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Need help with Raid healing assignmentsFollow

#1 Aug 06 2008 at 10:08 AM Rating: Good
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My guild just dabbled our foot into Gruuls yesterday, and lo and behold, I was expected to make the healing assignments. I don't know crap about healing assignments. I know what my class and shamans heal best, cause that's what I play.

So my question is: Is there a site that just covers different healing set-ups for raids. Or a link here on Alla? Any of you who have healer assingment experience? I'm looking at +heals, multitarget healing, single target healing, and experience. I just don't which is more important or if it changes per group composition.

My healers are priests, shamans, druids and pallies. The highest + heal we got is sitting at 1.9 right now. Primary main and OT are bears, followed two warriors who are fairly new 70s. I will also be doing healing assignments for my Kara raid too.

thanks in advance for assistance.
#2 Aug 06 2008 at 11:14 AM Rating: Excellent
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4,684 posts
Well, let me sort it out for you;

Shamans - Group heals, due to the nature of their 'chain' heals... Not much more to say
Priests - Insane regeneration... More of an all-around class able to do anything. I myself as a disc healer shine when I do raid/support healing thanks to the fact that I spend most of my time regenerating and (aside from HOTs) only have to jump in on big bursts.
Paladins - Big heals, regeneration trough crits. Tank healers per definition.
Druids - Quite close to priests... mostly an all-around class.

So generally, put paladins as main healers on the tanks. Employ shamans on raid healing and leave druids and priests to heal primarily their groups with the tanks as secondary objective. Classes themselves usually automatically gear/spec for those positions anyway. I'm not sure on how much healing your pally is; if the +1900 healer isn't a shaman and has say 700-1000 more healing than the paladin I'd put him on the MT instead.

In the case of Kara where you might only have 2 or 3 healers available and there isn't a paladin among them, put a priest on the MT instead. If priests aren't among you either go with a druid, and lastly a shaman.

Edited, Aug 6th 2008 9:14pm by Mozared
#3 Aug 06 2008 at 11:20 AM Rating: Excellent
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1,574 posts
Assuming the mechanics of the fight allow, assign each of your healing classes to do what they do best:

Paladins: Spam heals on a single target. This makes them great as your tanks' main healers.
Shamans: Spamming Chain Heal. This makes them great for raid healing. Also, have them keep their Earth Shield on a tank.
Druids: Stacking HoTs. That means maintaining 3 lifeblooms on the main tank and one or more offtanks, plus raid healing in between. A treeform Druid should be in your tanks' party to give them the healing bonus.
Priests: Flexibility. These are the healers to assign based on the mechanics of a boss fight. If there's lots of splash, put them on raid heals. On the fights where healers have to keep moving, have them compensate with lots of Renew and shields. If the tank's getting huge spike damage (i.e. Gruul), put them on main heals, etc. PoM always starts on a tank every cooldown.
#4 Aug 06 2008 at 4:30 PM Rating: Good
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2,634 posts
These guys are all correct, but quite frankly any healer can heal just about any fight in raids.

Dont be discouraged to put other classes in charge for any given situation.

Generally what I do when giving healing assignments, I look at the fight first, and what healers I have second.

For example, Kara: Curator - You will need 1 person healing the tank, and one person raid healing.
If you have a shaman and a paladin, put the paly on tank and shaman on raid heals.

Honestly, you could do it the other way around too. We usually run with 2 resto shamans and a paladin tank. Even on fights like maiden we do fine and the only cleanser is generally our tank.

Read up on what others have said about what classes generally excell at what type of heals, and try to stick with it, but by all means, you should never say we need X healer. As long as you have one person to cleanse, any 2 other healers can do the job, provided they have enough +heal.
#5 Aug 07 2008 at 6:01 AM Rating: Excellent
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1,574 posts
That's a good attitude to have, Lausifer, since it discourages the narrowminded, "lawls, xxx can't heal yyy, noob!" mindset that too many half-smart raid leaders have. And yes, the fight's mechanics are the first thing to consider.

But to be clear, Lausifer isn't saying because you *could* do a fight with a shammy on main heals and a pally on raid heals, that you *should* do it that way. When you're pushing content, inefficient healing assignments will wipe you. On farm content, if you want to mix it up that way for fun and practice, go for it.

I'm not sure if I made the issue of mobility very clear, by the way. On fights where some of your healers have to be in constant motion, make those healers your druids and priests. On fights where all your healers have to move frequently, don't put your shammies or pallies in any assignment where they don't have backup. On fights with transitions that require extensive repositioning, make sure your mobile healers know they might have to cover the slowbies during those transitions, and order them to save their cooldowns and mana for those times.
#6 Aug 07 2008 at 6:36 AM Rating: Excellent
I agree with everyone above. For me, as a shammy healer, raid healing can be both easy and hard. Mainly due to the fact that we do have chain heals but we also have to watch the whole raid. So something like an AoE boss fight can be strenuous (if you don't know what you're doing). But, this doesn't mean we can't main tank heal as well. (Usually with healing, I throw earth shield on the tank, and chain heal him so the dps around him can be healed as well).

Do take into consideration (as mentioned) your group makeup. You need to also take a look at their healing capabilities and whether or not they can keep up when needed.

You can have the best geared healer in your group, but that doesn't mean that they should be MT healing.

An example is this pally healer in our guild. Don't get me wrong, he's an okay healer, but there have been so many times, I had to stop groups heals to throw a HW on the tank and spam LHWs.
#7 Aug 07 2008 at 9:40 AM Rating: Excellent
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2,029 posts
Paladins: Main tank healers. If you're low on shammies or priests, a pally stacking haste with FoL makes a passable raid healer.
Druids: Main tank healers. Rolling Lifeblooms + other hots is just too powerful. Poor raid healers because their HoTs take too long to get the full effect, and it's likely either chain heal or another bored healer will throw a direct heal before the HoTs get to work. Druids can also work well on certain fights healing someone besides the boss taking hard and predictable damage over time, like Burn on Brut.
Shammies: Raid healers. Chain heal is just too powerful to ignore.
Priests: The miscellany healer. Can do great as raid healing, MT healing, or just kinda filling in the gaps with renew/PoM. Having at least 1 shammy or 1 priest on a tank can be great for the +25% armor on crit. My preference is to either have them as raid healers on fights in close-quarters (VR melee healers), or on the tank as an "extra" healer, filling in with gheals, PoM, and Renew on multiple tanks.
#8 Aug 08 2008 at 12:42 PM Rating: Good
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513 posts
Thank you all for the replies.
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