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So who is considering re-rolling for WotLK?Follow

#1 Jul 23 2008 at 7:29 AM Rating: Good
I won't lie, I love my mage class, I like the way that it plays and I have begun to know it inside and out, yet there is a problem. Other classes seem to be getting some rather large nice buffs come the expansion (gg Warlocks again) and other such things, while we get Living Bomb (and some other subpar fire talents), a 1.5sec stun in frost, and a poor-coefficient arcane spell. I don't know, it just doesn't seem like it is worth trying. In a good high end guild mages fall far behind on dps, especially if they do not AB spam and have the raid built around them. To give an idea of what I am referring to: http://www.wwsscoreboard.com/classplacings.php

For being a pretty much pure-dps class with little raid use (a sheep here and there, a table, and an int buff -- don't get started on gimmicks like Spellsteal tanking) there is, and has been, little reason to bring more than one mage to a raid. Fortunately I am one of the officers in my guild and I know they wouldn't sit me, but if I could bring a more versatile class that can do more dps, I don't think that they would complain very much.

So, for those who are at the content level where min/maxing your character (or even picking a different class) makes a difference, what is your plan for the expansion? Right now I have a 52 shammy on his way to 70 and a 60 hunter just waiting to be leveled.

Edited, Jul 23rd 2008 11:28am by Anobix
#2 Jul 23 2008 at 7:51 AM Rating: Decent
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With mages becoming less and less of damage dealers, and more and more utility (sheep and spell steal) I'm considering switching to two different specs, destro lock, or shadow priest.

If i want to stay in a straight dps class the thought of rolling a destro lock is very tempting. I became a mage to be a dps monster. I thought that burning things down from a distance seemed like a lot of fun, but recently Ive been realisng that we arent holding our own on dps charts. Locks currently are far better at the damage dealing roll.

If i want to be utility then I will roll a shadow priest. Personally I love the idea of becoming a mana battery. Put me in a group with healers and casters and not have to worry about mana for the rest of the raid.

I really dont want to do switch. Ive grown quite fond of my glass cannon. But if mages continue to be basically a simultaneously sub par dps and sub par utility spec then I'm not sure i really want to play it anymore. If for some reason myguild decides to not take me on a raid its going to be because im not playing my best, not because there is someone else in a more desired class.

(It should also be noted I kinda want a horde toon, currently ally, so the switch would give me an excuse to try out the dark side).
#3 Jul 23 2008 at 8:34 AM Rating: Decent
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When i first saw the beta talents I thought the same thing about mages.....I think that the new top tier talents could be much better than that.....Living bomb just doesent cut it for me when locks are getting metamorphosis and chaos bolt and tons of insane dmg boosting talents to all trees....Mages in the fire tree got a couple of crit talents and a boost to molten armor and aoe dmg..Blahhh...I want to see some new talent that gives fire mages a super nuke or something that just messes up peoples day.....So far im not sure how mages are gonna be in the next expansion, to me it looks like mages are becoming a more pvp focued class ie: the frost stun talent....either way though i'm sure blizzard will even it out in the end and we will still be a top dps class and hopefully (praying) the top dps class again like the good old days.
#4 Jul 23 2008 at 8:42 AM Rating: Good
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While I'm become more and more annoyed the longer I think about mage talents/changes compared to other classes, I'm a mage.

I'll always be a mage. I may play my lock and paladin a lot outside of raids, but I'll always be a mage. I figure that when all the other mages are rolling other classes, that'll leave me available and ready to rock on the ground floor when the mass exodus shows Blizz that things just aren't right, or when Blizz unveils something they haven't mentioned yet that will change everything.
#5 Jul 23 2008 at 8:48 AM Rating: Decent
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Thats exactly the way I'm thinking about this too....Mages have always been a fun class to play for me so no matter what happens talent wise or spell wise, etc...I will just keep moving on and enjoying my glass cannon....Plus im pretty sure come expansion that mages will see some cool things happening to them....
#6 Jul 23 2008 at 9:02 AM Rating: Decent
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I'll always play my Mage, but I do have an upcoming Warrior and Shaman that I want ready for the expansion. There will always be a need for Mages, but I'll be much more inclined to try out other classes give this information.

There's a video showing a mage trying out Living Bomb in Stockades. It took 2 activations of the spell, using almost half the mage's mana, to kill 2 lvl 15? elites.

What's really getting to me is all the WOW COOL that every other class is getting (locks and Metamorphosis, wtf is up with that?). We get lack-luster-to-outright-terrible additions.

/sigh
#7 Jul 23 2008 at 9:25 AM Rating: Good
I have my 70 warrior that I shelved to level my mage, but I don't really want to tank any more. However, I'm really dissatisfied with the talents coming out in WotLK, like a lot of people. So I'm thinking of leveling a healer before the expansion hits, I just can't decide which class.

You know, I rolled my mage knowing full well that the class had some issues, but I sort of assumed they'd be addressed come the expansion. Our talents are pushing me toward rolling a shaman or druid.
#8 Jul 23 2008 at 9:27 AM Rating: Good
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Taratru wrote:
(locks and Metamorphosis, wtf is up with that?).


That's the only reason I'm really leveling my lock. That seems like a lot of fun to play with.
#9 Jul 23 2008 at 10:39 AM Rating: Good
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I'm hoping that they adjust the mage talents prior to release. I know they aren't set in stone right now, so /fingers crossed.

BUT - mages aren't DPS kings right now, and tons of people play them. Why would WotLK be any different? What I'm trying to say is that if you aren't satisfied with the mage class, roll a warlock (or whatever). You don't need crappy exansion talents to be your excuse :)

Personally, I play my mage because I think it is the most fun to play. I just hope that Bliz does something to keep that fun in the mix. So far, the new talents don't really excite me, other than Winter's Grasp for Frost. Now, Shatter will actually have an effect during a raid. :)
#10Feyras, Posted: Jul 23 2008 at 12:04 PM, Rating: Sub-Default, (Expand Post) I personally don't think rerolling is an issue. Mages may lack in dps compared to other classes, but we do pretty well in pvp if played right. I know alot of people enjoy raiding, but lets be honest PvP is the only thing in this game that takes skill. Raiding takes strategy and the ability to fall instructions, but PvP is different each encounter. It is the ability to adapt that makes someone win or lose. I personally only have real problems with warlocks on my mage, and thats only if they use the Felhunter. Shadow priest can be a pain sometimes, but very rare. We still have the BEST cc in the game compared to any other class at the moment, and will always be needed for that. Sometimes its not about having the number 1 damage, but ccing your target that keeps everyone else alive so they can do their damage. Like a Boomkin druid will never be top damage but that 5% crit for casters and the brez is very useful for raiding.
#11 Jul 23 2008 at 12:19 PM Rating: Good
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While not being a (full) mage, I to have to admit the new mage 51-pointers seem bad and boring. Living bomb is a laugh for raiding, and raiding is what a mage goes fire for. Arcane barrage sounds like "Lets just give them another random spell". I don't reckon it bad, but it's nothing to go wild over either. Deep freeze is the only thing with some use, and even then it's... boring.

But seeing as probably only 1 of my characters will have a spec involving a 51-pointer rerolling or such hasn't got much to do with me.
#12 Jul 23 2008 at 12:29 PM Rating: Good
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Winter's Grasp. It's like a Frostbite that can be used to get Shatter combos on a raid boss, and that can't be dispelled by damage. Plus, it gives your other DPSers a buff too. How is that a bad thing? Plus, Death Knights also have a Frost tree, so there will probably be some level of additional support there.

If this talent stays the way it is, I can see Frost Mages getting some excellent DPS in raids. They might replace most (if not all) other classes :)...it'll probably get nerfed.

Edited, Jul 23rd 2008 4:46pm by YJMark
#13 Jul 23 2008 at 12:57 PM Rating: Good
YJMark wrote:
Winter's Grasp. It's like a Frostbite that can be used to get Shatter combos on a raid boss, and that can't be dispelled by damage. Plus, it gives your other DPSers a buff too. How is that a bad thing? Plus, Death Knights also have a Frost tree, so there will probably be some level of additional support there.

If this talent stays the way it is, I can see Frost Mages getting some excellent DPS in raids. They might replace most (if not all) other classes :)...it'll probably get nerfed.

Edited, Jul 23rd 2008 4:46pm by YJMark


that is how I felt as well, it just requires a lot of WG mages in order to keep the debuff up as I believe it is a 10% chance to proc.

As for the argument for PvP, it is boring, same maps every time, similar compositions, try to do the same thing. You can say that it is the only thing that takes skill, but just because you can do a shatter combo and sheep something doesn't mean that you can do the Illidan fight or other things like that -- things that require more than 1-4 other people cooperating -- try 24 others, where a single death or mistake can mean a wipe - that's challenging and rewarding to me. And if you are going to talk about PvP you might as well leave out the arcane and the fire tree.

And frankly, I believe that arenas partly killed a lot of classes (mages included) where they "balanced" the classes for PvP but ignored their abilities in PvE.

Edited, Jul 23rd 2008 4:57pm by Anobix
#14 Jul 23 2008 at 2:52 PM Rating: Decent
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Is it confirmed that WG will work on raid bosses? Is the Frozen effect different from the Frost Nova effect? If not, then that talent is WAY borked.

I'll be honest, NONE of the 51 point talents should be there. Putting a PVP talent as your 51 pointer is just stupid for Frost, they need more raid love. Arcane Barrage? Is an instant-cast Arcane tree DD spell really that game-breaking that it requires 51 points to get it? And Living Bomb...well, if "Jump the Shark" is for TV, and "Nuke the Fridge" is for movies, then "Living Bomb" may just end up being the equivalent for MMOs.

I'm a lot like Pold, the mage is (metaphorically speaking) my first love. However, I'll do what it takes to make my guild successful, content-wise, and so I've played an SP for most of BC. I'm not really feeling the love from their new stuff either, so Prot Pally is probably where I'm heading next for raiding.

That is, unless Frostfire Bolt really does everything that people say it does. That might be dead sexy.
#15 Jul 23 2008 at 4:55 PM Rating: Decent
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given that frostfire is a binary spell and a non-binary spell at the same time, its damage coefficient is going to suffer if the spell's damage is balanced over its effects. I have been reminded that mages are strong enough in both aspects of the game. I do feel lacking in certain areas that mages used to be strong in, AoE? taken over by SoC spam. Single target dps? leveled off, which I feel is OK. I am considered one of the bettered played mages in my guild and top 4-5 spots on the meter is not an issue. Heck, I could pull top 6 without a flask.

Like the thread I put up regarding the class peaking, I feel that this cycle of developments is putting mages (a very popular class) at the lower tiers of power. Remember how our improved fireball/frostbolt talents got nerfed to bits by reducing our damage on our core spell? This time its about the same just that our talents are lacklustre. Even hunters got a raid synergy talent in survival tree. My shaman is 62, ho hum 8 more levels to go....
#16 Jul 23 2008 at 5:52 PM Rating: Good
I believe I have read on EJ or the wotlk beta boards that there are no more binary spells.
#17 Jul 23 2008 at 7:34 PM Rating: Decent
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so that means spells with secondary effects will also get partial resist?? (which is what non-binary spells have)
#18 Jul 24 2008 at 3:02 AM Rating: Decent
Already preemptively rerolled Rogue. I might roll a Druid or warlock, too, to keep my options open.

It's funny, I don't really have any desire to play my mage anymore. The class isn't the class I fell in love with. Apart from that, it's weak in every aspect of the game apart from 5 mans, which I have no need to do on my mage.
#19 Jul 24 2008 at 4:26 AM Rating: Good
Quote:
a 1.5sec stun in frost, and a poor-coefficient arcane spell.

Did you mean 1.5 sec cast or stun?

Anyway, i think mages are kinda getting buffed in WOTLK, pvp wise. Winters grasp+deep freeze will give you another chance to shatter in arena which will help alot to take down that healer. Even against droods, you might have a chance to deep freeze him so he cant shapeshift out of your WEs nova then shatter combo him. I'm still going to play my mage and try deep frost since it seems great for pvp/arena. On wow head it says that mages will get "Shatter sheild" as a new spell...2000 physical damage absorption with a 8 second freeze after its down. IMO mages are going to have much more survivability than in TBC, and are going to own in pvp.

But fire does seem like a disappointment, i thought they would remove Living bomb and replace it...but its official :S

Arcane doesn't seem to bad at all. IMO the new mage raiders will go for arcane because of its insane DPS with arcane barrage.

#20 Jul 24 2008 at 4:50 AM Rating: Decent
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Seguris wrote:
But fire does seem like a disappointment, i thought they would remove Living bomb and replace it...but its official :S


It's not official til it makes it past beta and into WotLK launch.
#21 Jul 24 2008 at 5:12 AM Rating: Decent
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From the posts I've read, WG will proc on raid bosses. It does not "Freeze" them in place like Frost Nova (which can be dispelled by someone hitting the mob, and most bosses are immune). It places a debuff on them which makes the "Frozen" and will NOT be dispelled by someone hitting the mob. Plus, that mob can still run around and hit you.

So, it has a 10% chance to put the debuff on the target. It lasts 5 seconds. So you can get multiple Frostbolt/Ice Lances in that time (which all have a chance of re-applying the debuff). Yea!

Get 10 Frost Mages in the raid, and you may have this up almost all the time :) Shatter combo heaven :)

Edited, Jul 24th 2008 9:12am by YJMark
#22 Jul 24 2008 at 6:20 AM Rating: Decent
Seguris wrote:
Quote:
a 1.5sec stun in frost, and a poor-coefficient arcane spell.

Did you mean 1.5 sec cast or stun?

Anyway, i think mages are kinda getting buffed in WOTLK, pvp wise. Winters grasp+deep freeze will give you another chance to shatter in arena which will help alot to take down that healer. Even against droods, you might have a chance to deep freeze him so he cant shapeshift out of your WEs nova then shatter combo him. I'm still going to play my mage and try deep frost since it seems great for pvp/arena. On wow head it says that mages will get "Shatter sheild" as a new spell...2000 physical damage absorption with a 8 second freeze after its down. IMO mages are going to have much more survivability than in TBC, and are going to own in pvp.

But fire does seem like a disappointment, i thought they would remove Living bomb and replace it...but its official :S

Arcane doesn't seem to bad at all. IMO the new mage raiders will go for arcane because of its insane DPS with arcane barrage.



Sorry, 1.5 second cast for a 5 second stun.
#23 Jul 24 2008 at 6:23 AM Rating: Default
41 posts
For me .... I am still a young mage and I am loving the mage class. My goal is to learn the mage in and out and see what spec fits me. So right now I am not planning on re rolling for Wrath but....If I am lvl 55 by the time it drops I will try out the DK to test the waters with. But my mage will always be my first toon and most beloved.
#24 Jul 24 2008 at 8:41 AM Rating: Decent
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I have been thinking much the same.

I took the mage to 70. Noticed that a 70 mages wasn't quite what another 70 seemed to be. Something seemed missing. (Call it scaling or what ever...) I can't heal or tank. So I'm defaulted to DPS. Somehow, I'm not that great at DPS. I don't think it's me... In WC II and WC III - I remember the mages just crushing incoming mobs with Bliz. The sheep ability was not a big deal... It seems to me that most people bring me to 5man content just so I can sheep.

ME - "LFG X instance"
Reply - "What's you'respec, Sp. Damage, etc..."

before I can write back

Reply - "Who cares can you keep the sheep up?"



I'm working on a Pally and a Lock...
#25 Jul 24 2008 at 1:02 PM Rating: Good
Second post but long time reader. My first toon is a mage and I took her to 70. When I first started, I read the little book that came with the discs and a few things on the WoW website before selecting my mage. According to what I read, the mage had the lowest armor and no full time pet because they had the highest DPS. Ummm hello, we are no longer the DPS kings or Queens as the case may be. So why does our armor still suck? Why do we not have a full time pet like the locks?
Anobix’s link to the scoreboard only confirms what I have been seeing in BGs too. I’ve pretty much put my mage on the shelf. Using her for the daily gold grind and farming to better my lock I am now leveling.
Unless Blizz comes up with something more than what’s been announced, like instead of 15 extra seconds on the WE (wow a whole 15 extra seconds for 3 points) maybe 3 points to get a full time WE, then my mage may not make it 80. :(
I loved playing my mage but if noone wants you in a group because another toon can out DPS you then you're
    not playing
so whats the use of being a mage?


Edited, Jul 24th 2008 5:02pm by tinag
#26 Jul 24 2008 at 1:41 PM Rating: Decent
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Arcane has been buffed a bit, check out the updated tree, and people seem to be more happy with that now. :)

Hopefully the others might also.

Don't you think the Winter's Grasp hit buff might be a tad wasted, though, if anyone is already capped?
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