Wow.... Spirit Walk alone would have been a killer 51pter for Enhance Shamans, although I am getting disturbed that nearly every newly revealed ability seems focused against casters... are casters really so powerful in WoW?
It seems Spirit Wolves are a solid DPS increase, a caster interrupter, snare breaker, PvE escape ability (taunt), a cheap self-heal AND a short stun... essentially four good talents rolled into one.
Combined with Toughness and Improved Ghost Wolf, it'll be extremely difficult to prevent a Shaman closing distance. Unfortunately I don't see many abilities that can effectively counter Rogues, Warriors or Druids, so Shamans will continue to be dominated by those classes I fear.