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WotF/PvPTrinket/PvPTrinket Mod?Follow

#1 Jul 05 2008 at 9:51 PM Rating: Decent
23 posts
Been looking everywhere there's mods and google. I can't for the life of me find what seems like should be such a common mod. Of course, I spent as much time looking for a button to switch between targets and didn't discover the tab button until my second level 70 so maybe I'm just looking in the wrong places.

I just one one button that will use WotF first, and if that's on a cooldown, use 5m pvp trinket and if that's on a cooldown, use 2m pvp trinket.

I understand it cannot be done properly with macros. I also understand there used to be one that would use them automatically when hit by fear or stun or whatever. I don't want it automatically (and the file seems to be missing from the interweb anyway).

Ideally, if I were making the mod myself, it would give an audible and visual notification (a la "shadowtrance" on necrosis) and change the button to do what I would want it to do if I choose to hit the button.

Example: (IotH and TotH = pvp trinkets)
 
If (fear) 
  { 
  display "You are feared" 
  say "We're all gonna dieeee!!.mp3" 
  if (WotF == ready) 
    cast WotF 
  elseif (IotH == ready) 
    cast IotH 
  else 
    cast TotH 
  } 
Else If (Other_stun) 
  { 
  display "You have been hit with " stunName 
  say "tweettweet.mp3" 
  if (IotH == ready) 
    cast IotH 
  else  
    cast TotH 
  } 
Else 
  { 
  if (WotF = ready) 
    cast WotF 
  Else if (IotH = ready) 
    cast IotH 
  Else 
    cast TotH 
  } 
 


so if you're afflicted by anything that can be broken by WotF, use that first, then the other trinkets. If you're otherwise stunned, use whichever trinket you have available. If not afflicted with anything, use WotF for pre-fear immunity, and if that's on CD, use pvp trinket for any reason not specified like some mob spell.

It's definitely possible. I'd make it myself, but as you may be able to tell, I haven't programmed since like 1995. I don't know what the hell a LUA is.

Any takers?





#2 Jul 05 2008 at 9:53 PM Rating: Decent
23 posts
To clarify, I am not looking for something to do that automatically (ie, no bot). I want to be able to do it all from one button mapped to my mouse.
#3 Jul 06 2008 at 12:44 AM Rating: Good
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2,680 posts
Can't be done. And Bliz likes it that way. Any If...Then statements like that are forbidden sad to say.

Best I've come up with has been straight-forward [modifier:] variations. Best I could suggest would be:

/cast [nomodifier] Will of the Forsaken
/use [modifier:ctrl] 13
/use [modifier:shift] 14


It's kinda one-button, and it can be bound like any other macro.

I tried something similar and it was passable, but not great. Right now I've got WotF and Trinks on different keybinds in my PvP set (back to my original set up actually) and prefer it that way. Note that trinkets with shared cooldowns can be /use in the same macro, I believe that you will only activate one of them.
#4 Jul 06 2008 at 7:50 AM Rating: Decent
23 posts
Yeah, that's kinda what I was going to use for backup. I was hoping to avoid it though. The way I use the keyboard, it would take an adjustment to be able to hit alt/ctrl on the fly.

Now, when you mention shared cooldowns, it got me thinking, I haven't even tried it yet (just picked up the 2m trinket) do they share a cooldown? Or are you saying that, for example, if you had 5 different battlemaster trinkets, you'd only need to have one equipped but could use any of them on the fly (not that you'd need to with them all having the same effect but it's the only one I could think of immediately)?

Anyone know of a place full of mod-makers where people can suggest stuff? There's gotta be some bored people out there just looking for something to make. I'd even be willing to do the busy work if someone can make the framework.

#5 Jul 06 2008 at 8:18 AM Rating: Decent
*
109 posts
Blizzard didn't want WoW to turn into other MMO's *cough EQ* in which the macro system was utterly out of control. While it is limiting, it prevents people from using 2 buttons to play the game.
#6 Jul 06 2008 at 9:22 AM Rating: Good
***
2,680 posts
Quote:
for example, if you had 5 different battlemaster trinkets, you'd only need to have one equipped but could use any of them on the fly

No. You must have an item equipped to use it of course and you can't switch trinkets out while in combat. Shared cooldowns prevent item effect stacking but can still be used to our advantage.

Currently I use the Ancient Crystal Talisman and the Terokkar Tablet of Vim which share a cooldown. I've added these to my Corruption/Siphon Life macro (aka my primary DOT keybind) so that one of their "on use" abilities is used whenever their cooldown is up and I'm casting at a target.

The most basic, stripped-down version of my macro is:

/cast Corruption
/use 13
/use 14


The trick being that once the one in 13 is used, it triggers the shared cooldown so that the other will not immediately be used. Then in a few seconds as the item cooldown on 13 is still going, 14 becomes available. This way I have a +spell damage item effect going pretty most of the time. Also, it's one less keystroke to worry about hitting.

Hope that makes sense.
#7 Jul 11 2008 at 2:53 PM Rating: Decent
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3,761 posts
The 2 minute trinket replaces the 5 minute one. If you use one of them, both go on cooldown.
#8 Jul 13 2008 at 4:06 AM Rating: Decent
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129 posts
I was actually just wondering about something similar. Is it possible to make a macro which uses your trinket and casts iHot with one click?

e.i
/use 13
/cast Howl of Terror

I tried it out and it didn't seem to work, but that could just be my shody testing and memory.
#9 Jul 14 2008 at 4:21 PM Rating: Excellent
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2,680 posts
I believe it's generally best to /cast first and /use after but remember that you can't trigger the global cool-down twice in a macro. So any trinket that uses up the GCD will not work with a /cast macro.
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