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7/14/50 for Survival, assuming mana isn't as issue. At Sunwell level, Focused Fire is 30-50dps even as Survival, and that extra minute off Rapid Fire will probably make the difference between using it once per boss and twice (i.e. big dps difference).
Hard to make that assumption just yet. Explosive Shot right now is awesome, and adds a lot of extra DPS. Considering you're using it in a normal shot rotation with Explosive Shot instead of Arcane Shot (Since they use the same cooldown) and that your mob isn't immune, it can do anywhere from 3k-6K depending on crits or not (can't tell you what it does at 80 since we can't get to 80 yet =P ). With the added Sniper Training talent it will do even more. The damage is also done over 3 seconds, ticking each second for damage. I think it will prove to be far superior to Arcane Shot in the long run. But more testing will be done no worries. Although you have to ask yourself what you're willing to give up.
Your talent build also has "Entrapment". In a raiding situation this is death to the melee, and also tends to **** off the tanks when they're trying to pull something back, and it's stuck in your traps. If you had the talent "Point of No Escape" then sure I could understand investing into this talent. However, Point Of No Escape will only prove useful on trash, and hardly ever on boss fights during a raid (since obviously you can never kite/trap a boss with our current traps). Granted I know these are just filler talents, but go into Deflection if you have to
Clever traps to me also seems to be a bit of a waste as well unless you have the Point of No Escape talent. Investing fully into Survivalist or maybe a couple of points into Imp. FD would prove to be a little better. Just for raiding purposes mind you.
Another thing you didn't have in your build is the Careful Aim talent, which now makes 100% of your int convert into RAP. To me that's a huge boost right there. Let's just assume, you have 250-300 int standing as of now, not buffed. Let's just add another 25% from the expansion gear (could be less could be more, just a small assumption). Now you're sitting at around 310-375 more int, adding it to your RAP is like having another Aspect of the Hawk on, if not better.
Personally speaking though I go more for utility and raid DPS then personal DPS. Last night I was humbled by having a Feral Druid and a Shaman in my group with the imp. totems. I had 50% crit, and 1224 agility, I was loving every bit of it. I was 5th in the ranks for DPS during the entire raid, and 3rd in the ranks for boss fights overall. I do not use the basic cookie cutter SV build either, I go with a more utility friendly raid build, and so far I've done pretty well for myself. Now if I added more ArP, some haste, sure I could probably up my own DPS, at the cost of the raids though. I would lose to much agility in the long end. I consider SV to be the Utility Spec with Consistent DPS, instead of just raw DPS. Just my 2c though.