Gaudion wrote:
CestinShaman wrote:
RPZip wrote:
There is no compensation. There is no anything. It just sucks, and using it makes you deal less damage. It's not really any more complicated than that; it's like trying to justify using fast weapons as an Enhancement Shaman.
Slightly less DPS output, but wont it be good for PvP? I imagine Warrior's scoring some huge Mortal Strikes and Executes with double 2H's.
You can't get Mortal Strike and Titan's Grip. And I'm not sure, but I think just about every pertinent Warrior ability other than Whirlwind operates off of your main-hand weapon only. If that's wrong, by all means correct me.
There aren't really that many attacks that use weapon damage either, when you get right down to it. For Fury there's Whirlwind (once every nine seconds post-talents) and there's on-next-hit attacks like Heroic Strike, which really aren't weapon-based. Bloodthirst is based purely off AP, Execute is based purely off current rage (works much better with two fast weapons), Slam isn't really usable with dual wielding (although this might change...) and you can't pick up Mortal Strike and Titan's Grip.
Quote:
Just one thing;
What if the 2-hander damage goes up with WOTLK?
It hasn't, and it would still suck, and it'd be an awful, awful way to balance a single talent.
I am admittedly extremely well-geared, but at the moment my
unbuffed AP contributes about 50% more than my listed weapon damage does in terms of determining my DPS. Fully raid buffed it's more like 75% of my DPS comes from AP instead of weapon DPS. That number is even worse with worse gear because raid buffs comprise an even greater portion of your overall AP; using the 3:1 AP/DMG ratio, to balance it out for autoattacks they'd need to multiply 2H weapon damage by 60-70%, and I'm pretty sure I can see some balance problems there.