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It's just that in T5 content, I dominate the charts- by a lot. In T6, I have a few mages and a warlock that really give me a run for my money.
I've only gone into the first part of Hyjal and nada in BT, but I know the first part of Hyjal highly favors AoE damage classes. The mages and locks in my guild can build up huge dps leads on those trash waves.
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Everyone knows in the back of their heads that not ALL hunters are crappy. It's just harder to find one that isn't retarded.
In my opinion, the whole root of the "huntard" thing is the misconception that playing a hunter is easy-mode. The class actually involves a lot of understanding of game mechanics, itemization, etc. to play it well. Sure, at times playing a hunter is mashing a macro, but, getting to the point where you have the gear and understand which macro you need to use, etc. isn't something every hunter figures out (even if you try to spoon feed it to them) or takes the time to try to understand.
I also think that the huntard label is sort of a cultural phenomenon. It began way back when and is perpetuated by repetition. But, I have seen
__(insert class)__tards in pretty much every class and spec. For whatever reason, the huntard label sticks, partly because there are a lot of hunters out there. The larger the overall population pool, the more huntards there are, even if the proportion of 'tards' is the same as every other class.
As far as getting a raid spot. I don't think it's really much different than any other class. You need to find a guild and become a known entity that can produce. That usually takes time no matter what. The higher content you go into, it may become harder and harder to get recruited, but the pyrimidal structure of weeding people out makes this true of most classes anyway.
Edited, Aug 11th 2008 3:04pm by azwing