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#27 Jul 27 2008 at 7:21 PM Rating: Good
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Clever mages Spellsteal your BoF rather than trying to run around kiting you.

I play 2v2 with a ShS rogue which is a burst damage/CC comp. The few times we've come up against a Frost mage/Frost mage team it's been quite a hard match. The main problem is them stacking ice block though. I have to carefully time when to BoP and BoF my rogue friend so he can Cloak of Skill....i mean Shadows and restealth, figure out when to bubble so my partner wont get focussed and i can best avoid 2 mages and 2 water elementals snaring me. Mages are slippery to pin down, i'll give them that.

On the other hand, if it's just one mage in a burst team with a hunter or rogue, just CC and burst down the partner.

As for warriors, they almost always come joined to a druid at the hip which is an enjoyable match. Can't be fun to be hit by sap, repentence, blind , hammer of justice > sap, etc while we beat the mortal sh*t from your partner.
#28 Jul 27 2008 at 7:26 PM Rating: Good
Drama Nerdvana
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and clever priests MD frost nova, thus is the ying and yang of pvp
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#29 Jul 27 2008 at 8:43 PM Rating: Default
true but a priest/ret pally team isnt very viable. Rogue pally or frost mage pally is pretty much the only way to go
#30 Jul 28 2008 at 1:03 AM Rating: Default
First off, thank you for all the feedback. Now here's my rebuttal

1. Seal of Justice is technically a snare but not a very potent one. The slowest I can make someone is normal speed. Judging someone riding by on their mount may be annoying but I'm sure most persons would rather suffer movement at a normal rate rather than crippling poison.

2. Blessing of Freedom is very useful, I agree. Casting it however removes whatever other blessing I was using at the moment. Furthermore, a significant portion of the blessings duration may be used up closing the gap between my opponent and I. Any opponent with an IQ higher than 2 will simply run until the blessing is gone and then resume killing me.

3. Cleanse is another useful spell for removing snares others have used against me, unfortunately the benefit stops there. Cleansing myself doesn't detract much from others ability to kite me.

4. I know druids have roots but I was talking about snares not rooting abilities.

Perhaps I should have worded my post more clearly. I know I have tools at my disposal to catch up to other players. I just can't do it as fast as other classes can. It just seems to me that they have an easier means to get the the same end as I want.

#31 Jul 28 2008 at 2:48 AM Rating: Good
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Here's the way i see it. I'm talking from an arena based perspective here, because i believe the Arena is pvp in it's purest form. In BGs for example, the vast majority of your kills and deaths will be when you zerged or were outnumbered by the enemy.

Judgement of justice is incredible, because it's refreshed by your melee and crusader strikes. Rogues can't sprint to escape you, see also Shaman and druids. Your job assuming you're ret is stick to an opponent like glue and nuke them.

If you're specced and geared for pvp, you'll have a 14 second BoF and hammer of justice on a 35 second cooldown. Ranged attackers should never be at max range because you can just pillar hump. Cast BoF early, like when you start attacking. (Major flaw you mentioned: it nullifies the previous Blessing. Luckily this is being fixed in the expansion)

Don't really understand your point about cleanse, it clearly helps a lot with snares since it removes most of them. Worse than BoF, still detracts massively from an opponents ability to kite you.

I don't think anyone has mentioned Divine Shield yet, you get one every single arena match. There's a pretty good way to avoid snares (and almost everything else). Give your partner BoF at the same time you bubble, and there's one dead healer.


(I get the feeling a lot of people in this thread are gonna have to agree to disagree, since the discussion encompasses the abilities of every single class)



Edited, Jul 28th 2008 6:52am by ArtemisEnteri
#32 Jul 28 2008 at 4:47 AM Rating: Decent
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Quote:
true but a priest/ret pally team isnt very viable. Rogue pally or frost mage pally is pretty much the only way to go


BM hunter and I got to 1729 last season. this season i'm with an MS warrior with bad connection problems.
#33 Jul 28 2008 at 5:03 AM Rating: Good
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Serialthrill wrote:
true but a priest/ret pally team isnt very viable. Rogue pally or frost mage pally is pretty much the only way to go


True but blizzard has stated that they don't plan on balancing pvp around 2v2 just like they don't plan on balancing pvp around duels. That's why on a 5v5 if I BoP a caster to help him and there is a shaman on the other team my disc priest puts out pain suppression as well. If I am a stationary healer and weak against CC do I scream and cry that my Blessing of Sac is purgeable? No I use it anyways and hump a los obstacle so if it gets removed I duck behind and remove the threat.

Think. Play smart. Realize where you are at a disadvantage and how the enemy is going to react and be prepared for it. Force them to burn their cooldowns early.

OR

Continue to get your face melted cause you ca'tn work as a team to counter your weaknesses and overcome them.


Obviously having a smart and complimentary set up of classes is a big part of that. PMR combos, Drewd/War, Melee zerg etc. I don't expect my Hunter/Pally combo to melt face but at the same time we don't embarass ourselves either. l2play.




Edited, Jul 28th 2008 9:02am by bodhisattva
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#34 Jul 28 2008 at 8:11 AM Rating: Good
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Think. Play smart. Realize where you are at a disadvantage and how the enemy is going to react and be prepared for it. Force them to burn their cooldowns early.


This. You can go on all day saying "what ifs" and then coming up with other "what ifs" to counter the first one. Not every class gets every ability, nor should they. How ridiculous would it be for rogues to QQ about not being able to heal themselves, all other classes can in some fashion (well hunters can heal their pets - close enough).
#35 Jul 28 2008 at 3:55 PM Rating: Good
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2,183 posts
Serialthrill wrote:
dont be dissing on me. you dont even HAVE an arena team bro, so good job copy and pasting.


So, the fact I don't have an arena team makes me have 0 knowledge on PvP? You are seriously full of crap. I may not have current Arena teams, but I have experienced Arena, and enough PvP in general to know a thing or 2. Besides, this started out as a general PvP discussion (no mention of Arena in OP).

ocyen wrote:
Quote:
Think. Play smart. Realize where you are at a disadvantage and how the enemy is going to react and be prepared for it. Force them to burn their cooldowns early.


This. You can go on all day saying "what ifs" and then coming up with other "what ifs" to counter the first one. Not every class gets every ability, nor should they. How ridiculous would it be for rogues to QQ about not being able to heal themselves, all other classes can in some fashion (well hunters can heal their pets - close enough).


QFT
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