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DPS Raid help, plzFollow

#1 Jul 15 2008 at 1:20 PM Rating: Decent
Hi guys, a little raid DPS Warrior question.



I've looked over 100 builds, and guides about talent builds for MS Warrior. In my Armory you can see the one I finally setteled on.

Here's my question.
To get to MS you have to fill up the Arms side of the house a lot more than I'd like to. I decided to skip over the Imp Thunder Clap, and go Imp Rend. I was not told I was totally wrong, but that it's the OT's duty to T. Clap.

As a prior MT of our guild, I'd always keep T. Clap up for myself.
1) My UI frames shows me the icon bigger than everyone elses... which let me know it's on the boss at all times.

2) Instead of having a DPS Warrior change out of Berserker to T. Clap every couple of minutes and lose some rage, I always T. Clapped as MT.

3) In D. stance it gave me a little threat (not a whole lot), Devastate would be better, but a few TPS is IMO not as bas as losing DPS rotation. *I may be wrong*


Anyway, that's my thinking. Anyone want to share their opinion, facts, beliefs on this?

Anyway, I chose Imp. Rend not for the "massive" damage it will do lol, but just for the ulity of a bit more damage it'll do, Vs a "non-used" talent of Imp. T.clap. Start every trash mob fight with Rend so all the melee benifit from Blood Frenzy, and do a bit extra DoT damage for myself... IMO it is win/win.

Thanks for any help.


#2 Jul 16 2008 at 9:29 AM Rating: Decent
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2,580 posts
Rend is a complete waste of rage. Don't use it. You may not tank in the raid but you will in heorics more often than not and imp TC is invaluable.
#3 Jul 16 2008 at 10:50 AM Rating: Good
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239 posts
First I have to say I'm not sure what you want to achieve. Do you want to do raid dps as your post title suggests? do you want to OT as many of your questions seem to indicate? Or do you want to be an arms warrior on raids as your build choices suggest? The answers to your questions are different depending on your goals.

You do have a pretty good Arms build. I think the only thing to quibble about on your build is rend and slam/flurry.

Imp. Slam and Flurry don't actually go together well. Flurry procs can lower your dps quite a bit if you're doing a slam rotation. If you want to be doing the slam rotation, then a slow weapon and no flurry is the way to go. If you want to be counting on flurry for dps boosts, the imp. slam is a wast of a couple of points.

Other than those two points, your build is a very solid arms build.

Quote:

To get to MS you have to fill up the Arms side of the house a lot more than I'd like to.


If you want max raid dps, why do you care about MS? The fury tree is the key to challenging for the top melee dps slot. In a 25 man raid having an Arms tank is useful for the group melee bonus, but they aren't the top dps melee warrior for pve.

Quote:

I decided to skip over the Imp Thunder Clap, and go Imp Rend. I was not told I was totally wrong, but that it's the OT's duty to T. Clap.


OT should be keeping demo and tc up in raids. The higher up the content ladder you go, the harder and harder it is to get those to stick, and the harder it is to keep threat on a target. The MT is not going to be able to keep aggro if he's trying to apply TC and it just won't stick. That needs to be someone else's job.

Rend is not something to be using at level 70 except as a joke. "Who the f* put rend on that guy!?" is always fun to hear around midnight on friday night on the 3rd try at some boss :)

That said, OT should be a feral druid, or a prot pally/warrior. OT is not a job for arms or fury builds.

Quote:

As a prior MT of our guild, I'd always keep T. Clap up for myself.


Lots of MT's do, but it is inefficient and risky (see above). not a good choice.


Quote:

2) Instead of having a DPS Warrior change out of Berserker to T. Clap every couple of minutes and lose some rage, I always T. Clapped as MT.


The OT shouldn't be in Zerk stance. On a single boss, the OT should be doing his very level best to stay #2 on the threat table, which means def stance. This is so if the MT drops dead, the OT picks up the boss without wiping the raid. That is his job. That is doable while tossing in a few TC's and demo shouts to try to keep those up. In a multi-mob environment, the OT should be tanking something while the MT and raid take down the most dangerous targets. Again, that's a def stance role.

If you're a fury or arms warrior (and thus melee dps, not MT or OT) you might still need to take care of shouts, in which case you stance dance. That's part of your job. And it's why Imp. Demo, Imp. TC, and (to a lesser extent) tactical mastery are all found in the cookie cutter raid builds for arms and fury.

Quote:

3) In D. stance it gave me a little threat (not a whole lot), Devastate would be better, but a few TPS is IMO not as bas as losing DPS rotation. *I may be wrong*


If you're arms, your job is not to generate threat. Your job is to keep blood frenzy on the mob so the rest of the melee dps is increased by 4% and to do a fair, but not amazing, amount of dps. If your fury, your job is to embarrass the rogue with your dps.

You may still have to stance dance in either of those roles. But that's part of your role within the raid.

Quote:

Anyway, I chose Imp. Rend not for the "massive" damage it will do lol, but just for the ulity of a bit more damage it'll do, Vs a "non-used" talent of Imp. T.clap. Start every trash mob fight with Rend so all the melee benifit from Blood Frenzy, and do a bit extra DoT damage for myself... IMO it is win/win.


TC doesn't do that much damage. It does however prevent a LOT of incoming damage. Which do you think is more useful, a 14% reduction in 4 mob's attack speed, or a few more dps?

Now, that said, in WotLK, it appears that Rend and Blood Frenzy together will be a nice combo, increasing the desirability of having an arms warrior in a raid even more than blood frenzy alone. In which case it might be better for an arms warrior to take rend over imp. tc.
That said, if you don't have blood frenzy in an arms build, you're a waste of space on a raid. You're not effective dps compared to fury, you don't have the build to tank effectively, and you don't have the benefits to the entire melee pool that a proper arms build brings.


Edited, Jul 16th 2008 3:25pm by kingpatzer
#4 Jul 16 2008 at 12:43 PM Rating: Decent
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1,331 posts
Quote:
2) Instead of having a DPS Warrior change out of Berserker to T. Clap every couple of minutes and lose some rage, I always T. Clapped as MT.


It's not about tclapping for the tank. It's about tclapping for when you OT. Imp rend is some of the most useless points in the arms tree for DPS.
#5 Jul 17 2008 at 3:00 AM Rating: Good
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1,175 posts
nvm

Edited, Jul 17th 2008 10:55pm by soggymaster
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