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the death of downrankingFollow

#1 Aug 14 2008 at 3:04 AM Rating: Good
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648 posts
so, in a statement from a blue this morning, they said they're changing ALL spells to a % of base mana to prevent downranking which they said was never intended for us to be doing...

this also spells the end of breaking stealth with rank 1 consecration. 1k mana to break stealth is kinda steep.
#2 Aug 14 2008 at 4:34 AM Rating: Good
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Yeah, I saw the post on the main forum too. So much for keeping Light's Grace up too... :(

I guess we can just look at it like a new challenge. We're getting a lot more skills, but some of our tricks are being removed.

Like another poster said on the main forun - why don't they just remove the downranked spells from our spellbook? Make it get consumed when we get a higher level spell. It would really clean up the spell book.
#3 Aug 14 2008 at 8:40 AM Rating: Excellent
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3,339 posts
YJMark wrote:
Like another poster said on the main forun - why don't they just remove the downranked spells from our spellbook? Make it get consumed when we get a higher level spell. It would really clean up the spell book.


I think the issue there is with the DPS classes. If they do that then there's no way to downrank, still do damage and stay under the threat cap if you need to. If they remove the downranks all you can do is... stop casting for a while.

Yeah, there's potions, aggro shed abilities, better tanks and stuff but it would make it significantly harder especially if they're on cooldown.
#4 Aug 14 2008 at 9:38 AM Rating: Good
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1,599 posts
Celcio wrote:
I think the issue there is with the DPS classes. If they do that then there's no way to downrank, still do damage and stay under the threat cap if you need to. If they remove the downranks all you can do is... stop casting for a while.


Ahhh - I didn't think of that. Good point.

Poldaran also reminded me that some of the downranked spells have faster casting speeds. Those could also be useful - just a bit more expensive once WotLK is out :)
#5 Aug 14 2008 at 10:35 AM Rating: Good
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648 posts
Celcio wrote:
I think the issue there is with the DPS classes. If they do that then there's no way to downrank, still do damage and stay under the threat cap if you need to. If they remove the downranks all you can do is... stop casting for a while.

Yeah, there's potions, aggro shed abilities, better tanks and stuff but it would make it significantly harder especially if they're on cooldown.


lol, welcome to the world of melee... even as a ret pally i have no downranking of my main dps abilities. CS, SoC, and melee hits all hit for, um, defined amounts with no downranking available.... oh, and we have lower aggro limits (10% compaed to 30% for ranged before we pull aggro)... and our best aggro dump has been, um, "can i get a battle rez pls"... not complaining, cause i love dps'ing as ret. just pointing out that some classes manage aggro by ceasing dps already (or by ceasing breathing). if mages and locks and boomkins and such now have the same problem it only means aggro dumps, tank threat, threat reductions or a combo of those will have to be modified. maybe, all it means is smarter use of aggro drops.

i tend to trust hunters to watch their aggro and be wise with their FD, so rarely give them salv anymore.. 1200 dps hunters have managed to maintain their dps w/o pulling off me (when i'm prot obviously) by managing their threat. i've had 500-600 dps hunters that i end up giving salv to cause thay can't manage their aggro at all... i am in no way claiming to be an expert in using aggro drops... my huner is 65. my pally just got an aggro drop in the beta. i'm still learning to use it to its max efficiency. however, this may be the direction blizz is wanting us to go rather than downranking for threat management.


hmm,
Celcio wrote:
[quote=YJMark]there's potions, aggro shed abilities, better tanks and stuff but it would make it significantly harder especially if they're on cooldown.


i can see it now.... first group going to kill Arthas... things are going smooth, then suddenlty the mage realizes he's too close to the tanks threat! ice block is on CD already! don't worry though he's got improved tank as a backup.. but oh no, thats on CD too! Mage pulls aggro, Arthas wipes group... First attempt thwarted due to mages ice block and "improved tank" ability being on CD...

i'm just messing with you of course. but when i read that i thought it was a bit amusing that the mages tank could be on CD...

back to the issue at hand, i'm not a huge fan of removing downranking. i do see to a certain degree where it seems blizz may be trying to go, but its really to early to tell for sure how well it will work out. and caster dps is (no offense) the least of my worries....

#6 Aug 14 2008 at 1:29 PM Rating: Excellent
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3,339 posts
toolofjesus wrote:
Celcio wrote:
I think the issue there is with the DPS classes. If they do that then there's no way to downrank, still do damage and stay under the threat cap if you need to. If they remove the downranks all you can do is... stop casting for a while.

Yeah, there's potions, aggro shed abilities, better tanks and stuff but it would make it significantly harder especially if they're on cooldown.


lol, welcome to the world of melee


Except melee still has white damage (and, you know, armor and dodge and stuff).

I guess casters could wand - but only if melee auto attacks also trigger the GCD lol.

#7 Aug 14 2008 at 1:56 PM Rating: Good
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648 posts
yes, melee still has white hits, but if i'm in a dangerous place on threat risking even a melee crit isn't so great. and like you said, you have wands. if you're trying to back off on threat w/o stopping completely then using a wand or using a low ranked spell both will use the same GCD. either way you're waiting till you're a little more safe on threat to start up again. if you needed the GCD for something else then you'd have to use it on that other ability even if you weren't watching threat. it may be a mild advantage for a melee, but it's an advantage we'd have regardless of threat or downranking and would be a seperate issue.

also as far as armor and dodge and stuff.... have you ever seen a ret pally fuly ret geared try to take a hit in a raid? not much dodge there and the armor does very little to mitigate a boss crit... and like i said, we have a lower aggro threshold in the first place which means even tighter threat management in the first place.
#8 Aug 15 2008 at 11:20 AM Rating: Good
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308 posts
Won't there be a lot of levels with no new abilites if they go this route?
#9 Aug 15 2008 at 12:55 PM Rating: Good
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648 posts
[quote=***************** there be a lot of levels with no new abilites if they go this route?
[/quote]

no, each spell will still have many levels of the spell... you're more than welcome to cast rank 1 HL.. 1000+ mana at lvl 70 for 60 healing is just steep... all they did is say that rank 1 holy light will cost the same as rank 11 holy light. kinda like how it is now for resurrection.

on the other hand, what you're saying would be interesting since they're scaling everything so much more now... holy light - (one rank) costs x% of base mana, cast time 2.5 seconds, heals for y*lvl

would save tons on training costs... and would make holy light a new heal every level. prolly not gonna happen though.
#10 Aug 15 2008 at 6:02 PM Rating: Good
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2,183 posts
Warrior, Rogue, and Feral abilities replace each other as you train, so they "could" do that for other classes as well. I agree though, I don't see it happening.

I'm actually *gasp* happy about this. I never liked downranking. I understand it has its uses, but I never used that method, and never thought it was appropriate. Now they're coming out and saying it was not an intended strategy, so I feel a little more justified in my opinion :) I know there's gonna be plenty of people not happy with this, but oh well: things change, adapt, and move on :)
#11 Aug 16 2008 at 5:42 AM Rating: Decent
41 posts
I only ever downranked when using consecration, and that was just to keep some form of consecration up after pulling a bunch of mobs. Get them on me for a bit then downgrade to conserve mana. Now i'll just have to not keep consecrate up as much, or waste more mana to do it. No big deal to me.
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