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Is it better than the SSO shield?
Debatable, but in most cases the SSO shield will come out on top. It doesn't hurt that SSO rep is 10000000 bajillion times easier to get than Sha'tar rep either.
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Yeah, this is a good warning. I've personally got a 16-slot bag filled with crappy pre-Kara blue tanking gear (quest rewards and whatnot) just in case I ever find myself in the OP's shoes. Is this common or do most people instead vendor or shard their off-spec quest rewards?
I hold on to tons of stuff. I'll vendor (or d/e on a char with enchanting) something if I get a replacement that is basically a scaled up version of the same thing. For example, I wouldn't keep an Adamantine Figurine or Dab's Enigma after making an Empyrean Tortoise. I do have tons of old stuff (Figurine of the Colossus anyone?) lying around though, esp. trinkets and rings. You never know when you'll need to swap to make a new piece of gear work. This is especially true for Paladins in that our gear is WAY more restrictive once you get into things.
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Another good point. When the socket bonus is +3 dodge or +4 parry, though, doesn't it often make sense to sometimes go for the bonus? Again, visualizing the OP's needs, he likely has a good healer within his guild (I'm assuming if he's one of their lesser healers, he's definitely got a good healer or two in his guild) and his total health won't matter quite so much as it would for a newly dinged prot pally trying to PUG these instances.
It can help. Through 85% of a Paladin's tanking career (to the end of TBC) you can get by with gemming for pure Stamina if you are diligent and make it a point to get all of the pieces available to you that will help you. If you cut corners, you may need avoidence gems -- there are also a couple of key gearing points at which you'd need to gem for Defense/Avoidence to stay over the top (most of the time). The biggest use for socket bonuses is when you have to use gems for Defense/Dodge. You can greatly reduce the amount of Stamina that you have to drop (possibly by up to 50%) by taking advantage of socket bonuses (esp. +6 Stamina bonuses).
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True, but I would put the least effort though, relative to other needs, cough, avoidance, cough, into changing the high-end gear (e.g., shoulders and neck). It's carrying some serious stamina and will benefit the OP in other ways. Again, I'm assuming there's some serious DPS backing up the OP: generating and sustaining sufficient threat in that environment is a legitimate concern for the OP.
This. And tying back into my last point, the CE necklace (or Maiden's) isn't neccessary if you are diligent and put the time into getting all of the useful gear at your gearing level. They just become obsolete in that the SS Pendant of Resolve gives far more value. But I'd be a bit of a hypocrit if I said "get all of the gear at one gear level" and then said "don't get the CE necklace" as well. Honestly, like with all Paladin gear, it's good to have those choices available (preferably Maiden's necklace) for those times that you MIGHT need to swap it. It's usually more economical to swap rings or trinkets, but you never know. You might need it some day to accept another gear upgrade without putting yourself crit/crushable.
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Hey again, recently picked up gear. Got a great helm from Opera and bought some shoulders and a bracer. Im trying to find a some boots but no idea who or what drops them. I know a guildie has the plans for the boots shown in the stickey but I thought they were BOP, cause alot of the quest items I've already done but got the healing items from them? Still looking for some good trinkets, I know of the one in Shattered Halls, trying for that tonight, hopefully. And if Im going in the right direction for gemming and what not? Link is still good up top for my tanking gear. THanks again, been a big help.
That's an awesome helm. I'd take it over the Tier 4 almost any day of the week. As for boots, yes -- the BS ones are BoP, but very nice. My guide didn't list much for boots because there really isnt very much in the main scope of it (pre-heroic/kara). Boots of Elusion from Kara trash drops would be my main suggestion. The boots from Chess are alright as well (and many people actually rate them higher) but I find that at the "End of Tier 4" level, Paladins are wanting in Dodge and the boots of Elusion help to provide it. Maulgak's heroic suggesions are good too, but the really nice ones start in Kara. Of course, if you find yourself with enough badges before then, there's an argument to be made for both the 2.3 and 2.4 badge boots.
Otherwise...
Have you done the quest that rewards the Nexus-Guard's Pauldrons in Netherstorm? If you had, the (regular) Botanica or Shadow Labs shoulders (Righteous and Bold Dungeon Set 3) would make good shoulders, though you have pretty decent (for the gear level) green ones already.
I'm sure you've already done the Black Morass quest and can't get Andormu's Tear anymore eh? That ring alone is one of the biggest helps Paladins have reaching both uncritable and uncrushable. It makes it very hard for healers switching over to gear up without it unless they are at a level at which they can bypass it easily. The 60 badge ring, Arcatraz ring, even the (regular) Old Hillsbrad ring would help greatly. Rings and trinkets are a HUGE contributor to your Defensive stats and you need all 4. Those alone would put you WELL over the top, to the point that you'd be looking for new gear as upgrades, rather than to get to a base-line level.