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I can't see a build leaving out UR being taken to raids
Simple answer
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I generally spec more towards farming/grinding specs
I think one of the bigger questions regarding enh/pvp specs are the 51 point wolves. How much dmg can they take? Whats the range or operation? Do they have a stun/silence proc (if so how often)? How much dps will they do?
The wolves "could" be a needed talent, or novel...we don't know yet.
What we "do" know currently is we finally have abilities that can "crit" regardless of spell crit, and we have a talent that previously was worthless, that supports melee dmg thru spell crits.
Now frankly for PvP our insta cast GW, and now the anti-CC while in GW, "should" finally give us a tool, to counter the tools that has kept us down for a LONG time.
Now, IMO PvE wise....nothing has really changed for us unfortunetly. Threat looks like its still going to be a problem for Enh, if not we're going to be even worst off actually (higher spike dmg via shocks/bolts), and still no threat wipe. Really gonna matter on how much they have changed threat mechanics for tank classes. Which last I heard they are trying to "bake in" more threat into parry/block/etc. Something I've been looking into for my war (which I intend to go 17/51/3), since blizz is still standing by the claim that all tank class/spec's can "effectively" tank.
As far as enh pve dps is concerned, much of it is completely dependant on how well these mechanics play out.