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All this theorycrafting...Follow

#1 Aug 28 2008 at 11:45 PM Rating: Good
...could well be pointless. Blizz blue post:

Warlock
Upcoming Content Patch
We'll be doing some considerable work on Warlocks before that patch hits.

Source here.
#2 Aug 29 2008 at 12:07 AM Rating: Excellent
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2,680 posts
We're hosed.
#3 Aug 29 2008 at 12:19 AM Rating: Good
LOL!

My thoughts exactly!
#4 Aug 29 2008 at 4:19 AM Rating: Good
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2,754 posts
sadly I've got nothing better to do :P
#5 Aug 29 2008 at 7:19 AM Rating: Good
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947 posts
Therion you're my hero.

They had better do work to be honest...

At the minute a lock on beta feels like a cross between a Mage with no defensive options and all the most annoying, finnicky, pet-baby-sitting aspects of a Hunter.

My pet's criticals lay on a raid-damage bonus? Great, now all I have to do is keep the little ***** alive without a) Avoidance b) Health Funneling all the time c) Worrying myself stupid when I should be concentrating on not pulling threat and dodging the fire and hugging the tank and not pulling threat and... well you get the point.

TBC didnt change much about locks but made what they could do a very great deal better, until a series of successive (and successful) nerfs brought them back 'into line'...

Basically Wrath cannot stick with the same flawed mechanics. It's just crap.
#6 Aug 29 2008 at 7:52 AM Rating: Good
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2,754 posts
all pets get avoidance, 80% reduction to all aoe damage as well as they're gaining increased health and we have abilities/talents to heal them. push raid healing will be easier so they'll get all the healing they need. simply put we'll beable to even leave our imp on auto attack and not worry :)
#7 Aug 30 2008 at 3:31 AM Rating: Decent
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947 posts
Quote:
we'll beable to even leave our imp on auto attack and not worry :)

...until it eventually, inevitably, runs out of mana and requires some outside intervention or heavy talent investment to recharge (Mana Feed, the insanity of that Soul Leech talent).

Basically they give us pet talents that improve our DPS via our pets' attacks, but then require us to invest even more talents (in overpopulated trees) just to allow them the efficiency to do that. The improved pet scaling is nice, the Avoidance buff is nice (but leaves them all wide open to Frost Nova), and the passive mana regen increase isnt bad either, but having played the beta it just doesnt add up into a mechanic.

Hopefully the second pass will solve the problems.
#8 Aug 30 2008 at 4:04 AM Rating: Good
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2,754 posts
with the amount of raid mp5 that's being given, it won't need to rec much.. and when it does, well it's getting 300% it's current mana regen rate and it's current is the fastest of all our pets. also it's firebolt has been nerfed to a 2.5sec cast so even when talented, it's only a 2sec cast.. simply put it won't run out of mana fast... and when it does it'll have it all back in like 30seconds :)
#9 Aug 30 2008 at 7:12 AM Rating: Decent
Quote:
...until it eventually, inevitably, runs out of mana and requires some outside intervention or heavy talent investment to recharge (Mana Feed, the insanity of that Soul Leech talent).

Basically they give us pet talents that improve our DPS via our pets' attacks, but then require us to invest even more talents (in overpopulated trees) just to allow them the efficiency to do that. The improved pet scaling is nice, the Avoidance buff is nice (but leaves them all wide open to Frost Nova), and the passive mana regen increase isnt bad either, but having played the beta it just doesnt add up into a mechanic.

Hopefully the second pass will solve the problems.


This seems to be speaking from a mostly PvP perspective. I, for one, don't PvP much, and it looks like warlocks are still gonna get faces owned by melee in the xpac, so I'll probably continue to not PvP.

From a raid perspective, it also seems that each tree has their specific pets they'll be using as extra dps, instead of either having the mana battery (affliction) or no pet at all (destruction). At least they're taking a step in the right direction. Granted, the changes for the Felhunter and Voidwalker are a bit ... odd ... but at least we're also seeing some new options opening up for PvP with our pets, especially the succubus and voidwalker.
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