YuvalR:
That's why I said "have to see how things will be". I doubt Tiger's fury will be free of cost. Its too much a buff to be free. I really doubt Blizzard will let it be as it is, but, again, will have to see it working. If they let it, of course I'm taking it. No doubt about that, no second thought. Considering this talent + powershift you simply wont ever need to worry with energy starving again. You will always have enough energy for, at least, a shred.
But, as usual, I think Blizzard will try to "balance" things out, so probably Tiger's fury will have a cost, so, maybe, this replenish wont be as good as it is now.
About the other talent I talked about, I dunno if it will work for raid boss. Most likely not, but maybe it will. If it works, probably I'll pick it up, at least one point on it, for the times when I'm tanking. If not, only if I'm going pvp. I don't worry about 5-mans. Honestly, I never thought 5-mans were difficult, none of them, so my build wont be done for that.
And I agree with you that 50% is probably too much. Maybe they will change it to 20ish% and add a descrease on spell cast too, just as warr/hunters have now. MAYBE.
ps. Your calculations are a litlle off, but I understood what you meant.
edit:
Btw, I just noticed: if tigers fury really gives 60 energy back, it would actually make sense to use Ferocious Bite again and pick Feral Aggression, since Primal Aggression increases its crit chance by 50%, so that's pretty much as saying "yes, you will crit on FB".
That means, your setup on atack would be something like "berserk-mangle-shred till 4/5cp-mangle(if it's not on)-fb(50%more crit + 15% more dmg)-tigerfury(60 energy back! no energy starving with FB!)-(mangle if needed)shred till 5 cp-rip" and back and forth.
But, once again, will have to see if FB will become less useless for real. Maybe I'm just wrong.
And I was thinking that maybe Master Shapeshifter isnt that good for real. It gives you a flat 4% crit chance, or it gives 4% more than you have? If its a 4% flat crit chance, its good for the first few levels or maybe the first raid. Then it become useless, caus it doesn't scale well.
If it's the other way around, it will be most likely useless as well. Let's say you have 50% crit chance. 4% on that is 2%, so you will have 52% crit chance with that talent. Not really good, since you have to spend 5 talents points that could be spent elsewhere.
Summing all...lots of doubts, lots of questions.
Edited, Jul 22nd 2008 2:46pm by Brisin