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Feral Spirits...Follow

#1 Sep 03 2008 at 10:58 PM Rating: Decent
30 posts
I dont know if this has been asked yet if so i am sorry. But are the wolves you summon going to be able to abilities other than auto attack and if they cna what are they... sry for the noob question....
#2 Sep 04 2008 at 1:20 PM Rating: Decent
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1,594 posts
Well, the WC3 wolves only did auto-attack. They hit pretty hard though.

Enhancement talents cause them to be immune to stun, slow, and snare effects.

Just checked the WoW forums. They are not yet implemented.
#3 Sep 04 2008 at 5:36 PM Rating: Decent
30 posts
i remeber them from WC3 aswell, now that you mention it....

oh well i guess 2 forms of dps added to our sack, will help bump us up...

i dont have a beta key lol, so i was just checking to see if anyone heard anything...

Thanks Ehcks
#4 Sep 07 2008 at 9:03 AM Rating: Good
Enhancement
Talents
Feral Spirit (Tier 11) is now implemented. Pet skills include :

Bash - Your Spirit Wolves stun the target for 2 sec. (45 sec cooldown)
Twin Howl - Your Spirit Wolves howl, forcing all enemies to attack them for 6 sec. (15 sec cooldown)
Spirit Walk - Removes all movement impairing effects and increases the movement speed of you and your Spirit Wolves by 60% for 15 sec. (25 yd range, 32 sec cooldown)
Spirit Hunt - Your Spirit Wolves' attacks heal them and you for 5 sec. (10 sec cooldown)

I don't play a Shaman (atleast not yet ^^) but I think these are good and very needed buffs to Enchancement Shamans. They're going to be a pain in the *** for casters.
#5 Sep 07 2008 at 9:59 AM Rating: Decent
30 posts
nice, great pvp buffs... spirit walk, and bash, could change it for us... making us more viable in pvp, not fixing it altogether but atleast making some improvements....

thanks
#6 Sep 07 2008 at 10:17 AM Rating: Decent
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947 posts
Wow.... Spirit Walk alone would have been a killer 51pter for Enhance Shamans, although I am getting disturbed that nearly every newly revealed ability seems focused against casters... are casters really so powerful in WoW?

It seems Spirit Wolves are a solid DPS increase, a caster interrupter, snare breaker, PvE escape ability (taunt), a cheap self-heal AND a short stun... essentially four good talents rolled into one.

Combined with Toughness and Improved Ghost Wolf, it'll be extremely difficult to prevent a Shaman closing distance. Unfortunately I don't see many abilities that can effectively counter Rogues, Warriors or Druids, so Shamans will continue to be dominated by those classes I fear.
#7 Sep 07 2008 at 10:48 AM Rating: Decent
30 posts
well its about time blizzards starts adding some **** to us... lol

well **** that seems to serve a purpose...
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