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Weird Question for all you tanks.Follow

#1 Aug 27 2008 at 4:03 PM Rating: Decent
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I have a slightly weird question to ask you all with abit of an explanation.

I made a new warrior and with my refer-a-friend 2nd account I want to make a healer. Now I plan to play protection so I can tank instances and the like, and any healer I pick will be restoration. My question to all you tanks is this:

What type of healer suits a warrior best?

I know shaman's with earth shield and paladin tanks go together nicely, I wanted to know if there was any other kind of combinations of healer/tanks that go nicely.
Thanks to any and all for your opinions on this matter! :)



Edited, Aug 27th 2008 10:06pm by Ginnerva
#2 Aug 27 2008 at 7:17 PM Rating: Good
Quote:
What type of healer suits a warrior best?


Ones that know how to heal...
#3 Aug 28 2008 at 12:18 AM Rating: Decent
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982 posts
Indeed, but if it was up to me i took a Pala.
Another thing: don't specc your warrior prot, it will slow down the levelling processa. Prot specc will be beneficial at higher levels
#4 Aug 28 2008 at 1:02 AM Rating: Decent
Well a warrior who has a paladin healing him is never a bad idea. Though I also like instant heals so priest and druid is also quite nice. Shaman gives ya ES in later lvl's but also u get benefit from all those nice totems such as WF and str.

Earth shield is (with life bloom) one of the greatest healing spells in game. U can cast it before pulling and give tank some agro before u need to make that 1st big heal. Even if tank misses 1st slam and gets hit, he's already making some threat through healing from ES.

Every class can give you some nice buffs so I think what matters most is that what class/specc u wanna play in 70 with that char.
#5 Aug 28 2008 at 2:49 AM Rating: Decent
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501 posts
Shaman healers = sex.

I damn near require having one in my group during raids. WF and Strength of Earth for threat, GoA and Stoneskin for survivability, Earthshield. I get antsy without my pocket shaman. The only real reason to hesitate on a shammy healer is that once you get used to having one around you will be angered when other, lower forms of healers don't drop your precious totems for you.
#6 Aug 28 2008 at 2:51 AM Rating: Good
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8,779 posts
pretty much any healer will work. ive tanked all sorts of instances with healers running the gamut of all four available classes and all 12 specs contained therein. ive survived insane pvp rushes with nothing healing me but a ret pally, and ive held a node vs overwhelming numbers with just a holy priest at my side.
#7 Aug 28 2008 at 5:32 AM Rating: Good
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1,599 posts
Shammy healers are nice, but skill > class for your scenario. Once you get to raiding, you'll have multiple healers, so you won't have to worry about it.

Just out of curiosity, why are you focused on Resto? What about Holy? A preist is the MOST versatile healer, and can heal you in EVERY situation. All other classes have their niches, but that also means they have their weaknesses when out of their niche. A priest can handle every situation.
#8 Aug 28 2008 at 7:54 AM Rating: Decent
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5,159 posts
YJMark wrote:
Just out of curiosity, why are you focused on Resto? What about Holy? A preist is the MOST versatile healer, and can heal you in EVERY situation. All other classes have their niches, but that also means they have their weaknesses when out of their niche. A priest can handle every situation.


I don't think he literally meant he was restricting it to shaman and druid..
#9 Aug 29 2008 at 5:33 AM Rating: Decent
31 posts
I'm not focusing it on Shaman's and Druids, I meant all healing classes. I never considered a shaman since it's my main right now but a shaman with totems as a healer would be awesome. Thanks for the ideas guys! =)
#10 Aug 29 2008 at 12:47 PM Rating: Decent
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101 posts
any class will work of course. from personal experience, if you're doing lots of 5 mans, i find most pally healers a little weaker than the others. no hots, no party heals.
druids are good, but no res can be a pain.

i love priests and shammies healing me.
#11 Aug 30 2008 at 3:41 PM Rating: Default
it comes down to 3 things really which will very on the instance. is the problem
a) keeping you alive
b) keeping rest of group alive through AOE stuff
c) other groupmemners gets aggro and die

a) = for keeping you alive any kind of healer will do really, pallys have a slight advantage with large single target heals.
b) = for this shammys and priests are the best due to consistant groupheals, druids have some nice HoTs that can make it doable as well, and pallys are at the buttom of the feeding chain here since they only have singletarget heals with casttime.
c) = this comes down to aggro, later in the game specially healer aggro on adds. druids and priests have very little utility here. shammys have tranquil air totem that generally ends up not working too well. WF and str totems do very little for aggro since its only pure damage. this is where pallys shine, blessing of salvation gives both healer and dps a large margin for not pulling aggro, and should healer pull aggro himself he can sustain alot more punishment due to plate and bubble.

as its been mentioned before there is no real need to spec heal or tank unttill you hit outlands atleast.

Buzak
#12 Aug 31 2008 at 3:13 AM Rating: Good
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Buzak wrote:
WF and str totems do very little for aggro since its only pure damage.


Heh. Yeah. OK. I suppose nobody gave you the memo about WF proccing a rage generating auto-attack. Or the fact that in a rage flush environment you can actually double queue HSs, because you can use HS, proc a WF, and then turn that WF proc into another HS for more burst threat.

Let me tell you how little of a benefit to threat I get from having over 1k AP in addition to other tanking threat stats from having a shammy in group. It's in the realm of a 100-200 TPS jump. These effects will obviously scale down as you get to lower level players and lower level abilities, but it still remains true. Not to mention that in low level instances, most of a warrior's threat comes from pure damage output, NOT from innate threat from abilities.

The threat differences you gain from shammy totems are hardly minor.

#13 Sep 02 2008 at 9:56 PM Rating: Decent
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1,912 posts
FletusSanguine wrote:
Buzak wrote:
WF and str totems do very little for aggro since its only pure damage.


Heh. Yeah. OK. I suppose nobody gave you the memo about WF proccing a rage generating auto-attack. Or the fact that in a rage flush environment you can actually double queue HSs, because you can use HS, proc a WF, and then turn that WF proc into another HS for more burst threat.

Let me tell you how little of a benefit to threat I get from having over 1k AP in addition to other tanking threat stats from having a shammy in group. It's in the realm of a 100-200 TPS jump. These effects will obviously scale down as you get to lower level players and lower level abilities, but it still remains true. Not to mention that in low level instances, most of a warrior's threat comes from pure damage output, NOT from innate threat from abilities.

The threat differences you gain from shammy totems are hardly minor.



All healers are good. We all have a preference.

My favorite is Paladin. With their armor, the bubble and the caster aura they allow breathing space for the common errors that happen in PUGs.

Shamans are great healers and the totems are great but you don't need a shaman to be your healer in order to have totems. You can have ele/enh shaman easy.

Also, I don't understand very well why, but for some reason I ran with a shaman (I think resto) who generated a lot of aggro. I wasn't tanking I was DPSing, and mobs kept running from the tank to the healer, I can't tell why, the thing is, when I am DPSing I usually just attack whatever targets the healer and they target me instead, but with the shammy I had to taunt.

Edited, Sep 3rd 2008 1:53am by xorq
#14 Sep 02 2008 at 11:53 PM Rating: Decent
Hi

Quote:
My favorite is Paladin. With their armor, the bubble and the caster aura they allow breathing space for the common errors that happen in PUGs.

Shamans are great healers and the totems are great but you don't need a shaman to be your healer in order to have totems. You can have ele/enh shaman easy.



I could not agree more to this. Since I m very nervous about keeping party alive I like the idea that the healer can take one or 2 punches and not scream: 'AGROOOOO' .Plate wearers will scream less.

On the other hand totems are soooo nice. I have a shammy healer and so far -30 lvl- I get good comments about my healing. I dont know later what will happen but so far so good...
#15 Sep 04 2008 at 11:26 AM Rating: Good
xorq wrote:
Also, I don't understand very well why, but for some reason I ran with a shaman (I think resto) who generated a lot of aggro. I wasn't tanking I was DPSing, and mobs kept running from the tank to the healer, I can't tell why, the thing is, when I am DPSing I usually just attack whatever targets the healer and they target me instead, but with the shammy I had to taunt.


Was your shammy using chain heal a lot? Chain heal can cause quite a bit of threat which is why we need salv or spread out the CHs. But then again, we can take a tad more damage than a druid or priest healer due to wearing mail (as a pally healer can take even more).

An example was last night when I was in TK. Group healing others (while thowing HW on tanks), I was still building so much threat that I was above 10k threat by the time one mob that was banished came out. Luckily for me, another tank had close to the same amount of threat as I did and easily pulled it off.

The thing is, there are many shamans (and other healers also) out there that don't know when to pause healing which, in turn, causes them to get more threat. Last night was my fault, due to going to TK for the first time and not expecting much in there. But once I figured it out, I got the hang of it, and my threat was below everyone else.

Healers, in general, create a lot of threat, but when they're spam healing, it just builds up more.
#16 Sep 04 2008 at 12:48 PM Rating: Good
Resto Shamans give the tank Earth Shield, which means the tank generates effectively AE threat whenever he's hit. They also generate a ton of threat off Chain Heal if it's hitting multiple people, which it usually will be even in 5-mans. The practical result of that is that if the tank isn't building enough AE threat on the other mobs it'll take longer for them to peel off him due to his Earth Shield threat, but when they do peel they'll have a much larger builtup pile of threat since they needed to surpass his 5K AE threat instead of 1K off a few Thunderclaps.
#17 Sep 04 2008 at 1:32 PM Rating: Decent
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1,912 posts
Yes, he was using lots of chainheals. That must be it.

xNocturnalSunx wrote:
Was your shammy using chain heal a lot? Chain heal can cause quite a bit of threat which is why we need salv or spread out the CHs. But then again, we can take a tad more damage than a druid or priest healer due to wearing mail (as a pally healer can take even more).


From my experience with the other 3 classes...

Paladins have shield, bubble, can cast while taking hits as long as it doesn't get aggro from a mob with shield bash/pummel/kick.

Priests have shield and fade.

Druids can barkskin. They may also turn to bear form at times they can't heal in bear form but since they use HoT's so much, some of their HoTs can stay up for a bit during the brief period of bear form. The instinctive reaction is to barkskin and continue healing or to bearform and walk to the tank.

Shaman? I think they just take hits. That's all I've seen.

Edited, Sep 4th 2008 5:35pm by xorq
#18 Sep 04 2008 at 2:01 PM Rating: Decent
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101 posts
Quote:
Paladins have shield, bubble, can cast while taking hits as long as it doesn't get aggro from a mob with shield bash/pummel/kick.

Priests have shield and fade.

Druids can barkskin. They may also turn to bear form at times they can't heal in bear form but since they use HoT's so much, some of their HoTs can stay up for a bit during the brief period of bear form. The instinctive reaction is to barkskin and continue healing or to bearform and walk to the tank.

Shaman? I think they just take hits. That's all I've seen

these may be valid points, but i would urge people not to choose their healer by how much they can get pounded on - after all, they shouldn't be taking much damage at all.

i consider it a personal failure every time my healer dies, but it really doesn't happen very often.

Edited, Sep 4th 2008 5:58pm by marklartank
#19 Sep 04 2008 at 4:46 PM Rating: Decent
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1,912 posts
marklartank wrote:

i consider it a personal failure every time my healer dies, but it really doesn't happen very often.

Edited, Sep 4th 2008 5:58pm by marklartank


In the case of warriors it's not always the warrior's fault. Warrior groups tend to focus in the use of CC and kill order for lack of AoE aggro.

When I tanked (not anymore) the times the healer gets aggro it's usually due to someone accidentally breaking CC. And when you're tanking you're in a pretty tight role, you can't just walk freely to the healer to save him. Sure you have intercept and intervene but DPSers never watch the tank much and keep building their aggro while you're working on recovering aggro. I don't blame people for breaking CC by mistake, but I figure that in PuGs, mistakes are bound to happen.

When I'm DPS I can freely pick mobs off the healer, with taunt if needed, much easier.

Either way I don't get to chose what the group composition is going to be, I just run with whoever comes up. But I've temporarily abandoned PvE completely.
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