Well, say for PVE Grinding at around 64, entertain me for a bit.
Since I have geared for grinding, I have put a decent amount of points into AGI for Crits, but have not really touched Crit% or Crit Rating. This leaves me at about 15.5% chance to crit.
With slower weapons, this crit% means I'll either be Veng3 or no Veng at all when fighting. I'd rather be Veng3 all the time. When fighting harder monsters (a level or few above me) Vindication becomes less reliable as well, as I cannot ensure hits as quickly and therefore in time to reapply the debuff. Finally, with procs such as Fiery, Lifestealing, and Crusader, I again find faster weapons to not only be more consistent, but to also proc more often (I'm not sure of the math on PPMs for these enchants.) There are also the instances where use of a Judgement of Mana or Health is necessary or benefitial, in which a faster weapon because blatantly more benefitial.
Fact is, BoB adds 35% more weapon damage. Sure a faster weapon's hits will Seal for Less, but in the end the damage equates out, and the personal damage intake as well as output becomes more reliable and consistent. As for Reckoning, Blood is still a good amount stronger than that spell, and in a case in which that was not true, then theoretically using Reckoning and a fast weapon would be a Retribution Pally's better friend.
The main downside I see with a faster weapon is having Crusader's Strike being less effective. But using a good MH+Shield, Blood, and RF may make for a decent tank if I'm not quite ready to switch back to Protection?
Also can someone with a lot of free time figure out if using Command with a 3.6 Delay would be better or worse than Blood? =P
Thanks~