anonymosity wrote:
Okay, so it seems that mother bear offsets the lower armor, but I can't help but wonder if this was implemented (mother bear and lower armor) to reduce feral soloing capability whilst maintaining their tanking viability. Currently, I love being able to solo things that really shouldn't be soloable (elites that are immune to cc like stun, fear, and snares), but it seems that I might be getting screwed over in that regard.
Of course, I also can't help but wonder how much of this is paranoia and how much is reasonable concern.
I killed Durn the Hungerer by myself the other night. Well, mostly by myself...some "helpful" BE Rogue showed up and took a few swings at him before he backed off, and an Alliance priest tossed a renew and a heal on me before she realized what was going on...neither of them prevented me from dying...I just finished a few seconds sooner and had to pop out of bear one fewer time for a Regrowth (gogo 2pc T5). That's...kinda crazy. Fun as hell, but crazy.
Keep in mind that a feral tank in "dps" leather is still going to have armor while solo on par with or greater than an equally geared prot paladin or warrior...we just won't have the added mitigation tricks like shield block etc. What we will have is significantly more single-target dps in bear form than a prot warrior or a paladin...similar to what we have now. We may take more damage but we'll kill faster solo and in those scenarios where incoming damage isn't such an issue, we can still go cat and shred mobs with joyous speed.
I looked around half-heartedly for the adjustments to dodge from agility...couldn't find much but we're getting increased dodge from talents...hopefully they balance out. Without having done any real number crunching, Mother Bear + dodge talents will put us on par with what we are in TBC with the added bonus of 12% magic damage mitigation, but this par level will only exist in a full group. When the bridge patch goes live, my guess is that I'll be able to tank raid bosses in my current dps set...after having redone all of my Defense gems and enchants. and replacing them with Agility. Going forward into WotLK, I'm curious to see how many of my current raid epics are going to find use in Naxx...10 levels worth of itemization or not, I don't expect too many leather pieces are going to be sporting 500-750 armor.
That's the glass half full perspective. Right now, every prot warrior I know is drooling over the buffs they're getting. Paladins are leaping for joy. Nobody quite seems to know what to make of DKs yet...and probably won't know until WotLK has been live for months. Every tanking feral druid I know, however, is dubious at best about the changes. Good stuff coming that would bring us a big step forward in terms of desirability as end-game tanks relative to warriors and paladins as they exist right now, but remember that those classes are also being buffed. I'd like to see WotLK feral tanking adjustments bring us on par with WotLK warriors/paladins/DKs, not just on par with TBC warriors/paladins.
Edited, Sep 1st 2008 11:52am by AureliusSir