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Moonkin hugs~Follow

#1 Aug 12 2008 at 7:11 PM Rating: Decent
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Well, I've been reading all these topics for months now about moonkins and all that since this is the reason I made my druid (level 31 so far)
And I'm kinda confused after all those different topics and threads about it, one person saying one thing and another thing so I thought maybe I could ask what I wanted to know and get it into one topic.
Hopefully im not doing anything wrong and I apologize if I am :).

Now I would like to ask some questions about moonkins.

1) What exactly is my roll as a moonkin, I've heard there are balance, restokins, BOOMkins (which i dont know whats the difference with this one) [I've been leaning towards restokin since I wanted to be supportive yet be able to fight myself]
2) What kind of gear/stats im looking for. [ive heard I need spirit more than anything but Ive heard some people saing INT is good and what not]
3) What different types of moonkins are there and what do they do? As in their roll.
4) On which talent tree do they especialize, I mean which one has the most points is it restorative or balance (this confuses me cause the Tree of life also uses Resto)

So far this is it. I hope you guys can help me clear some things out.

Bonus question: Why is there a Restorative moonkin if the Tree of life has that purpose aswell, that has always been bothering me.
#2 Aug 12 2008 at 8:23 PM Rating: Good
A restokin specs mainly in balance to get moonkin form then puts the rest of the points into the resto tree so they can heal decently as well - a very good spec for PvP but not so good for raids as you will not do as much damage (or healing) as a pure DPS/healer.

I would lean towards just speccing full Balance (following one of the specs in the FAQ). If I could heal pretty much any non-heroic instance as a feral spec in healing gear, then you should have no problems healing as balance when needed. It also means you can do more damage, which makes questing quicker as well.

#3 Aug 12 2008 at 10:21 PM Rating: Good
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3,114 posts
Friar RareBeast wrote:

I would lean towards just speccing full Balance (following one of the specs in the FAQ). If I could heal pretty much any non-heroic instance as a feral spec in healing gear, then you should have no problems healing as balance when needed. It also means you can do more damage, which makes questing quicker as well.



Spot on. As a full Balance (well almost, got a few resto mana regen talents) I can main heal any Heroic I've done (even difficult ones such as H Magisters) and can heal great in raids too. (When I do get asked to heal in raids, always end up helping to dps trash, allowing for faster travel time between bosses)

Killer DPs, awesome heals, that's a Moonkin.

As for gear, I usually go: Spell Dam>Spell Crit>Intel>MP5>Spirit>Stam>Whatever is left. There's also Spell hit and Haste, which should probably go around Intel, either before or after, depends on what the rest I've got is.
#4 Aug 12 2008 at 10:57 PM Rating: Decent
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304 posts
I see.. I think I'm understanding so pretty much I get to heal when asked and when not simply dish damage on things.
Question though Do I need to get a different set of gears for my healing rolls or will the same damage gear work for that.

So Restokins are pretty much a PVP build and some sort of Hybrid on PvE. And with the full balance build/little on resto I will be able to do both better?
Also you guys say that one of the builds from the FAQs, care to point me on which one of those I should follow or take as an example? I would appreciated~

And will this build also be useful in pvp or will I have to change into restokin later on if I want to pvp?
Thanks for all the help so far
#5 Aug 12 2008 at 11:36 PM Rating: Good
Definitely need to collect healing gear as well. You don't need to focus on it too much, just take quest rewards where there is no damage upgrade or drops that aren't needed by regular healers in instances. I'm feral and i've collected 1600+heal worth of gear just from stuff that dropped that other people didn't need. I've also got about 900+spell damage gear in the bank (including a shiny new ZA timed chest staff :) ) in case I ever want to muck around as Boomkin :)

#6 Aug 13 2008 at 12:18 PM Rating: Good
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94 posts
1) Roll as moonkins
Moonkin form can be acquired after "spending" 31 points in the Balance Tree. If you want to heal you can go 31 points in to Restoration and get Tree of life form. You can never have more than one talented Form (Moonkin, Feral [no extra form as feral specializes in the bear and cat forms we already have] or tree of life) and you should choose the talent tree of your preferred play style.

So for the Balance/Moonkin you can either max out the Balance tree (based on your preferred skills/Role) and become a Boomkin which mainly focuses on DPS and support or you can spend 30'ish points in Balance and spend the rest in Resto to become a Restokin with average DPS, some good healing and support.

Boomkin=DPS and mostly all Balance
Restokin=Balance druid with Moonkin form and some points in Resto. Usually builds are like (34/0/27) (33/0/28) or (31/0/30)

I am currently a 59 Restokin and although I have yet to test myself in heroics or anything, I love the play style.
2) Gear - See "Micros" comments as he is spot on.
3) Types of Moonkins explained above. Basically only two "cookie cutter" builds but these can differ depending on what you are wanting to do in game.
4) Kind of a confusing question and I suggest looking forward at all talent trees before moving on. No matter what talents you choose you will always have your main form (known as caster form) bear, cat, cheetah (Known as travel form) and Sea Lion as long as you do all the Druid quests to get them. I think you should have all of these by level 30, but it has been a while since I did them so I may be off a bit.
You can talent to get either Moonkin (through Balance) or Tree of life (through Resto)
You will always be able to heal, cast spells, and attack as animals but the different talent tree's will allow you to specialize on one more specifically. Restokins are mostly Balance with a bit of buffed healing so they mainly specialize in Balance but have some points invested in Resto.

If you want to see all the different "Cookie Cutters" check out this page
http://www.wowwiki.com/Druid_builds

I am going to follow the 30/0/27 HOT (Heal over time) based build as I like to be off healer/DPS and fill in for any emergency situation that may arise. This build is not a great main healer but works awesome with other healers and I love to be able to bail out groups if need be. Although as mentioned before I have yet to be really tested.

Gear - I roll with two gear sets but it is not especially necessary for Moonkins. I know lots of Ferals who keep a healing set just in case they have to heal etc. but not many Moonkins. I keep a feral set on me just to mix it up a bit, and occasionally will use my Cat form just for a change of pace.

Hopefully I cleared a few things up for you.

Definitely spend some time checking out the Wiki page I listed as it is insurmountably helpful. And as usual so are the other Druids around here!

Happy Hunting!

Edited cause I forgot you can talent Tree of Life and Moonkin at 31 not 41 like I had originally commented.

Edited, Aug 13th 2008 1:25pm by Duedain
#7 Aug 13 2008 at 5:52 PM Rating: Good
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3,114 posts
Duedain wrote:

Edited cause I forgot you can talent Tree of Life and Moonkin at 31 not 41 like I had originally commented.


Half right, Moonkin's a 31 point talent you can get at 41, while ToL's a 41 point talent you can get at 51.
#8 Aug 14 2008 at 9:34 PM Rating: Good
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1,121 posts
I am mainly balance with only a few points in resto, and leaning toward Boomkin (though I'm still trying to put more Boom in the Boomkin.) I don't do PvP so I can't help you there. I do instances including heroics and my main role is DPS, but I do off-heal when necessary. I carry only a few pieces of +healing gear with me to change into before I fight where I know I will have to heal, otherwise, I keep what I have on. I can main heal when I put my mind to it. Hubby's going with more of a Restokin build (just got Moonkin) on his druid but he mainly solo's or duo's with my rogue, so being able to heal effectively is important, but in my opinion, he does just fine. I'd say play with it and see what works best for you.
#9 Sep 01 2008 at 1:49 AM Rating: Decent
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304 posts
Oh, I appreciate this lot of attention and good answer I have been getting these days.
Sorry I didn't post up sooner been quite busy trying to rush my hunter to 70 before the expansion so I wont lose on the War bear mount and some other stuff.

Now, I've been wondering with all this stuff. Is Restokin a strictly PVP build?
Also, you say with enough heal pieces you can heal heroics, those are instance only, correct?

What do moonkins or overall druids do on a raid? Like what builds are there for those?
I suppose moonkins cant heal in raids? So if youre a druid and you want to heal on a raid you go with the Tree of life?
DPS is either Feral or Moonkin or does moonkin serves another purpose I do not know?

Is it possible to heal as a druid on a raid? I'm asking mostly because Moonkin is my favorite form and I kinda want to be one if I can but I also like to support aswell.
Pretty much the reason why I'm changing from hunter > Druid later on, because hunters cant really buff or support anyone out of walking speed and DPS.

Now on the gear thing seems that
Moonkin = spell damage, spell crit, int and spirit correct?
Healing (meaning restokin or trees) = healing "damage", do they also wear int, spirit and i dont know what else?

Thanks for all the attention so far, very useful and greatly appreciated!
#10 Sep 01 2008 at 8:39 AM Rating: Good
Moonkin's role in Raids is Support DPS, meaning you will probablly not be No.1 DPS (some do, but that's an exception) but you will boost others' DPS by a large margin, and contribute to the overall DPS yourself. That's threw your +Crit aura and IMP Fairy Fire that can really help tanks, duel wielders, and other Melee DPS in general, if they are aware of the fact they can switch gear for less +hit and more "pure" DPS stats.

restokin is only good for PVP, as it lacks Burst healing needed in raids, but has a very good mana regeneration. Best coupled with a rogue that can survive reletevly well threw bursts.

As DPS moonkin in raids the most important stat is +Spell Hit rating. If you have balance of power talent (and you should as a raiding balance druid) you will need 152 +Spell hit rating to be hit capped.

After that stack on +spell damage and +spell crit.

I've never tried stacking on Spell haste, but I understood it's still secondary to the stats mentioned above, at least until very late stages of endgame raiding.






#11 Sep 01 2008 at 6:37 PM Rating: Decent
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304 posts
Awesome that post pretty much cleared all my issues with the moonkins, now any thoughts on the tree of life form?
PS: Rate up for everyone that halped :)
#12 Sep 02 2008 at 11:33 AM Rating: Good
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3,272 posts
Actually, if you can get the spell hit cap, spell haste can become useful. Personally what I've done as boomkin is use the Quaq's eye trinket that procs spell haste, it will cut your spell cast time down by 20% for 6 seconds when it procs. So if it procs off and follows with a crit, you can push out wrath about 4 times in the span of 2 seconds.

Of course, learning the right balance is crazy and having an overall high spell haste rating is tough to do w/o limiting yourself to a lot of cloth drops.
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