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#1 Jul 16 2008 at 11:54 PM Rating: Decent
Hi and thanks to anyone who responds
I am nearly at lvl 70 and have never bothered with macros have decide now is the time but have not got a clue about this any directions or advice would be greatly appreciated my warrior is protection with a small amount of fury thanks again
#2 Jul 17 2008 at 7:59 AM Rating: Excellent
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239 posts
In my view (there are other approaches but this is mine) it is simply wrong to macro multiple abilities together. I believe I need to be in control of what ability I use when. I do believe in using a good mod to enable sane keybindings and I do use macros, but I use macros to control how each ability works, rather than to string abilities together.

All of my offensive abilities are macro'ed like this:

#showtooltip <ability>
/cast [target=mouseover,harm,exists,nodead][target=target,harm,exists,nodead][target=targettarget,harm,exists,nodead][] <ability>

This works as follows:

If i have a mouseover a target, the ability is used on that target,
if not, it checks to see if my current target is a living enemy and if so uses the ability,
if not, it checks to see if my current target's target is a living enemy and if so uses the ability,
lastly it fires off the ability without any conditions.

This makes using abilities on multiple targets VERY easy. With a little practice, you can hold quite a few mobs as a warrior simply mousing over whichever target you need to apply some more threat to.

I use a macro for interrupts (a function rather than a particular ability) that simply uses either shield bash or pummel depending on my stance:

#showtooltip
/cast [stance:1/2,noequipped:Shields] Berserker Stance; [stance:1/2,equipped:Shields] Shield Bash; [stance:3] Pummel


Lastly, I have two keys that I use for stance dancing, they basically allow for switching forward or backward one stance.

/cast [stance:1]Berserker Stance;[stance:3]Defensive Stance;[stance:2]Battle Stance

/cast [stance:1]Defensive Stance;[stance:2]Berserker Stance;[Stance:3]Battle Stance

These allow me to be able to loop through stances without having to click anything with my mouse (which I'm using to target stuff).


I use this macro for Intervene in 5-mans , it sets my focus when mouse-clicked with ctl, and then will intervene first on my mouse over target if that target is friendly, then on my focus target, and lastly on whatever I'm targeting if my focus target is dead.

#show Intervene
/focus [modifier:ctrl]
/stopmacro [modifier:ctrl]
/cast [nostance:2] Defensive Stance
/cast [target=mouseover, noharm, exists, nodead][target=focus, nodead][] Intervene

I use an all-in one charge macro:

/cast [nocombat,stance:1] Charge; [combat,nostance:3] Berserker Stance; [nocombat,nostance:1] Battle Stance; [combat,stance:3] Intercept

And I have a "oh crap, heal time" macro for when I'm solo'ing

/cast Intimidating Shout
/use [target=player] Heavy Netherweave Bandage
/targetlasttarget
/startattack

And I have another "functional" macro to sequence through my self-heal options when raiding or soloing:

/castsequence Last Stand, Super Healing Potion, Nightmare Seed, Charged Crystal Focus, Healthstone


That's about it.



Edited, Jul 17th 2008 12:02pm by kingpatzer
#3 Jul 17 2008 at 8:13 AM Rating: Good
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109 posts
Those are some really great macros, Thanks for posting them all up
#4 Jul 21 2008 at 10:40 AM Rating: Decent
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120 posts
Excellent macros. I'll have to try the mouseover macro. Also, the oh ***** macro could easily be adapted to other classes, such as gouge/bandange for my rogue. Thanks.
#5 Aug 07 2008 at 9:54 PM Rating: Decent
Is there anyway to make a macro for something like bloodrage then charge while in defensive stance, cast thunderclap, sunder armor?
#6 Aug 08 2008 at 2:39 PM Rating: Good
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239 posts
You can do some of that, but not all of it. Macro's can only have 1 action that is on the global cooldown.
#7 Aug 08 2008 at 3:42 PM Rating: Decent
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101 posts
Quote:
Is there anyway to make a macro for something like bloodrage then charge while in defensive stance, cast thunderclap, sunder armor?

you can't charge in defensive stance.

as far as thunderclap, sunder - warriors are not a good class for putting your standard abilities in macros. special abilities/situations like those posted above are one thing, but don't try to macro your primary tanking rotation - you are not a hunter :)

#8 Aug 10 2008 at 3:22 PM Rating: Decent
I tested these macros and it really improved things.
#9 Aug 21 2008 at 3:04 PM Rating: Decent
21 posts
#showtooltip <ability>
/cast [target=mouseover,harm,exists,nodead][target=target,harm,exists,nodead][target=targettarget,harm,exists,nodead][] <ability>

This works as follows:

If i have a mouseover a target, the ability is used on that target,
if not, it checks to see if my current target is a living enemy and if so uses the ability,
if not, it checks to see if my current target's target is a living enemy and if so uses the ability,
lastly it fires off the ability without any conditions.

I'm sorry for being a noob to this, but I am not sure how this macro works.....do you bind the ability to a key, mouse over the enemy, and then hit the key?
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