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#1 Sep 03 2008 at 4:19 AM Rating: Decent
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I have decided that when I reach end-game I want to raid. But from different post in this forum I get the impression that new 70's are rarely, if ever, taken in raid groups. Is this correct, and if so is there anything I can do while leveling to improve my chances? Also, is raiding in Molten Core still done? My thinking being if I raid in MC I would get raid experience.
#2 Sep 03 2008 at 6:01 AM Rating: Decent
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Wether a guild will take you on a raid has nothing to do with how "new" you are so much as how well geared you are and how well you play. Having said that, many new 70s are not geared well enough soon after hitting 70 so they don't go on raids. On the flip side there is a lot you can do so that you are ready for raids shortly after turning 70. I was ready for Kara in about 2-3 weeks of casual play after hitting 70. After only 2-3 weeks at 70, I still consider myself "new". On my first two full Kara runs I topped the healing charts, so I figure I know how to play well enough too :)

Search the web for the gear lists/ranking that match your spec and start gearing up now. From lv 60-70 I spent 70% of my time running instances. One because I like grouping, but it also give you a lot of experiance in different situations with different people, but you also get the chance to get the best blue drops you can. The closer you get to 70 start focusing on rep etc.

You need to start preparing now. You need to know what equipment you want at 70, and work towards it now. You need to know what rep you need and start working towards it now. Of course that assumes you want to raid ASAP after hitting 70. If you don't care you can wait until 70 and start gearing up then.

Raid guilds look for people who know what they are doing and are willing to put the time into getting ready.
#3 Sep 03 2008 at 11:05 AM Rating: Good
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What are you trying to do in raids?

Tanking will take you a bit longer to gear up as you will want PvP shoulder and exalted with CE. Much of the bear intro to raiding gear is at the end of long group based quest chains from SMV. For a fresh 70 druid to get a DPS slot in Kara would be highly unlikely as that takes even longer to gear for as you need badge gear to bring competitive DPS. Feral spots tend to go to tanks and off tanks at this stage of raiding.

Healing as ArcherDae stated can be geared up fairly quickly as everyone needs 'teh healz'.

I have little experience with moonkin so someone else can chime in on that aspect.

But ya, research the gear you will need and start taking steps to get in now. Check the stickies for links to gear lists and whatnot.


Edited, Sep 3rd 2008 3:18pm by Horsemouth
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#4 Sep 03 2008 at 1:32 PM Rating: Decent
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I guess its getting close to the time I need to decide between Healing and Tanking. It's going to be tough because to date I've spend most of my time in Cat form DPS'ing. I've tanked a total of three instances, and one of those was RFC before getting Cat form. Of the other two one time went smoothly and the other was a complete disaster, tanking BF at level 60 with lousy gear no less. I learn my lesson that day, lol. I've only healed one instance, which was this past weekend. I healed BF at level 63 in +290 Heal (approx.) gear. Things went smoothly mainly because the tank was a level 70 Druid. I don't think his health ever dropped below 2/3. I was asked to come in after they killed the first boss.

My plan is to remain Feral spec'd and work on putting together the best healing and tanking gear I can. Currently my healing gear is up to +350 Heal (approx.). I'm not sure of the numbers for armor and health in bear form, as it changes rapidly. The quest reward gear in the Outlands is great.
#5 Sep 03 2008 at 2:09 PM Rating: Good
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Technically you won't have to decide until you hit 70. With good +healing gear (~+800) you can off-spec heal as a Feral until the lv 70 istances. The harder ones (SL, SH, MgT, TKs) will really require you to go Resto and get to +1000 and even +1300 or so for MgT (depending on party).

Of course not deciding until 70 means you will not be ready for raids for even longer. By about 68 I focused solely on collecting healing gear (some of the instance quests make you pick between healing, DPS, or tanking gear) then switched to Resto when I dinged 70. Of course I had beem collecting healing gear since lv 60, but from 60-68 I collected gear for everything. At 68+ I selected healing over anything else when I had to pick.

Also, don't go healing unless you really like it. Many people don't, and it is quite a different experiance then DPS or tanking. Also for what it is worth, at 70 tanks seem to be in very short supply on my server so your best bet for getting a group is as a tank. Of course, IMHO, for Druids tanking is the hardest role, followed by healing, then DPS being the easiest.
#6 Sep 03 2008 at 2:17 PM Rating: Excellent
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7,732 posts
Pick which ever one you enjoy more as they are both high demand roles.

Healing would definitely be faster top gear up but I find tanking way more fun.

If you want to tank drop your next 3 points into Thick Hide before any thing else. Then continue up to OoC. You seem to be gearing intelligently so that is good.

Start looking for this staff and this trinket on the AH. The trinket also has a depleted version so watch for that as well.

Follow a rep guide for CE as you can and should get your rep up higher before doing more CE quests.

Tanking BF at 60 in mostly greens would be rough so don't let that discourage you. Try it and Ramps again. You should do a lot better.

Good luck and check the stickies for gear tips. They helped me a good deal.
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#7 Sep 03 2008 at 3:44 PM Rating: Good
If you wish to tank/OT in Kara then this thread, Guide: How to gear your Bear before raiding on Emmeralds forums is your bible for getting ready. That and [url=www.emmerald.net]Emmerald's Gear Lists[/url] are fantastic resources for all feral druids.

#8 Sep 04 2008 at 4:07 AM Rating: Good
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199 posts
I started looking at that guide and agree that it will be a huge help in knowing what to look for to improve my tanking gear. Wish I had looked at it sooner because I already missed on the one tricket Regal Protectorate. When I finished the quest I took one of the other trickets. I definitely have to level up my LW so that I can make the hat and the Strength of Clefthoof set. I already have the Idol of the Wild, and I'll start looking for Braxixis' Staff of Slumber.

I tanked Mana Tombs last night and came to the conclusion that what I need most right now is to practice tanking a lot more. Thinks went ok, but I had some trouble holding aggro. I have to remeber to switch between target while fighting instead of trying to kill one then go to the next. I think my gear is ok for the early Outland instances. I have approx. 8k Armor self buffed.

Earlier in the thread someone mentioned that getting healing gear is quicker, and I can see that. Last night picked up some leather leg gear with two yellow and a red socket that will be a big boost to my already decent healing gear. Already know which red gem I'll get. GyphonStalker send me a great link http://wow-loot.com/druid.htm#gems for figuring the gems out in a previois post.
#9 Sep 06 2008 at 2:33 AM Rating: Excellent
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Tanking changes a bit once you get Lacerate at 66. Also, as long as the rest of the DPS is in mostly blues, Cat-form Ferals do really well in Kara for DPS. It's after Kara that everyone else scales up a lot faster than we do. Most likely, as a feral druid you'll go to Kara to off-tank. There are a few bosses and trash pulls up to Opera that you need 2 tanks for (unless you really out-gear the instance). After Opera, the only time you need 2 tanks is if you fight Netherspite, so you get to spend a lot of time as a kitty.


Edit: For gems, most socket bonuses aren't really worth what you're giving up in stats from another gem. For tanking, you want enough defense and resilience to be uncrittable, then blue +Stam gems (at your gear level). For DPS, you want red +Agi gems (or orange +hit/+agi if the socket bonus is hit or agi). For healing, you want straight red +healing gems, since Resto druids already have great mana efficiency in Tree of Life form (you may want spirit or mp/5 later, but right now +healing > anything else).

Edited, Sep 6th 2008 6:35am by AstarintheDruid
#10 Sep 06 2008 at 4:03 AM Rating: Excellent
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To add to what Astarin, you don't need 2 tanks after Kara if you have sufficient CC in the group. If not, then you'll need 2 for the pulls near and just after Shade. This is where Feral druids really shine. I normally MT for my guild's weekly kara badge run(I'm spec'd resto atm, but I logged in my tank gear so you can check it if armory has updated) and bring along a good offtank.

Since none of the boss fights except Ilhoof(not really, but nice to have a Kil'rek tank so you can burn him faster) and Netherspite(-50 DKP for running through the red beam!) need two tanks, I usually let the OT tank all the bosses except Prince and just throw on my kitty gear for the extra damage. This is a huge help over bringing any two other tanking class combinations because our switch to dps gear and not needing to respec for it is a huge advantage. When you are offtanking you can do the exact same thing and substantially raise the dps of the group by doubling and tripling what your damage would be in tank gear.(plus if your MT is a druid you can shred ftw because he'll always have mangle up for you already)

Then on any trash pulls we don't have enough CC for, I throw my tank gear back on and away we go. The versatility will be your greatest asset to the group. Plus when you're dpsing on bosses, you're available for that extra heal/battle rez/innervate. Use your tools, the group will love you.

Edit: BTW, I have the SSO Tanking Necklace, but I've found that for overall avoidance the Necklace of the Deep has just slightly less stam, but significantly more agil for dodge and crit. (I am exalted scryer so the proc isn't as great for me for SSO Necklace either) Any opinions? I'll start a new thread if you want but figured it's going to help the OP anyway since he'll probably have the option between the two pretty soon.

Edited, Sep 6th 2008 8:07am by Galenmoon
#11 Sep 06 2008 at 6:51 AM Rating: Good
tanking leather does take much much longer to accumulate than healing leathers, but dps leather is just as plentiful as anything. your cat dps will be quite suitable and easily obtainable in 5man blues. however, raids don't need yet another dps class with no utility (it's one of the things rogues often complain about) and since tanks are far harder to come by (and druids are one of only three classes currently that can fill that role) you're much more valuable and attractive to a a raid slot as a healer or tank.

most raid leaders prefer specialized classes for dps roles until 25 man content where they have enough slots to fill that they can "afford" to spend one on a funky hybrid (ele shamans, ret paladins, and moonkin druids).
#12 Sep 06 2008 at 10:41 AM Rating: Excellent
Horsemouth wrote:
For a fresh 70 druid to get a DPS slot in Kara would be highly unlikely as that takes even longer to gear for as you need badge gear to bring competitive DPS.


No.

No, no, no, no.

And no.

No.

You do not, ever under any circumstances need badge gear for Karazhan. Ever.

Pre 2.3 badge gear is both limited and not worth spending the badges on anymore. It would take no longer to adequately gear a feral dps for Kara than it would to gear a rogue, since you'd be using pretty much the same gear. Feral dps is still a hybrid, and your value to the raid group is balanced between adequate dps, spot healing, combat rez, and (in the absence of another feral druid) Imp. LotP.

Guilds...many, many, many guilds downed Prince and had Karazhan on farm long, long, long before patch 2.3. You can't imply with any logic whatsoever that badge gear that didn't exist when the first guilds were putting Kara on farm is necessary before you can get started in Kara. If you're in a guild that says it is, find a different guild because WotLK is going to ***** slap them if they "need" that level of gear in that level of content in order to function.

Edited, Sep 6th 2008 11:38am by AureliusSir
#13 Sep 06 2008 at 7:59 PM Rating: Decent
don't forget innervate.
#14 Sep 07 2008 at 11:18 AM Rating: Decent
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199 posts
I'm starting to think I'm cursed when it comes to BF. I tried tanking it again, and it was again a disaster. LOL. Actully this time I think it was the grop I was with they were all on the low side.

I got http://wow.allakhazam.com/db/item.html?witem=31186&source=live&locale=enUS this morning (bought on AH). Man is it nice. Also, I'm thinking of changing guilds. The other night someone posted a message about starting a raiding guild. I talked to the guy and I'm talking to my friends to see if they will join me.

I like DPS'ing as a Cat but realize that I need to consider tanking or healing for early raiding. As was pointed out raid leaders have other classes to pick DPS from. I've not healed or tanked enough to see which I like best though. I have pretty good healing gear already. I've reached over +460 and still have a red and yellow socket to fill.
#15 Sep 07 2008 at 3:55 PM Rating: Good
Quote:
Since none of the boss fights except Ilhoof(not really, but nice to have a Kil'rek tank so you can burn him faster) and Netherspite(-50 DKP for running through the red beam!) need two tanks


Don't forget Moroes. With Moroes' blind & gouge, 1 tank can be a really bad idea. There is also a couple of pulls between Chess & Prince that can be nasty with one tank as can the 2 robots leading to Curator.

Overall, it is easier to just make sure you have at least one feral druid in the group :)

Even when I am much better geared than the other tank, I tend to let them MT if possible as me DPSing is a much better idea than the less geared pally or warrior DPSing
#16 Sep 09 2008 at 2:41 PM Rating: Good
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676 posts
I just realized I typed "You don't need 2 after Kara" which was supposed to say you don't need 2 after Curator (one for bolt soaking unless you have a lock with the bolt soaker gear)

Some of the pulls in between are a little rough but that's why I mentioned having you to throw back on your tank gear. :P

I did mention Innervate btw :P

And yeah we all agree I think. :P
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