RyphtheSwift wrote:
Overlord Theophany wrote: Quote:
Are you THAT bad at arena that you don't realize that crippling effects every single class equally?
Against warriors on other melee classes, you use it to peel. Against caster and ranged classes, you use it to stick to them while they try and kite you.
Wound Poison is a NEEDED poison for rogues to the point that rogues have actually started using it on the OH weapon as well and having a third weapon they switch to for shivving Crip.
Have you ever tried playing a melee team without Wound Poison or MS? It doesn't work.
Get the @#%^ off my forums you 1200-rated scrub.
Sigh... you really can't read or argue very well can you? The main argument was about not having a poison that specifically targets melee. Thus God of Moo said:
Quote:
On topic, maybe a poison that reduces Armor?
Corrosive Poison, reduces target's armor by x amount for 30 seconds, stacks up to 5 times.
Lowering armor would certainly help against all classes, but more so for warriors and ret pallies... who happen to be melee. Mind Numbing is solely for casters, no one else. Ergo, it is a anti-caster poison. See the logic behind that concept? I doubt you do, as you fail to grasp anything beyond your limited reach.
About crippling... are you saying that crippling poison effects hunters and locks just as equally as it does warriors? My statement was that crippling affects ranged classes more so than melee... so feel free to try and dispute that one. I know you will, but you'll probably end up making yourself sound pathetic, desperate, and confused yet again. And last i checked... these forums didn't belong to you. Go take pride in something you are actually good at and leave the intelligent debate and discussion with people that have the minds capable to do so. Feel free to send me a PM if you need help on a good rebuttal, I'm always glad to help the misfortunate and defenseless.
Expose Armor.
Our poisons are fine. If you want something useful against melee classes, use Deadly Poison.
And no, Crippling effects warriors moreso than locks and hunters. Ever see a warrior get kited? Yeah, they can't do much outside of Intercept and hope they proc Imp Hamstring. Hamstring is 50% snare versus the 70% of Crip, ergo we can kite warriors. With how much more mobility rogues have than Warriors, it's hard to see your point.
Locks and hunters can both do damage from melee range (though hunters do take a significant hit, good thing they have frost traps, imp wing clip, etc to get outside of 5 yards to shoot us), warriors cannot do damage
unless they're in melee range.
Try playing arena before you talk about poisons in PvP, please.
PS: Before you try and make some comeback about how Deadly isn't an anti-melee poison, I'll say this:
1) Deadly ignores armor as does Envenom which--oddly enough--requires Deadly Poison stacks, goes through BoP, and ignores armor as well.
2) Deadly Poison is a dot. Rogues get knocked out of stealth by dots. They're the only low-armor melee class.
Yeah, you fail. Bye.