http://www.wowhead.com/?talent=IVMrcRctVtcoZxx0tr
This is my raiding build. It's not a high damage build for affliction, but it increases raid damage, and raid damage is more important than one's personal damage (the same reason a moonkin specs for Improved Faerie Fire, or a mage specs Improved Scorch, or a shadow priest for Misery, etc.).
For 25-man raiding, you will see that your damage output will be lower than destruction, and possible demo, warlocks because you will inevitably specced for Malediction, possibly all the way up to some parts of BT/Hyjal (though I have heard it's not so much the case in late T6).
If you do want a high damage build for affliction and do decently soloing as well, this is how I would spec:
http://www.wowhead.com/?talent=IVMrfRfkqtboZxx0tr
Note, though, that Curse of Doom is superior to Curse of Agony in raids, because you have more time to shadow bolt in between applications of Curse of Doom.
Also, when you have the 202 hit/20% paper doll crit (no talents)/1k+ spell damage, you should put your point from UA into Ruin. Either that, or spec DS/SnF:
http://www.wowhead.com/?talent=IZbxszIbzZxx0tr0tqhV
Edited, Jul 4th 2008 12:08pm by wingsofscion