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Improving The MageFollow

#1 Jul 28 2008 at 1:08 PM Rating: Sub-Default
The mage needs some vast improvement. It is hands down the weakest class in WoW. Sure, it can dish some good damage, BUT...

I'm 50th level and I only have 1300hp. I've seen people at 18th level with a couple hundred more hit points than I've got. i've been against toons that can do a couple of hundred hit points in a single hit and that often takes me down to a sliver of health or just kills me outright.

lower the cooldown on the counterspell and Icy Veins and heck, just lower the cooldown on many of the mage's spells. Especially the counterspell. The 25 second cooldown is way too long when a ton you're fighting can cast several heal thyself spells in that time.

So come on blizzard, give the mage a boost.

Give the mage more mana. I'm tired of only being able to take on one opponent, maybe two, of equal level without running out of mana. or reduce the mana cost of spells.

Dang. The mage is the weakest class in the game and it's only strength is party support.

#2 Jul 28 2008 at 1:15 PM Rating: Good
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149 posts
Blizzard doesn't read these forums, so trying to appeal to them here doesn't work too well. 1800 hp at level 50 is a problem, but not blizzards I suspect. I had >2k hp in my 20s, but granted I used gold to get that. If you have questions on how to improve posting your armory is a great first step for us to help you. If your intention is to have a grief venting threading, then put it on the Official WoW forums where they belong.
#3 Jul 28 2008 at 1:47 PM Rating: Good
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861 posts
If you can only take one or two opponents of equal lvl before going oom, the problem is not the mage class. I think I could take more than that at lvl 5. Are they really living through fireball/fireball/nova/fireball/fireblast? (or frostbolt/frostbolt...etc) Can you only do that rotation twice before going oom? Something's wrong here.

Mages are great. I wouldn't trade em for any class in PvE except maybe druid. PvP is another story, but if you think mages are tough to PvP with, roll a shaman. Or a warrior with no healer in tow. In fact, go fight a warrior right now, it may cheer you up.
#4 Jul 28 2008 at 2:14 PM Rating: Good
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377 posts
I hit 70 with less than 5K hps, irrc, so don't expect it to change much. :\
#5 Jul 28 2008 at 2:43 PM Rating: Good
Are you using arcane missiles or something?
#6 Jul 28 2008 at 2:53 PM Rating: Good
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126 posts
Old gamer here. My mage is not broken. Really really hope Bliz does not try to "fix" him.
I like doing tons of damage, and having mobs generally die right as they reach me, for convenient looting. Sometimes the bodies pile up and it's hard to see over them...I'm a gnome. Otherwise, really not seeing any major problem with the class. I'm generally good for four mobs solo, pulled all at once or consecutively. More if I push it. I can solo some elite 70s--giants mostly. Don't have mana issues often. Do sometimes make tanks really work to hold aggro, but let's face it...the lesser classes were put in the world to serve the mage. :P

Edited, Jul 28th 2008 6:53pm by Kahbueme
#7 Jul 28 2008 at 3:17 PM Rating: Excellent
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Goreseeker wrote:
The mage needs some vast improvement. It is hands down the weakest class in WoW. Sure, it can dish some good damage, BUT...

I'm 50th level and I only have 1300hp. I've seen people at 18th level with a couple hundred more hit points than I've got. i've been against toons that can do a couple of hundred hit points in a single hit and that often takes me down to a sliver of health or just kills me outright.

<snip>

Give the mage more mana. I'm tired of only being able to take on one opponent, maybe two, of equal level without running out of mana. or reduce the mana cost of spells.


Gear yourself differently. Stop equipping grays.

Edit: Also, based on what I've seen on the WoW General forum here, you whine a lot.

Edited, Jul 28th 2008 5:16pm by Poldaran
#8 Jul 28 2008 at 4:02 PM Rating: Excellent
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126 posts
Ya know, thinking about it further, I do have some improvements I'd like to see for us:

1) Sound Effects: Immediately upon joing a group, we shoudl have a hot key to immediately override all groupmates sound/ipod with suitable entrance music announcing our arrival. I'm thinking either "Wild Thing", "We Will Rock You/We are the Champions", or Also Spach Zarustra.

2) Transportation: Mages should be carried in one of those snazzy little curtain/platform things you see in old movies. Male mages get toted around by buxom amazon chicks. Lady mages by buff muscle beach like dudes.

3) Mage crits should be announced to the group/raid like other raid critical information. Sound effects of wild applause and cheering need to be added as well.

4) The basic descriptions at the character creation screen should replace all that other boring stuff with details of how the lesser classes may best serve mages.

5) I am a Gnome. Not a freaking Keebler Elf. If you want Kahbueme Kookies (TM) from my mage table, you damn well better ask nicely. Otherwise, I get to melt your face off, or perma-sheep you. My choice.

6) At least 1 boss mob in every instance should note the presence of a mage, and offer to surrender his loot for mercy. Task the art department to come up with proper groveling animations.

7) Galv reall needs an emote about him screaming like a little hordeling, and fleeing in terror any time two or more mages enter his room.

8) I can summon fireballs, arcane missles, frostbolts etc at will, blowing large gaping holes in most targets, yet I can't port without a rock, and I can't make dinner without dust? What is this, a sick joke?

9) That whole stunlock thing rogues do. I wanna be immune to that.

10) Same with the fear thing locks/priests do. It's really beneath the dignity of of a Mage.
#9 Jul 29 2008 at 4:57 AM Rating: Good
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1,634 posts
I agree that that mages lost a lot to Locks. My damage is good, but it's exceeded by rogues and locks with only modest effort. It's annoying that I'm here to sheep. Looking back, and my mage was recently shelved at the 5-man heroic lvl, I was a CC agent from about ZF onward. My DPS was enjoyed, but CC > DPS --- and that's annoying.

I think we need a bumb in the right (DPS) direction.


#10 Jul 29 2008 at 5:02 AM Rating: Excellent
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Kahbueme wrote:
3) Mage crits should be announced to the group/raid like other raid critical information. Sound effects of wild applause and cheering need to be added as well.


I miss CritMod. Smiley: cry





Combo *****! Combo *****! WICKED SICK! RAMPAGE!
#11 Jul 29 2008 at 5:07 AM Rating: Good
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1,599 posts
OP wrote:
I'm 50th level and I only have 1300hp. I've seen people at 18th level with a couple hundred more hit points than I've got. i've been against toons that can do a couple of hundred hit points in a single hit and that often takes me down to a sliver of health or just kills me outright.


Your low HP are a result of your gearing choices. If it bothers you, then change your gear. But honestly, you shouldn't be getting hit. Mages are squishy. Get used to it. To live, you avoid getting hit. Practice that, and your low HP won't bother you anymore.

Quote:
but CC > DPS --- and that's annoying


Hey, it's better than being a SPriest. Mana Battery > DPS ----- even more annoying.


Edited, Jul 29th 2008 9:08am by YJMark
#12 Jul 29 2008 at 5:31 AM Rating: Default
im 67 right now and i have a mix of blues and greens.

i have about 5.4 ish K health and 7k mana.

I usually run out of mana with 5-7 killz, and at that time i can just use Evocation or drink- almost never need to eat.

Mages ARE AWESOME!!! when u hit 66 u get ice lance, which is AWSOME!!

My usual casting: Frostbolt-1K dmg. Frostbolt-1K DMG. Rank 1 Nova, Frostbolt and Icelance together- 1.7K up to 4K.

and if i do that math, not going to right now. MAGES ARE AWSOME!!
#13 Jul 29 2008 at 9:08 AM Rating: Decent
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1,634 posts
Quote:
Quote:
but CC > DPS --- and that's annoying



Quote:
Quote:
Hey, it's better than being a SPriest. Mana Battery > DPS ----- even more annoying.



Priest wasn't promised to be anything other than a healer. The other two talent trees were made (like all classes) to allow a viable solo spec. Shadow is the solo spec for priest. Paladins have a similar situation. Ret. Pally is not considered all that great later in game. (I'm not saying shadow is bad - I'm saying it's not the cookie cutter end-game mold) If you play S. Priest at end game, you have to realize that you are going to be a mana buff. If you play Ret. same thing you are there for your utility, and not necessarily to maxamize damage. (Despite the fact that both of those specs are their respective classes MAX damage spec.)

The issue I have with the current state of mages is that all of our specs are DPS specs and we have only one job (DPS), but we seem to be used mainly as utility in a lot of situations. Our DPS is also weaker than other classes - thus my complaint. I didn't sign up to spam sheep...

#14 Jul 29 2008 at 9:41 AM Rating: Good
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1,599 posts
Quote:
The issue I have with the current state of mages is that all of our specs are DPS specs and we have only one job (DPS), but we seem to be used mainly as utility in a lot of situations.


A lot of situations? As gimped as everyone likes to complain about, the only times mage DPS is an issue is when you reach T6 level raiding. Prior to that, DPS is more gear and skill based (especially gear based since most people have varying levels of gear at that point). Anyone who turns down a mage because of their class, at that point, is a complete moron.

So I wouldn't necessarily say "a lot of situations". Just the mac daddy situation - T6(and beyond) raiding.

Of course, I'm biased because I haven't reached T6 raiding with my mage yet. :)







#15 Jul 29 2008 at 11:10 AM Rating: Good
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126 posts
Gotta aggree with YJMark. I don't do the high end raid thing, so I don't know how that plays out. For instance runs, either I'm on top of the DPS meter, or we're just blowing through everything in the dungeon in record time with dpsers better than me. I'm only pushing +815 damage self buffed atm, +838 with spell damage food. For PUGs, that's enough to rock the house. CC duty can get tiresome, but if ya run with a tankadin, you won't be sheeping much anyway.
#16 Jul 29 2008 at 10:47 PM Rating: Decent
29 posts
hey there

When u raid in bt/sunwell the mages do "lagg" of hp the mobs and boss there do kill u if u dont be very aware of u play so if u compare mage lock i realy hope we get more stam on gear at tier 7-8-9 or what endgame sets are called.

Trold
#17 Jul 30 2008 at 5:50 AM Rating: Decent
Kahbueme wrote:
2) Transportation: Mages should be carried in one of those snazzy little curtain/platform things you see in old movies. Male mages get toted around by Druids. Lady mages by Warlocks.


FTFY

#18 Jul 30 2008 at 6:22 AM Rating: Decent
21 posts
I could quote various points of Kahbueme's reply but i will simply settle with this reply:
Well done, I havent read a post I've enjoyed as much as that one in a while.

#19 Jul 30 2008 at 7:07 AM Rating: Decent
ShiftORama wrote:
I could quote various points of Kahbueme's reply but i will simply settle with this reply:
Well done, I havent read a post I've enjoyed as much as that one in a while.


Second that. Well done, indeed.
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