Leodis wrote:
Overlord Theophany wrote:
If your tanks can already generate more threat than your DPS classes can generate, then your DPS classes are doing something wrong.
I can think of a few times when my tanks can generate more threat than I can. Foremost in my mind is fighting Prince when I get enfeebled and have to run away for 10 seconds. Second is where the tank out-gears me big-time. However, mostly I'm having to manage my threat to stop aggroing stuff so yeah, having this to increase the tank's threat is a godsend.
You're running at the Enfeeble, but your ranged dps are pewpewing with impunity. This ability is designed to benefit the tank, and if it benefits the tank in terms of threat generation, it benefits everyone in the group. The benefit to the tank isn't so huge from the point of view of classes with an easy threat dump like Hunters and (to a lesser extent) Rogues, but it's a huge benefit to classes like mages, shadow priests, dps warriors, etc.
I'm curious if this would also be an additional benefit for pulling. Sap your CC target, then cheap shot a secondary target, pound on him while all of the other non-CC'd mobs run at the tank, and then disengage as soon as Cheap Shot wears off. Sounds pretty cool. Not sure if it would work though.