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Quick arena gear questionFollow

#1 Jul 22 2008 at 7:50 AM Rating: Default
So today I got some new shoulders which are fairly equal to what I have, only more demage-oriented.
The diference between them is: 7sta 23resillience 21 crit vs 44ap and 17hit. I didn't reach the yellow hit cap yet, so I suppose 17hit = 21 crit. So now it's all about 7sta and 23resil vs. 44ap.
I am teamed up with a Disc priest in my 2vs2. Could someone help me choose one of those? I am curently leaning to stay at the survivability ones, but I would like to hear your opinion about it.

Also, could an experienced player make a little stat vs. stat table? (Like how much stamina a point of resilience is worth, etc.)

(edit: wrong number somewhere)

Edited, Jul 22nd 2008 11:51am by roflmaos
#2 Jul 22 2008 at 9:44 PM Rating: Excellent
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I believe you want to pump STA until you get about 10k HP, then resil is more important.

I'd take the offensive oriented shoulders until you get to the 78-79 yellow hit cap.
#3 Jul 23 2008 at 1:59 AM Rating: Default
Well my HP is 10.8k right now, even more with the priest buff. My hit rating is 65 so taking the ofensive ones would increase it quite much. Eh, they seem fairly equal. I'll just ask my partner about it.
#4 Jul 23 2008 at 12:03 PM Rating: Good
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roflmaos wrote:
Well my HP is 10.8k right now, even more with the priest buff. My hit rating is 65 so taking the ofensive ones would increase it quite much. Eh, they seem fairly equal. I'll just ask my partner about it.

Please read my PvP FAQ.

You're a moron for having 65 hit.
#5REDACTED, Posted: Jul 24 2008 at 3:53 AM, Rating: Sub-Default, (Expand Post) So wat does your FAQ say about AP over Resilience? Well nothing, idiot!
#6 Jul 24 2008 at 4:02 AM Rating: Good
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FAQ say about hit rating though and if you would understand what you read in PVP FAQ you would know what item to choose. Just try to understand what you read, its not that hard you know?
#7 Jul 24 2008 at 4:13 AM Rating: Decent
.... He only said 78 is the hit required to not miss with special attacks (usually). Nothing else. Doooooh,anybody knows that. So? +1% chance to hit =(aproximately) +1%chance to crit. Nothing seems wrong.

Oh, and if you thing 65 is low so I am a n00b, go to hell. You don't get full s3 when you ding 70. Did you ebay or something?
#8 Jul 24 2008 at 4:40 AM Rating: Good
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644 posts
Stop making a total fool of yourself. You don't need to be in full S4 to reach the hit cap. I've geared the hard (and slow) way and still always observed this easy rule. There are + hits on badge items and other pve items. You can gem with + 10 hit in all yellow sockets. There is NO excuse for not having at least 79 hit.

You're looking for answers, which is good. But stop insulting those who point the way to go or you won't be welcome here for very long.

nostra

Edited, Jul 24th 2008 2:43pm by nostraaa
#9 Jul 24 2008 at 5:02 AM Rating: Default
I never said I need to be full S4 to reach the cap, l2read. And there are a dozen of excuses for not having at least 79hit rating.
Also, you are contraditing yourself: you tell me to get +hit from BoJ while also saying I need to ALWAYS have 79 hit rating. Well that includes the time when I ding 70, you know: that time when I have NO BOJ.
#10 Jul 24 2008 at 9:33 AM Rating: Good
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Its pathetically easy to get 79 hit rating with quest items/instance drops.

I had over 100 the moment I dinged 70.

Oh, and btw...there are these really neat things called gems...they give you extra stats. One of which is hit +8, +10 hit in any given socket. So...why don't you have 79 hit?
#11 Jul 24 2008 at 11:05 AM Rating: Excellent
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roflmaos wrote:
And there are a dozen of excuses for not having at least 79hit rating.


1. Being lvl 40.
2. Grabbing +dodge gear
3. Gemming +spell haste gear
4. NOT gemming +8 hit
5. Not doing any research
6. Sucking. At life.

That's all I could really come up with, not very creative today. Meh. You shouldn't have any issues hitting 79 there superstar. I haven't seen you're armory, so I can't figure out what the problem is. S2 weaps have 10 each, surefooted gives 10, and s3 gear gives you hit.
#12REDACTED, Posted: Jul 24 2008 at 11:28 AM, Rating: Sub-Default, (Expand Post) I didn't say it's hard to reach 79, neither that I don't need it. I had over 80hit raing when I dinged 70, but I replaced it with more crit, Ap, resilience and many others (trading 1 hit for 20ap is ALWAYS good). Hit rating is NOT the most important thing out there.
#13 Jul 24 2008 at 12:02 PM Rating: Good
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Hit rating is the single most important thing until you hit 79. Missing with a special could easily mean the difference between killing someone and you yourself dieing.

Looking at your gear, L2Enchant.

+10STA is not what you should be using. You also suck at gemming.

NEVER use green(uncommon) gems.

S1 Shoulders and pants, and Blue PvP chest get rid of them.

If you intend to PvP at put some effort into it.
#14 Jul 24 2008 at 12:19 PM Rating: Excellent
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811 posts
OK - looking at your armory got a few ideas:

1. New trinkets. Like yesterday. It looks like you do plenty of pvp with your other guardians gear, so pick up at least the 20 resil medallion.
2. +stam EC's. You've got over 10k health, not needed. +6 stats to chest and get surefooted on your boots (after you get new ones, of course) and pickup another 10 hit.
3. Dory's embrace. 65 badges (or something close) unless you don't pve, then NVM.
4. It looks like you'll be replacing your chest soon (you should be), so don't worry about the shi**y gems in there.

#15 Jul 24 2008 at 12:22 PM Rating: Default
Grats for being able to replace all you bad gear over night, you must be sooooooo awesome. If I remember right from previous topics your gear is worse than a gold farmer's and Kavekk made you look like ****^^: http://wow.allakhazam.com/db/class.html?wclass=4;mid=121587988537741297

Ok, you say I suck at gemming? I'l replace the shoulders soon (those are actually the defensive ones I posted this about, being replaced with the ones form Kael'thas in MGT). So what's the point in spending 100g for 4 stats only for a week? Yes, I used the mystical process of thinking when I made this decision. You should try that more often.

The chest has +10sta because it was free, I made it myself. It wouldn't have had any kind of enchant if it wasnt for that, because as I stated in some of my previous posts I don't spend money to enchant gear that I replace fast.

I can also see your hands, offhand and chest are VERY enchanted. At least I had +10 stamina, you have NOTHING.

I didn't ask for you stupid and lame opinions about my gear. And like I said, 1hit rating will never be better than 20ap.
#16 Jul 24 2008 at 1:06 PM Rating: Excellent
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811 posts
I thought you were talking about me for a sec....glad that's not the case. I was just giving some friendly pointers :)
#17 Jul 24 2008 at 1:33 PM Rating: Default
Yep, Thomas, you gave the friendliest reply here ^^ (and mageoken).
I am curently working on the Dory's embrace (it's 60BoJ, need 25 more). I'll replace the chest next week with the s4 one and enchant it with +6all stats and gem it with +20ap/+10ap5crit.
Like you said, I am also gonna enchant the s4 boots when I get them.
As for the trinkets, well I'm gonna keep my honor until I get the +45resilience trinket. And I might take Shard of Contempt as the DPS one. (dunno how good it is in arena/bgs, I'll have to research a bit on that)
#18 Jul 24 2008 at 3:07 PM Rating: Excellent
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13,048 posts
roflmaos wrote:
So wat does your FAQ say about AP over Resilience? Well nothing, idiot!

Yeah bro, I don't say anything about AP in my PvP FAQ.

Overlord Theophany wrote:
As far as gemming and enchanting goes before S4, here’s your guide:

Gems:
Red: AP
Yellow: crit/AP, or hit if PvP hit cap hasn’t been reached.
Blue: There are no blue sockets in our PvP gear, LOL!
Meta: 24 AP/runspeed

Enchants:
Head: Cenarion Expedition (36 AP/16 hit)
Shoulder: Exalted enchant of your faction (preferably Aldor)
Cloak: 12 Agi or +stealth
Chest: 6 stats or 15 resilience (generally 6 stats)
Bracer: 24 AP
Gloves: 15 Agi or 26 AP
Legs: 50 AP/12 crit

That's taken directly from the thread, with this following it:

Overlord Theophany wrote:
Now, in PvP, you need a certain hit rating in order to not miss with specials attacks like Eviscerate, Hemorrhage, and Sinister Strike. That’s called the PvP Hit Cap. That hit cap is 79. 78.85 if you want to get technical (15.77 hit rating per percent, and you need 5% to not miss specials), but you can’t get fractions of hit rating.

So no, you didn't read my PvP FAQ.

roflmaos wrote:
.... He only said 78 is the hit required to not miss with special attacks (usually). Nothing else. Doooooh,anybody knows that. So? +1% chance to hit =(aproximately) +1%chance to crit. Nothing seems wrong.

Oh, and if you thing 65 is low so I am a n00b, go to hell. You don't get full s3 when you ding 70. Did you ebay or something?

No, crit doesn't allow you to sacrifice 1% hit. Ever. If you roll a miss, you roll a miss and your attack doesn't land. Stacking crit doesn't push misses off the attack table.

Yes, I totally ebayed my rogue and then I'm in the top 1000 2v2 teams in my BG and the top 100 teams in 5v5. I totally ebayed my character not knowing how to play, then wrote a whole PvP FAQ which pretty much every rogue that uses this forum reads.

You're a moron; you have no idea how to gem and gear. You could have read my PvP FAQ and have all the answers you'd need, but you chose to make a thread advertising how @#%^ing retarded you are.

Get the @#%^ off these forums before your stupidity spreads.

Edited, Jul 24th 2008 4:08pm by Theophany
#19 Jul 24 2008 at 5:45 PM Rating: Good
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Quote:
Grats for being able to replace all you bad gear over night, you must be sooooooo awesome. If I remember right from previous topics your gear is worse than a gold farmer's and Kavekk made you look like sh*t^^: http://wow.allakhazam.com/db/class.h...88537741297


Yea..because having BT, SSC, TK, and Badge gear is sooo bad. And yea, he was right in that case and I was wrong. Doesn't mean I'm always wrong.

Quote:
So what's the point in spending 100g for 4 stats only for a week? Yes, I used the mystical process of thinking when I made this decision. You should try that more often.


Money is so retartedly easy to come by that theres no reason not to spend it.

Quote:
I can also see your hands, offhand and chest are VERY enchanted. At least I had +10 stamina, you have NOTHING


Um...+15 AGI to hands, and I have Mongoose on both weapons...chest isn't enchanted cause I need to harass my guildy more to do it.

Quote:
I didn't ask for you stupid and lame opinions about my gear. And like I said, 1hit rating will never be better than 20ap.


You posted your Armory in a post, that is inviting comments about your gear. If it was in your sig I might agree, although if you care to notice Kavekk went to my armory and gave me his opinions without my asking either...though I do thank him for it.

And if you are under the hit cap than 1 hit>20AP. AP doesn't help if you aren't hitting...
#20 Jul 24 2008 at 6:01 PM Rating: Good
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I'm just glad Theo finally has an avatar that I can figure out what it is.
#21 Jul 24 2008 at 9:39 PM Rating: Good
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ThomasMagnum wrote:
I'm just glad Theo finally has an avatar that I can figure out what it is.

I R DETH NITE! RAR!
#22 Jul 25 2008 at 1:46 AM Rating: Default
So, GodofMoo, you claim you would sacrifice 20ap for 1hit if you are under 78-79? That proves your brain is decaying.
At least TRY to think: hit rating loses, let's say half of it's importance after 79 so the new sacrifice for hit would be 50ap for 5hit. Now why in the world would Theo put 20ap gems in the red sockets when he could put 5hit/5agi which would be UBER AWESOME? So you got owned here and can't say I am wrong. (that is, of course if you want to contradict theo's gemming section of the FAQ)
Also, I DID check your armory and that's what was listed - no mongoose on offhand.

I posted my armory because people asked, not to hear your noob comments.

Now for Theo:

-You didn't say I NEED 79hit in order to PvP, because actually, I DON'T. You only specified that 79 is the hit cap on special attacks. If you wonder why I have ap/crit epix gems instead of hit thou my cap hasn't been reached yet, it's because I am not gonna spend 350g for a +10hit gem that I am gonna replace in less than a month. I don't spend my life doing dailys and farming primals, I hardly play this char 2hours per day (in which I do the daily PvP and heroic).

-About the AP: MY question was not if AP is usefull, cause damn right it is! I was asking HOW USEFULL. For what number of stamina would you trade one AP, for how much resilience would you trade an AP? Now THAT's what I asked and THAT's what you didn't answer. I am aware numbers differ, as it is good to be well-rounded but I only wanted a slight idea.

-now the 1%hit vs. 1%crit: We'll have to look at 3 kind of attacks, and yes I was a little wrong: the hit is a BIT better (like 40% better). I will consider targets with 350 resilience, which is about -19% crit demage, I think and 5/5 lethality.
1.Special attacks that can crit: 230% x 81% = 186.30% demage. So hitting twice is better than criting once and missing once => hit's better here (of course it would suck more in PvE since no resil).
2.Normal attacks: Against no resil, they are 100% equal. Against resil hit wins again.
3.Special attacks who can't crit: Hit is the obvious winner here.

Ok, I proved you're wrong and you only PRETEND to answer questions (2/3 of the cases). Have anything to say about it?
#23 Jul 25 2008 at 2:23 AM Rating: Good
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roflmaos wrote:
Now for Theo:

-You didn't say I NEED 79hit in order to PvP, because actually, I DON'T. You only specified that 79 is the hit cap on special attacks. If you wonder why I have ap/crit epix gems instead of hit thou my cap hasn't been reached yet, it's because I am not gonna spend 350g for a +10hit gem that I am gonna replace in less than a month. I don't spend my life doing dailys and farming primals, I hardly play this char 2hours per day (in which I do the daily PvP and heroic).

-About the AP: MY question was not if AP is usefull, cause damn right it is! I was asking HOW USEFULL. For what number of stamina would you trade one AP, for how much resilience would you trade an AP? Now THAT's what I asked and THAT's what you didn't answer. I am aware numbers differ, as it is good to be well-rounded but I only wanted a slight idea.

-now the 1%hit vs. 1%crit: We'll have to look at 3 kind of attacks, and yes I was a little wrong: the hit is a BIT better (like 40% better). I will consider targets with 350 resilience, which is about -19% crit demage, I think and 5/5 lethality.
1.Special attacks that can crit: 230% x 81% = 186.30% demage. So hitting twice is better than criting once and missing once => hit's better here (of course it would suck more in PvE since no resil).
2.Normal attacks: Against no resil, they are 100% equal. Against resil hit wins again.
3.Special attacks who can't crit: Hit is the obvious winner here.

Ok, I proved you're wrong and you only PRETEND to answer questions (2/3 of the cases). Have anything to say about it?

That made zero sense. To reply briefly to your points:

- Yes, you need 79 hit to be effective in PvP. Missing a KS or a Blind can and will cost you games.

- I assumed that people had common sense. If you're looking at PvE gear, take the one that's better for damage, since that's what rogues do. If you're looking at PvP gear, it should be self-evident.

- 1% hit is infinitely better than 1% crit. If you don't understand that, go back to EJ and read Roguecraft 101.

If you're going to try and be a Theorycrafter, you need to know class mechanics. With a class where 50-70% of our damage (yes, even in PvP, ~30-40% of your damage is from white damage) and 24% miss on level 70 targets, you need at least 5% hit. That's to not miss **** like KS and Blind; not even counting missing white hits. Most rogues with PvE gear are near 200-250 hit in their PvP set. It's the rogues like me that use pure PvP gear that just get 79 and leave it at that.
#24 Jul 25 2008 at 5:35 AM Rating: Good
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Quote:
Also, I DID check your armory and that's what was listed - no mongoose on offhand.


If you looked at my armory and I'm using the BT maces then yes, I don't have mongoose one them...because they are for PvP and I don't seriously PvP. I have mongoose on both my PvE weapons, the badge fists though.

Onto the important part.

Quote:
So, GodofMoo, you claim you would sacrifice 20ap for 1hit if you are under 78-79? That proves your brain is decaying.


Yes, because like Theo said missing a KS or Blind means you just lost your game. If you're going to insult me at least give a valid reason for it.

Quote:
At least TRY to think: hit rating loses, let's say half of it's importance after 79 so the new sacrifice for hit would be 50ap for 5hit. Now why in the world would Theo put 20ap gems in the red sockets when he could put 5hit/5agi which would be UBER AWESOME? So you got owned here and can't say I am wrong. (that is, of course if you want to contradict theo's gemming section of the FAQ)


As for this utter load of crap(see I can insult people too), why are you even referencing Hit after 79? The entire point is that you're under cap, and thus until you are over the cap the hit rating is more important.

And where the @#%^ did you pull 50AP vs 5 Hit out of? Your ***? After the hit cap I would take AP over Hit. You are not over the hit cap. Thus hit is more important.

Why would Theo ever put 20AP gems in his gear...hm...wait, wait, I know this...because he's over the hit cap.

Please learn to @#%^ing read, I said

Quote:
And if you are under the hit cap than 1 hit>20AP. AP doesn't help if you aren't hitting...


And as for noob comments about your gear...you put your armory up and its game for being criticized.

Quote:
If you wonder why I have ap/crit epix gems instead of hit thou my cap hasn't been reached yet, it's because I am not gonna spend 350g for a +10hit gem that I am gonna replace in less than a month. I don't spend my life doing dailys and farming primals, I hardly play this char 2hours per day (in which I do the daily PvP and heroic).


You want to be good at PvP...and not put any effort in? Oh hay, if you're that lazy why don't you go buy gold, at least than you would be better at PvP with the right gems and enchants.

And the dailies take around an hour, max.

EDIT: Spelling

Edited, Jul 25th 2008 9:34am by GodOfMoo
#25 Jul 25 2008 at 7:15 AM Rating: Decent
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1,039 posts
CRIT DOES NOT = HIT RATING IN PVP
CRIT DOES NOT = HIT RATING IN PVP
CRIT DOES NOT = HIT RATING IN PVP

missing a special = loss because we are a control based class and win our fights through controlling others.
miss a KS and your an idiot.

and if you want to go "by the numbers", with resilience you need MUCH MORE than 1 % crit to even come close to the effects of 1% hit.
#26 Jul 25 2008 at 9:50 AM Rating: Default
Here we go again, explaining the same things over again to people who just don't understand and are too lazy to give arguments about why they are right and I am wrong.

Theophany wrote:
- Yes, you need 79 hit to be effective in PvP. Missing a KS or a Blind can and will cost you games.

Well having crappy AP or Crit will cost you games too. That's why I traded my hit for a lot of AP and crit and I am still happy with my decision.

Theophany wrote:
- I assumed that people had common sense. If you're looking at PvE gear, take the one that's better for damage, since that's what rogues do. If you're looking at PvP gear, it should be self-evident.

If you don't know an answer, don't bother to try looking smart. Indeed, for PvE it's easy to think at demage but if you would be PvP and you would have to chose between 40stamina or 20ap, what would you chose? What about 40apvs40stamina? Well those numbers are what I am interested about. I think I made myself pretty clear from my first posts, although. Don't answer if you don't have an opinion.

Theophany wrote:
- 1% hit is infinitely better than 1% crit. If you don't understand that, go back to EJ and read Roguecraft 101.

Nope, nothing can be infinitely better than something else. If you read my post before you would see actual calculations. If you think I am wrong about it, give a reason. (blahblah KS and Blind are not the only abilities out there. I would honestly prefer to crit with all my attacks and always miss with those 2)

Godofmoo lacks neurons or eyes so he shouldn't post here, but I am gonna reply a bit too him too anyway.
So back to explaining why 20ap is better than 1hit even under 79hit (Theo should agree here, he seems smarter).
I cam to 5hit>50ap after stating that after the hit cap, hit loses half of it's importance (only comes into play for normal atacks, but bleah who reads, right?). I'll try eplaining diferently now: Think at 2 rogues: on with 79hit rating and 2000ap and another with 0hit rating and 3580ap.
1.Now, the Ap rogue's normal attacks will hit kinda 30%harder, while the n00bs ho trades 20ap for 1hit will hit 6-7%more often. So the white demage of the Ap rogue is higher by at least 21%.
2.Now hemos and other specials: even better than 24% since they will hit for 5% more often.
3.On non-demaging atacks, the Ap rogue loses, of course but only by 5%.
Now try thinking: what do you chose? 23% more demage or being sure you hit with some little CCs?
If there is something wrong with my calculations, go ahead and reply. But you obviosly fail thinking.


And now for Enthalpy:
I know I was wrong about hit-crit if under the hit cap. I specified in a previous post when I said hit is about 40% better ^^. But you should look the other way too: A miss might ruin my plans, but a flurry of crits will ruin the opponent's plan!
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