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What I'm really hoping for is the ability to summon different pets and not have to visit the stable to swap them out. It would be awesome to have pets trained for specific scenarios (like high resistance, for example) and be able to summon it just for the particular fight it's needed without having to use a gimped pet on all the trash pulls it takes to get to that specific fight.
The way I see it, pets (and mounts) are already summonable out of thin air. What difference does it make if we can summon more than one rather than having to go the stable?
Just to add a blue quote from one of the posts on the beta forums:
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There are 2 additional slots in the stable. Integrating hunter / warlock pet management into the new mount and companion UI has certainly come up already. Let's give the new UI a whirl and see if it works and then we can consider if it makes sense to integrate the stable or anything else into it.
So there is a possibility that what you're asking for will come to pass. Trust me we've all been pushing for this change on the beta as well ;)
*Edit*
Also to comment as well, currently on Beta ALL pets have +120 resist to all (it comes with the pet as soon as you tame it, kinda like how they all get growl, cower + their version of bite & special ability). The only thing you can change regarding this is in the talent tree's to take less damage from elemental damage by about 6% (with 3/3 into the talent). And of course Avoidance is there but you have to invest 3 talent points to get 75% damage reduction on AE damage. Although it is hilarious when a mage tries to kill your pet who has better resists than you do.
Edited, Aug 6th 2008 6:56pm by Joobishwun