Princess Kyrin wrote:
What happened with me was the Cowl dropped from VR and it was given to a shadow priest without any sort of hesitation. It would have given me better DPS over the SP and one stat was totally watched on them.
Actually, you'd be surprised just how good that helm is for Shadowpriests. Without the set bonuses, it actually ranks on Shadowpriest.com as just under their T6 helm and just over the T5 one. Based on this, I can't say that their loot decision was wrong, though based on the rest of your post, it probably was. I also can't penalize a guy who can't get raid spots so they roll something else the guild needs more. Some of the best people I know are people who rerolled to fill needs when their class was overpopulated. To make a full decision, I'd need to know what each of you were wearing. However, I'm going to take your word for it and assume they were probably in the wrong.
Princess Kyrin wrote:
The whole experience I have had with guilds on my server has not been a great one. It has always been about gearing a select "core" group, usually rl friends or people that rolled together since level 1. I enjoy the killing of new bosses and seeing new areas. I like getting stuff to help me do better in the guild, I am no loot *****, but I do think that guilds should be fair to everyone. When only 5 people get upgrades and the rest are stuck in pvp/T4/Kara, it does tend to bring down the effectiveness of the guild as a whole and it will eventually fail.
This is why I'm not a huge fan of Loot Council systems. When they work, they work REALLY well and are quite honestly the best systems. However, they are open to corruption more than other systems, in my experience. Every system has its weaknesses, though, so it's hard to decide which weaknesses you can live with. I'd definitely recommend you consider shying away from guilds that use Loot Council in the future.