Or to put it a better way, down right unfair to the cunning type pets. Almost everything they do, the Ferocious pets do better. The two best things about the cunning types is that you don't have to feed them, and they get feeding frenzy. But, with the natural +10% dps that ferocious types get plus the bonus of spiked collar, I doubt it does much.
The Ferocious types need to be brought down to 10 dps, 0 armor and 5 health while the Cunning types get 10hp, 5 armor and 5 dps. Because seriously, 5% hp and armor on so called "utility" pets that have no more utility than the others types if a major slap in the face. Either that or just keep the each family has its own base stats thing that is in place now.
Though, I doubt that Blizzard reads these forums... and since I can't post on the oboards because of money issues, this is sort of just a rant. Yay for ranting about stuff still in beta. Something tells me that (I hope) that these issues will be fixed in the Beta.
The fact that the Cunning talents Mobility and Roar of Recovery tells me that a few things are still to be added since neither of these skills exist.