Wytryszek wrote:
No sane warrior wants to tank more than one mob at once. We can, but it is additional work, and gets harder with every extra mob (at least for me).
I'd personally disagree on this point, but everyone has their own style. Me personally, I'd be happy if I never had CC most runs. I use it as seldom as possible. There are occasions where it may be needed, but I tend to opt towards not having it. Some may look at it another way, but here is my reasoning: When I am tanking, my job is to control the pull. It's my job to make sure everything is in place, and to keep it there. This is why I think you find a lot of prima donna tanks. Most good tanks are also control freaks. We do not like chaos in a pull. CC is, from my POV, chaos. That sheep? That's a sheep that can break and make a run for my healer while I'm focused on other things. That trap target? It's a resist and dead hunter waiting to happen. Don't get me started on banish and seduce, which have to BREAK and be allowed to run rampant for a few seconds before it can be put under control again. Every CC I put into a pull is a chance at random chaos. I'm putting complete reliance on chance and that other person's actions to make sure it doesn't hit the fan, when that's MY job in the group. So as a result, I eliminate the random chances at chaos littering my pulls, and instead just make sure everything stays on me.
Hell, I don't even consider it additional work. Personally, tanking on mob at a time in each pull would get boring very quickly.
In response to the OP, it just sounds like your tank though he was geared a lot better than he actually was. He probably doesn't know how to use rage properly, and was using heroic strike or something too much. This may have already been mentioned. He uses HS too much and thinks to himself, 'Man, I sure am doing good! My gear is getting really awesome, I'm not getting any rage at all! I better tank more mobs!' What he doesn't take into account is that his not getting rage is not accompanied by noticing a large lack of damage taken, which is when you know you're too geared for content. Sadly, you get to be on the receiving end over his misinformed antics.