Quor wrote:
it seems to me like its a skill that, in pvp, rewards strategic use by adding a decent hunk of mitigation during high-damage attacks.
If you save this skill, chances are you are probably not going to be able to get it off when you want to. Since we're getting nothing in the way of an instant heal outside of Nature's Swiftness, our mechanics are going to be generally the same and GCD's are still going to be ultra-precious. Your opponents aren't going to just lay into you knowing you can mitigate a huge chunk of that assault between Earth Shield and Spirit Link. They're going to stun/silence/interrupt you,
then lay into you. Of course, if it's able to be dispelled, and I expect it will be, I don't think it's going to matter much either way...
I see this skill playing out much like BoSac does now. I expect most Resto Shaman will simply try to keep the weakest rank of it up as often as possible to take away the option of CC-ing multiple members of its team, which is where its real power lies, not in the damage-sharing component. For that matter, we don't know what HP totals and attack values are going to look like at 80. It may end up being a rather inconsequential amount of damage reduction anyways when all is said and done.