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Not another retardin post... PVP with (0/18/43)Follow

#1 Jul 05 2008 at 6:26 PM Rating: Decent
46 posts
Hi. Long time reader, unfrequent poster. haha...

So, I have a spec question. I want to go PVP retardin because I'm tired of PVE and PVP healadin at the moment. One thing I noticed in PVP is that debuffs and CC is pretty darn important. I had a fight with a great retardin the other day and usually if the DPS is not full S2+ gear I am able to heal through most of their attacks until I get some help. But, the retardin was constantly stunning and incapacitating me with hammer of justice and repentence. I was able to get help, but I had no doubt in my mind that I was going to get PWNed fairly easily if there wasnt help.

Right now, I have about 23k honor points now towards my PVP weapon - probably the mercilous 2H great sword. Since in my mind, and correct me if I am wrong, the key to one on one PVP battles is to incapacitate your opponent. The mercilous gladiator 4-piece set bonus has a 10 sec CD reduction on hammer of justice and in the prot tree there is a 15 sec CD reduction talent. I assume these two stack to a 25 sec reduction in the hammer of justice CD. Isn't this pretty powerful to be able to incapacitate someone every 30secs for 6 secs. Plus, we have repentance...

If all my assumptions are correct, 10sec gladitor set bonus and 15sec talent bonus stack and incapacitating someone in PVP is highly valuable, would a 0/18/43 build be crazy for PVP or are my assumptions not correct or there are better ways to spend my points? I am a level 70 dwarf pally.

The build I was thinking about... build

Any suggestions and comments..? This build will be used with the mercilous gladiator PVP gear.

Thanks,
#2 Jul 05 2008 at 6:40 PM Rating: Good
Well I'm glad you came up with those by yourself, but yeah that's the best idea when doing PvP. If you check the FAQ, my PvP build is 0/20/41, you should check it out, as it has the same philosophy as yours, but some of the talents are shifted around to better syncronize with PvP.
#3 Jul 05 2008 at 6:51 PM Rating: Decent
46 posts
Are you being sarcastic... =D

Yup. I see your guide now; didn't know it was coupled with the general guide. Thanks for the post!
#4 Jul 05 2008 at 6:53 PM Rating: Good
No I wasn't being sarcastic.
#5 Jul 05 2008 at 10:42 PM Rating: Good
CapJack of the Seven Seas wrote:
No I wasn't being sarcastic.


'e's bein' sarcastic about bein' sarcastic.
#6 Jul 06 2008 at 7:16 AM Rating: Decent
22 posts
Well now that the PVP problem is solves lets move to the next one... I believe it is retadin not retardin :P Say them allowed you should figure out why
#7 Jul 06 2008 at 7:39 AM Rating: Decent
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71 posts
Yeah, I think CapJack was congratulating you on actually having put thought into your post and having a rationale behind what you're doing. Most people would just put a "ZOMG I wants 2 PvP as Retadin, helps ME!!?!?!11!?!"
#8 Jul 06 2008 at 8:44 AM Rating: Good
The world may never know lol
#9 Jul 06 2008 at 12:45 PM Rating: Decent
46 posts
just respec to a retardin. it is great. my consecration is no longer my most powerful weapon! i pwnz0r to the m4x... except when i am up against priest, lock, warrior, rogue, shaman, mage, or hunter!!! the holy pally has nothing on me...
#10 Jul 06 2008 at 1:45 PM Rating: Excellent
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8,779 posts
from what i understand about the next patch, id opt out of 3/3 sanc. seals (get 2/3 instead) and then take one point from somewhere else (your discretion) to get 2/2 stocism (for 20 total into prot). the reasoning behind this is that the new change coming in the next patch will make it so that undispellable things such as fully talented sanctified seals will no longer be dispel targets. this means if youve got a fort mark of the wild buff, a blessing and your seal, any dispel mechanics used against you will ignore your seal and go straight for your blessing and mark of the wild buff. with 2/2 stoicism and 2/3 sanc. seals, you have a 96% chance to resist dispel on your seals, meaning they can now be used as a way to "shield" your other buffs, specifically your blessings.

this is great vs mages, who, if smart, will try to spell steal your blessings, and is helpful vs hunters and warlocks who will use their dispels (devour magic, arcane shot) to hinder your ability to perform. any single target dispel mechanic has as good chance of targeting your seal first, and an even better chance of not doing anything to that seal. considering how useful some blessings are to a paladin, especially BoF, having a little extra protection is a godsend.
#11 Jul 07 2008 at 6:12 AM Rating: Good
So just to clarify, say you have the scenario there, and you have 5 buffs up. Since your seals are not fully resistable they can be a target for dispel spells. However, if they are targeted, then they have the chance to resist it.

So say you have 5 buffs on that can be dispelled, and one of them is your seal which has a 96% chance to resist the spell, and the other spells now have a 30% chance to resist.

So overall that would be a

(.96 * .2) + 4(.3 * .2) = 43.6% chance to resist a dispell instead of a 0% chance to resist with 0/2 stoicism and full sanctified seals...


I'd be interested to see if this works out the way it says or not.
#12 Jul 07 2008 at 3:31 PM Rating: Decent
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1,503 posts
is this the correct thinking for the tooltip for Stoicism?

Increases your resistance to stun effects by 10% and reduces the chance that your spells will be dispelled by 30%.

once you receive a buff it is then considered "your spell", makes sense. so, i suppose when you apply a dot or debuff to another player those are still "your spells".


if i'm given Fort, will this give that buff 30% chance not to be dispelled? will this also protect the seals, judgements, and debuffs i apply to an enemy in a similar manner?
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