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Mage Changes 8/2/08Follow

#1 Aug 02 2008 at 5:47 AM Rating: Good
Blizzard wrote:
Arcane Fortitude moved to tier 2, increased to 3 ranks, now increases armor equal to 50/100/150% of Intellect.
Arcane Subtlety now reduces the chance your spells will be dispelled by 15/35%, and no longer reduces the resistance of targets.
Arctic Reach now also affects Deep Freeze.
Blast Wave now knocks all affected targets back.
Elemental Precision moved to tier 2.
Empowered Fireball reduced to 3 ranks, now increases damage by 5/10/15% of spell power.
Empowered Frostbolt reduced to 2 ranks, increases damage by 5/10% of spell power and increases critical hit chance by 2/4%.
Flame Throwing moved to tier 3.
Frost Channeling now reduces mana cost of all spells by 4/7/10%.
Frost Warding now increases armor and resistances of Frost/Ice Armor by 25/50%, now gives Frost Ward and Fire Ward a 15/30/5 chance to negate damage caused and restore mana equal to damage caused by the warded spell.
Ice Floes renamed Cold as Ice, now reduces cooldown of Cold Snap, Ice Barrier, Summon Water Elemental, and Deep Freeze by 10/20%.
Improved Counterspell now always silences the target for 2/4 seconds.
Improved Fire Blast moved to tier 1, reduced to 2 ranks, reduces the cooldown by 1/2 seconds.
Improved Flamestrike moved to tier 2, renamed World in Flames, now increases the critical hit chance of Flamestrike, Blast Wave, Dragon’s Breath, Living Bomb, Blizzard, and Arcane Explosion by 2/4/6%.
Improved Frost Nova renamed Ice Floes, moved to tier 1, increased to 3 ranks, now reduces cooldown of Frost Nova, Cone of Cold, Ice Block, and Icy Veins by 7/14/20%.
Magic Absorption reduced to 2 ranks, increases resistances by .5/1 point per level, and restores 1/3% of total mana on a resist.
Master of Elements now affects all spell criticals.
Mind Mastery reduced to 3/6/9/12/15%.
Molten Shields now gives Fire Ward and Frost Ward spells a 15/30% chance to reflect the warded spell.
Prismatic Cloak (Arcane)increased to 3 ranks for 1/2/3% and now also reduces the fade time of Invisibility by 1/2 seconds.
Pyroblast cast time has been reduced to 5 seconds.
Shatter no longer has a prerequisite.



Seems like a few nerfs and/or unnecessary changes...

I mean elemental precision moved to tier 2? wtf.
#2 Aug 02 2008 at 7:12 AM Rating: Decent
41 posts
Yea I do not see the reason for ep being moved to tier 2....

The Blast Wave knock back is pretty cool heh!

Edited, Aug 2nd 2008 11:11am by sixstringfreak
#3 Aug 02 2008 at 3:43 PM Rating: Good
***
1,245 posts
There are plenty of buffs in there.
The new Ice Floes is nice PvP stuff easy for the other trees to reach, Empowered Fireball and Empowered Frostbolt use less talent points, Shatter has no prerequisite, these are all good things.
#4 Aug 02 2008 at 5:16 PM Rating: Good
that's true, I guess I skipped over a few thing when I read through it.
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