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Heroic Arc kicked my buttFollow

#1 Jul 11 2008 at 7:11 PM Rating: Good
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I ran the daily with this tank today, and for the life of me, I could not keep him alive. My gear isn't spectacular but it's decent, and I've run many a heroic where I just keep up a LB stack and a Rejuv and never worry. I've even held my own in some pretty impressive raid groups.

So why couldn't I keep this tank alive? He was doing his job, everyone else had tiny fractions of his threat, and the dps was pretty good, everything went down quick enough. I don't think I screwed up in any obvious way. In fact, I was paying more attention to this run than I normally do since it was going so badly.

All I can think is that since the pulls were mostly singles, he was taking more spike damage than we're built to handle. Also, several deaths were caused by my getting one- or two-shotted by random charges or aoe. Wearing cloth and skimping on stamina has it's drawbacks.

I'm just trying to figure out what went wrong so I can do better next time.
#2 Jul 12 2008 at 12:22 AM Rating: Good
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What I am about to say just an assumption. The tank is in fact overgeared, imo, which leaves the conclusion that you are undergeared. Can't say much else, though, as you logged out in your fire festival gear....
#3 Jul 12 2008 at 1:44 AM Rating: Good
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1,764 posts
It also depends where you died and what killed you. Heroic Arc sucks in some places.

I wouldn't worry about wearing healing cloth over leather, the armor difference is mostly negligible. Here's an example. If the tank is a druid and he's getting hit for 2-3k damage with 70-75% mitigation, the base damage is 8-10k. In my resto gear, I can soak about 15% of that, or 1-1.5k, so I'm still getting hit for 7k-8.5k. In my DPS gear (all leather, mostly rogue gear) I can soak around 25%, or 2-2.5k. Still getting hit for 6-7.5k, which is fatal for pre-raid healers that can't stack a lot of stam w/o gimping their healing.
#4 Jul 12 2008 at 6:34 AM Rating: Default
Ok after looking at it, he was being crit hit. He doesn't have enough def or res to make him crit immune. So I would say that is why you couldn't keep him up.
#5 Jul 12 2008 at 7:10 AM Rating: Default
I agree, without his def at 415 he will get crit hit and in heroics its going to be alot. He has a decent amount of HP for Heroics but he is going to get hammered each time he trys to tank with that gear on.
#6 Jul 12 2008 at 8:06 AM Rating: Good
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1,260 posts
I think the biggest problem is that feral/resto is one of the worst tank/healer combos you can have for that instance. Trash mobs are pretty easy, but alot of the damage from bosses is non-physical. That means your tank has no mitigation at all and needs more healing to keep alive. Since resto druids have the lowest maximum sustained HPS, you can run into issues pretty easily. The only combo that is worse is a feral/holy pally combo, where a no mitigation tank with a single target healer also overwhelms the group through aoe damage.
#7 Jul 12 2008 at 8:11 AM Rating: Good
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Maybe he updated his armory or something, but i believe he is crit immune.

377 defense = -1.08% crit
63 resil = -1.60% crit

1.08 + 1.60 = 2.68

With the SotF talents(assumed), I think you need 2.6% reduction to be crit immune. If that's the case, this tank is near perfect, because he's immune to crit, and doesn't waste any extra defense where other stats could be added.
#8 Jul 12 2008 at 11:33 PM Rating: Good
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658 posts
Sorry about logging in my festival gear. My armory page shows my healing set now. The only thing is that I heal with the Lower City Prayer Book rather than my Charm of Swift Flight.

So, with that on, and without the mage buff, my heals are at 1585, with a regen rate of 199. Like I said, it's not great, but everything I have is pre-raid so for that level it's not too bad. I think my major weakness is that I have barely over 6k health, which means I'm one or two shotted every time I pull aggro. I just added the stam enchant to my boots since I'm so low on hp and the best alternative is Vitality.

But this leads to another question. Short of obtaining raid gear, how can I increase my survivability without sacrificing too much effectiveness as a healer?. I know a dead healer doesn't help anyone, but I'm wary of giving up too much +heal and mp5. I've only ever played a hunter before to raid level, and I'm spoiled to FD. I have no idea where the balance is between effectiveness at my role and personal survivability.

Edited, Jul 13th 2008 3:34am by Laecy
#9 Jul 13 2008 at 12:08 AM Rating: Decent
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1,239 posts
One of the best ways to increase survivability is to get a couple pvp pieces. They'll come loaded with +Stam, and if you do your homework, you can probably manage to pull it off without sacrificing any of your +healing and mana pool.
#10 Jul 13 2008 at 12:21 AM Rating: Good
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658 posts
/sigh

I was afraid it would come to that. With three 70's and more than two servers worth of alts, I think I've earned a grand total of two thousand honor. Pvp has never thrilled me.

But I guess I'll run in and throw out as many hots as I can between deaths till I limp my way into a couple of epics :). Always assuming they get the battlegrounds back up. . .

Thanks for the advice though :). As much as I'm complaining, I still appreciate the responses.
#11 Jul 13 2008 at 6:22 AM Rating: Decent
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Or you could go feral and own face in BGs. Smiley: tongue
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#12 Jul 13 2008 at 6:23 PM Rating: Good
45 posts
He's uncrittable and overgeared, your gear is pretty decent also. As has been mentioned, I think it's just a case of heavy magical damage with no base mitigation like warriors, making your job a lot harder. As heroics go, Arca's a pretty hard one, just for the massive amounts of damage people will be taking. I've often had healers that find it hard to keep me up through Burning Abyssals - it's not just you =).
#13 Jul 15 2008 at 9:36 AM Rating: Decent
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The First boss... you should skip unless you really want a headache. The last boss you need 2 healers (so you are going to have to run with 2 healers the whole time anyways probably). With 2 healers you can do the first boss. 4 people will get hit by the AOE (including 1 healer) and 1 healer stands away from it to heal the healer (and ranged dps) while the other healer focuses on the tank (almsot exclusively) and melee.

Also, the damn worms will kill a healer so fast in heroic. I don't know if I'd do heroic arc without a pally tank for that reason or without everyone having over 7.5k health unbuffed. You're going to have lots of deaths otherwise.

I'd say this is the worst heroic I've ever run. It blows Shattered Halls away in difficulty (to me). The bosses are far more difficult. Though the trash is probably a bit easier than SH.
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