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Official Beta Changes and Discussion [updated 9/19/08]Follow

#52 Sep 06 2008 at 9:20 AM Rating: Decent
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120 posts
Ah, took it to mean only finishers at 5:30 in the morning. XD So we'd be looking at everything it included prior, as well as Envenom, Evis, Ambush, Riposte, and Deadly Throw I guess? If thats the case, wonder just how well Evis is being pushed up as a finisher for both mut and combat.
#53 Sep 06 2008 at 10:54 AM Rating: Decent
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It would seem like that. Don't worry about it though, nobody was sure what the words meant when discussing the 'Turn the Tables' talent.
#54 Sep 06 2008 at 12:01 PM Rating: Decent
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889 posts
Christ, why couldn't they just say "offensive abilities," that's really ambiguous...
#55 Sep 07 2008 at 1:31 AM Rating: Decent
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616 posts
Newest change that I've seen involves the racials.

I understand that this is more of a general topic but, due to the perception nerf, this is very significant change to rogue (especially in Arena).

Edited, Sep 7th 2008 12:33pm by ACEJester
#56 Sep 07 2008 at 1:56 AM Rating: Decent
What an awful change for humans. I expected a perception nerf, but not this.
#57 Sep 07 2008 at 3:00 AM Rating: Decent
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142 posts
thats horrible for Humans, but the belf change is ok. not having to manatap anymore makes arcane torrent a much better ability.
#58 Sep 07 2008 at 3:53 AM Rating: Decent
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Racial info added to main post.

YAY PERCEPTION NERF!
#59 Sep 07 2008 at 3:54 AM Rating: Decent
I'm going to whine about wotf now =(
#60 Sep 07 2008 at 4:08 AM Rating: Decent
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Kavekk wrote:
I'm going to whine about wotf now =(

It's cool brah, I'll accept my place as OP racial with dignity.
#61 Sep 07 2008 at 4:33 AM Rating: Default
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134 posts
Racials have been changed so who is the best class now for each side? Humans seem to suck 1 level of increased stealth isn't going to help and WTF is feign death for....
Gnomes seem to have gotten the buff escape artist can no longer resist, and undead have gotten nerfed now after i fear them they break with racial, i can just fear them again making them use trinket. (on my warlock)
#62 Sep 07 2008 at 5:11 AM Rating: Decent
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- Perception: changed to a passive, now grants one character level of passive stealth detection

I was going to post something happy about it but I might as well quote Theo;
Quote:
YAY PERCEPTION NERF!



At the moment I'm kind of wondering about that Troll racial. Sure, they're buffing Trolls up as a more worthy choice for a PvP race. But then again... How will this work out with Fleet Footed? The talent itself states the effect "does not stack with other movement increasing effects". So does that mean Voodoo Shuffle wÃll stack with it or not? Does that mean Troll rogues with Fleet Footed get -60% duration on movement slowing effects? That would probably put Trolls very close after Undead as the PvP race to go on the horde side. It sounds a tad overpowered though... Nerf incoming?

On the other hand; Orc warriors can effectively spec to scale off 30% of a stun's duration.


Edit: Ah, I misread... Fleet Footed gives -30% duration and Voodoo Shuffle does -15%. Still, a 45% is nothing to ignore... That means you're halving the time on hamstring, crippling poison, mage chill effects (frost armor?!), and whatnot more. Generally you try not to get slowed ofcourse, but on the other hand... Even Undead generally try not to get feared.

Edit2: I just noticed the buff to berserking... How will this impact raiding? A free 10% speed buff to go with S&D is always welcome I'd say?

Edited, Sep 7th 2008 3:12pm by Mozared

Edited, Sep 7th 2008 3:14pm by Mozared
#63 Sep 07 2008 at 6:12 AM Rating: Decent
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Thanks for the updates guys, wow so many changes I don't know what to do when the update comes. Mut is looking sweeter and sweeter everytime I look at it for pvp!

Edit: perception nerf, thank you God.

Edited, Sep 7th 2008 12:05pm by Zornov
#64 Sep 07 2008 at 8:26 AM Rating: Decent
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889 posts
Wow... Human racials are mostly garbage now (my priest is human, now he gets only +5% spirit -_-)... At least we still have Mace and Sword expertise.
I wonder what the failure chance is gonna be on our racial Feign Death.

Will of the Forsaken doesn't grant immunity anymore either, I don't feel as bad about Perception...
Tauren's +5% health bonus is going to only affect base health =D

The Gift of the Naaru change is nice, my Holydin is a Draeni.
#65 Sep 07 2008 at 1:11 PM Rating: Decent
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177 posts
the feign death will be nice against casts, but I can't see using it on bosses.
#66 Sep 07 2008 at 2:10 PM Rating: Decent
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The human feign will be quite useful in a raid environment.

Don't have to use Vanish anymore, or you can more freely use Vanish.

Edit: forgot to read the part about having threat restored.

Meh, still kinda useful, like Fade.

Edited, Sep 7th 2008 3:08pm by Theophany
#67 Sep 07 2008 at 2:24 PM Rating: Decent
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Overlord Theophany wrote:
The human feign will be quite useful in a raid environment.

Don't have to use Vanish anymore, or you can more freely use Vanish.

Edit: forgot to read the part about having threat restored.

Meh, still kinda useful, like Fade.

Edited, Sep 7th 2008 3:08pm by Theophany


I haven't read about it in the past 2 days, but I was under the impression it merely dropped aggro, but once you popped back up, you have the amount of aggro you left off with. This was by design.

So, unless they changed that, how is it good?

While I see it good in the fact you can FD while tank gets aggro/more aggro, that is just time wasted not dps'ing when you could have vanished and dps'ing on the next cd.



God dammit... ninja edit...

Edited, Sep 7th 2008 3:20pm by MYteddy
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#68 Sep 07 2008 at 4:00 PM Rating: Decent
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889 posts
Lol, well hopefully it will be useful in solo PvE like the real Feign Death...
#69 Sep 07 2008 at 9:12 PM Rating: Decent
So far I am loving what I see for rogues. I have a question for those that play in the beat realm. How is FoK working out? Does it really hit all targets in 8 yards? whats the animation for it? The link for the skill is http://wotlk.wowhead.com/?spell=51723 This ability seems freakin sweet. :)
#70 Sep 08 2008 at 1:44 AM Rating: Good
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802 posts
Orc
- Hardiness now reduces the duration of stun effects by 15% *CRY*

The perception nerf is a little too much imo. Yes, it's OP but +1 level of stealth detection ??? It's barely better than kick in the nuts. We'll see if it remains this nerfed tho.
#71 Sep 08 2008 at 2:48 AM Rating: Good
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608 posts
samperor wrote:
Orc
- Hardiness now reduces the duration of stun effects by 15% *CRY*



What is seriously worrying me is that there is no mention of Blood Fury under orc racials ... or does this list only include changes ...

*edit*
nvm - just read that the list only includes changes ... so Weapon specialisation (axe for orcs, swords / maces for humans) remains, as does our extra trink... .. erm, Blood fury ;-)

Edited, Sep 8th 2008 12:51pm by robertlofthouse
#72 Sep 08 2008 at 2:59 AM Rating: Decent
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2,602 posts
only lists changes.

I imagine many human tanks now have a weapon with which to kill annoying people in their group if they dont shut up. They can always get back up to pull it off after the fools dead.
#73 Sep 08 2008 at 3:28 AM Rating: Good
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608 posts
Tenjen wrote:
only lists changes.

I imagine many human tanks now have a weapon with which to kill annoying people in their group if they dont shut up. They can always get back up to pull it off after the fools dead.


ROFL ... fantastic idea ;-)
#74 Sep 08 2008 at 4:10 AM Rating: Good
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2,550 posts
Or you could use it to kill off other DPSers to ensure no one is near you in terms of DPS.
#75 Sep 08 2008 at 4:46 AM Rating: Good
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704 posts
I think the perception nerf sucks, but I am also a human rogue. Not sure about the FD and I laughed at the "Human Supremacy" "racial".

I really do hope that they look over the perception nerf, I feel cheated.
#76 Sep 08 2008 at 6:38 AM Rating: Good
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644 posts
I feel totally cheated by the perception nerf. It makes me wonder if the devs are stupid... how on earth could they totally nerf an ability that is certainly a table turner against all stealther (perception) and just slightly nerf another one that is a table turner (maybe no so radically but still) against all classes with some sort of CC, i.e. most classes (WOTF).

How I feel is sumarized in how i have renamed the second line of my sig. I'm happy that the War open beta started yesterday :)

nostra

Edited, Sep 8th 2008 5:36pm by nostraaa
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