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Why must Druids be any different? Druid healing, already comprehensive in PvP, has been given an overhaul with yet another instant HoT and the ability to replenish Mana/Rage/Energy which is perfect for PvP healing, and you're telling me they needed a viable alternative?
But Shamans don't.
Please explain the disparity.
well, i think blizz is going out of their way to make sure every class gets some kind of pvp viability. i know shockwave in prot is making the idea of a prot pvp warrior much more attractive, not to mention some of the other stuff in the prot tree. even fury looks like it could be fun with an aerial aoe stun/damage ability and instant slams on BT crits for more burst damage (something fury lacks).
having said that, as of now, there have been a number of shaman of myriad spec reach the gladiator level. theyre mostly elem, with a few restos, and the rather rare enh, but it *has* been done. feral and balance druids are about on par with enh shaman in terms of being the least represented of the druid class, especially compared to the common resto cookie-cutter build and restokin, so this kind of an improvement fits with the overall idea behind what blizzard seems to be encouraging for the xpac. i hardly think elemental will be the *only* pvp spec for shaman, but the way the min/maxing game goes it probably will hold a lot of the cards so to speak. however, there is good reason in the right teams to bring along a resto or enh shammy, so they will have places.
i think the ultimate goal is both making all specs pvp viable as well as making it so that each spec is strong in its own niche. elementals might have the biggest niche. likewise, resto druids probably will have the biggest niche. but that doesnt exclude enh shammys or feral druids, or resto shammys and balance druids. it just means the more niche specs will require a specific type of setup in order to see maximum effectiveness. instead of 1% enh, 19% resto and 80% elem, maybe we'll see 60% elem, 20% resto and 20% enh. not a perfect breakdown by any means, but leaps and bounds better than what it is now, and theres always room for more improvement as xpac content unfolds.