Feyras wrote:
Hey Theo, Glad to see you spreading your knowledge on other forums. Anyways, maybe this is covered somewhere, but I don't have time to look it up atm. How does the rune power work? Is like mana/rage/energy? I've been trying to look from the videos, but can't tell.
Rage, though it's only generated through use of abilities that use runes.
Basically for a DK, there are abilities that use runes and abilities/spells that use RP.
Almost everything uses runes, and really the only things I can think of that use RP are:
1) Death Coil. Used as an RP dump.
2) Dancing Rune Weapon (51 pt talent)
3) Summon Gargoyle (41 pt talent)
4) Unholy Blight (51 pt talent)
5) Deathchill (21 pt talent)
6) Hungering Cold (51 pt talent)
7) Corpse Explosion (21 pt talent)
8) Death Grip. 35 sec cooldown, 8 yard "deadzone".
9) Death Pact. Used to sac your ghoul for 20% HP.
10) Blood Boil. Used in tanking. Throw down DND, wait til the end, Blood Boil it off. Instahuge-AoE threat.
So 4 abilities that aren't talents. This is every ability to level 80.