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Rogue leveling questionsFollow

#27 Jul 16 2008 at 3:04 PM Rating: Default
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5,159 posts
TherionSaysWhat wrote:
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OK, I am aware of why given an equal dps the slower weapon is better for main hand.

No. For anything that uses SS or Hemo as the main combo point generation, you want the highest average damage weapon in your main hand. DPS is a quotient (avg. dmg / time) and isn't used directly in damage calculations, it's just a convenient number for comparison, not actually a calculation variable. The speed has nothing to do with how SS or Hemo is directly calculated, it's a stat that is adjusted for itemization purposes (for game balance). There are plenty of slow weapons that have lower average damage than other weapons in the same item level. Please, please, please people, let's be clear about this "slow main" myth! Otherwise we'll be bombarded with dual-wielding Failsteel Lolblades in our BG groups forever!


He already understands, you just can't read. I know everyone wants to be like Theo lately, but don't go around correcting people who already know what they're talking about.
#28 Jul 16 2008 at 3:54 PM Rating: Excellent
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2,680 posts
I'm not trying to be anyone, just pointing out an incorrect detail (DPS is not the same as average damage). Have fun down-rating me for being specific and trying to help.
#29 Jul 16 2008 at 4:59 PM Rating: Default
OK maybe I am not sure of this then. Let mesay what I believe to be true, using numbers, and you correct me if I am wrong.

Weapon 1: 90-110 dmg with a 1 second weapon speed= 100dps
Weapon 2:190-210 dmg with a 2 second weapon speed= 100dps

If you could onlt auto attack both of these weapons would do exactly the same damage over an infinitely long fight, or to rephrase, they have the same Average damage(not per swing but sameaverage damage over any length of time), or DPS.

Now for poison procs the second one will proc 1/2 as often, so it is 2x worse than the first one.

If you have a poison that procs 20% of the time, iy will proc on average 1 time every 5 seconds with the first weapon, and 1 time every 10 seconds on average with the second weapon.

Now, if both of these were real weapons, and I had the option to put one inmy main hand, and one in my off hand, I would put the slow one in my main, and the fast one in my off for the following reasons.

The Main hand weapon is what is under consideration for all special attacks unless specifically stated otherwise,so Ambush would do much more damage with weapon 2 equipped than weapon one.

So because the Second weapon has2x theaverage damage per swing, and special attacks give "free swings"(and then some), that is why you equipa slower weapon, all otherfactors being equal.

Ideally you would equip the slowest weapon in the game with the DPS that you are looking for.

The offhand simply swings on its timer, and procs poisons, with the minor addedbenifit that it interrupts/knocksbacks spells.

So If your options were these 4 weapons,

Weapon A: 90-110 damage with 1 a second weapon speed

Weapon B: 190-210 damage with a 2 second weapon speed

Weapon C: 290-310 damage with a 3 second weapon speed

Weapon D: 390-410 damage with a 4 second weapon speed

You would equip D in the main and Ain the off hand.


Finally, even ifyouhave aslightly higher DPS fast weapon than your slightly lower and muchslower second weapon, You may stillwant to put te slower weapon in your main for the same reasons, but there is obviously a cutoff point. I do not know of specifically here it is.
#30 Jul 16 2008 at 11:35 PM Rating: Good
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608 posts
aicoped wrote:
OK maybe I am not sure of this then. Let mesay what I believe to be true, using numbers, and you correct me if I am wrong.

Weapon 1: 90-110 dmg with a 1 second weapon speed= 100dps
Weapon 2:190-210 dmg with a 2 second weapon speed= 100dps

If you could onlt auto attack both of these weapons would do exactly the same damage over an infinitely long fight, or to rephrase, they have the same Average damage(not per swing but sameaverage damage over any length of time), or DPS.

Now for poison procs the second one will proc 1/2 as often, so it is 2x worse than the first one.

If you have a poison that procs 20% of the time, iy will proc on average 1 time every 5 seconds with the first weapon, and 1 time every 10 seconds on average with the second weapon.

Now, if both of these were real weapons, and I had the option to put one inmy main hand, and one in my off hand, I would put the slow one in my main, and the fast one in my off for the following reasons.

The Main hand weapon is what is under consideration for all special attacks unless specifically stated otherwise,so Ambush would do much more damage with weapon 2 equipped than weapon one.

So because the Second weapon has2x theaverage damage per swing, and special attacks give "free swings"(and then some), that is why you equipa slower weapon, all otherfactors being equal.

Ideally you would equip the slowest weapon in the game with the DPS that you are looking for.

The offhand simply swings on its timer, and procs poisons, with the minor addedbenifit that it interrupts/knocksbacks spells.

So If your options were these 4 weapons,

Weapon A: 90-110 damage with 1 a second weapon speed

Weapon B: 190-210 damage with a 2 second weapon speed

Weapon C: 290-310 damage with a 3 second weapon speed

Weapon D: 390-410 damage with a 4 second weapon speed

You would equip D in the main and Ain the off hand.


Finally, even ifyouhave aslightly higher DPS fast weapon than your slightly lower and muchslower second weapon, You may stillwant to put te slower weapon in your main for the same reasons, but there is obviously a cutoff point. I do not know of specifically here it is.


You're pretty much on the right track ... Highest Damage Weapon in main hand (99.99% of the time this will be the slowest weapon, the exception here is if the DPS of your slow weapon is MUCH worse than that of the faster weapon - which makes the point moot, as you will be hurting your general auto attack DPS, as well as your overall dps like that), and as fast as possible weapon in your off hand.

You'll always want a fast weapon to proc poisons, but where fast weapons in your off hand REALLY shine is when you get Combat Potency at the bottom of the combat tree ... this effectively turns every 0.1 second faster into about 10 dps overall (source, ElitistJerks rogue forums). This is due to the rapid regeneration of Energy, which approaches an equivalent permanent full energy bar the faster the weapon (note, that's a hypothetical statement, a permanent full energy bar is not really possible if you're constantly using specials)

wrt Daggers vs Swords, I realised that the real explanation has not yet been made, so here it is : Your DPS is calculated using 2 parts, 1) DPS of the weapon, and 2) DPS derived from Attack power. The latter is calculated by taking Attack power / 14. eg, if you had a 100dps weapon and 2000ap, your overall white damage dps will be 100+(2000/14) = ~242 dps.

Now when it comes to special attacks, your attacks are based on weapon damage (let's use Sinister strike rank 10, which deals weapon damage+98). The problem is that the weapon damage derived from AP based DPS is based on a fixed weapon speed, regardless of your REAL weapon speed. I believe for swords/maces/fists, this speed is 2.4, this is called normalisation.

So let's assume we're talking about a 2.8 speed sword above ... you'll hit for the average damage of the weapon (which can be derived backwards from DPS and speed as 100*2.8 = 280) added to the damage derived from AP based DPS at 2.4 speed (142*2.4 = 340.8). This means that you'll hit on average for 280+340.8+98= ~520 with a SS.

Now let's assume the weapon above is a 1.8 speed dagger. ... you'll hit for the avg damage of the dagger (100*1.8 =180) added to the damage derived from AP based dps. Now here's the big difference here is that the normalised speed of a dagger is 1.7. So damage derived from AP based DPS for the dagger is 142*1.7 = 241. This means that on average, you'll hit for 180+241+98 = 302.

So, by using the dagger vs sword with the same DPS ... your damage drops from 520 with every SS hit to 302 ... that's a 42% loss in damage.

We can level the playing field a bit and assume the same speed dagger and sword. Both will hit with the same weapon damage, however at 2000 ap, the AP derived DPS Based damage is 340.8 for the sword and 241 for the dagger. So if a dagger and a sword were exactly the same speed, with 2000 ap, you'll hit for 100 damage more with every special, simply by using a sword over a dagger.

Not sure how much of this you knew, or how much was common sense to you, but if you didn't, I hope this was helpful.

#31 Jul 16 2008 at 11:55 PM Rating: Good
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608 posts
TherionSaysWhat wrote:
I'm not trying to be anyone, just pointing out an incorrect detail (DPS is not the same as average damage). Have fun down-rating me for being specific and trying to help.


The thing is, he said that the way he understands it, is that given equal DPS, the slower weapon has higher average damage, and in that statement, he is 100% correct. There can be no argument about that.

No-one is disputing your assertions, it's just that I don't believe you'll run into that many situations where you'll pick a weapon purely based on speed thinking it hits harder, the 2 generally go hand it hand.

#32 Jul 17 2008 at 12:59 AM Rating: Good
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13,048 posts
robertlofthouse wrote:
TherionSaysWhat wrote:
I'm not trying to be anyone, just pointing out an incorrect detail (DPS is not the same as average damage). Have fun down-rating me for being specific and trying to help.


The thing is, he said that the way he understands it, is that given equal DPS, the slower weapon has higher average damage, and in that statement, he is 100% correct. There can be no argument about that.

No-one is disputing your assertions, it's just that I don't believe you'll run into that many situations where you'll pick a weapon purely based on speed thinking it hits harder, the 2 generally go hand it hand.

He had a point, though.

http://www.wowhead.com/?item=33733

versus

http://www.wowhead.com/?item=32262

3 DPS difference, which do you pick?

Most people pick the S3 MH.

Syphon hits harder, though, ergo is a better MH.

Edit: to be clear, looking at average damage is the only way to determine the best MH; speed and DPS are misleading.

Edited, Jul 17th 2008 2:00am by Theophany
#33 Jul 17 2008 at 1:32 AM Rating: Good
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608 posts
Overlord Theophany wrote:
robertlofthouse wrote:
TherionSaysWhat wrote:
I'm not trying to be anyone, just pointing out an incorrect detail (DPS is not the same as average damage). Have fun down-rating me for being specific and trying to help.


The thing is, he said that the way he understands it, is that given equal DPS, the slower weapon has higher average damage, and in that statement, he is 100% correct. There can be no argument about that.

No-one is disputing your assertions, it's just that I don't believe you'll run into that many situations where you'll pick a weapon purely based on speed thinking it hits harder, the 2 generally go hand it hand.

He had a point, though.

http://www.wowhead.com/?item=33733

versus

http://www.wowhead.com/?item=32262

3 DPS difference, which do you pick?

Most people pick the S3 MH.

Syphon hits harder, though, ergo is a better MH.

Edit: to be clear, looking at average damage is the only way to determine the best MH; speed and DPS are misleading.

Edited, Jul 17th 2008 2:00am by Theophany


I'm glad you had as difficult a time finding a good example as I did.

The syphon may have a lower DPS ... but it's a slower weapon, and hits harder. So this would still support the slower=better argument, even though it's technically wrong.

If you can find an example of 2 weapons, one which is faster than the other, but still better as a main hand weapon due to better damage, that would illustrate the point better.

Edit: found one, although not entirely perfect as an example of a Faster Weapon with higher damage, but http://www.wowhead.com/?item=34214 is a faster weapon, but has the same average damage (actually, it has the identical min/max). However, as a result, it has a higher DPS, so imo, it's the better weapon (based on those conditions).

To get a 2.6 weapon to the stage where it's better than the syphon, you'd have to stretch to about a 110 dps weapon, at which stage, you're looking at something approaching 20 item levels higher (syphon being 141, Muramasa being 154).

Edited, Jul 17th 2008 11:45am by robertlofthouse

Edited, Jul 17th 2008 11:46am by robertlofthouse
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