Quote:
Hit Until Capped (202) > Damage (until 1350 raid buffed) > Crit (Until around 25% or so, pre buffs. There is some debate on how much crit you actually need).
I will disagree with this.
Commonly accepted stats for raiding, based on the many posters from official wow forums:
Hit capped (199-205 hit -> 202 is cap, but sometimes it's hard to get that last three)
1100 shadow/fire damage (depending on whether you spec shadow destro or fire) with ONLY fel armor (though by the time you achieve the other stats, you should be at ~1100+ without FA anyway)
20% paper doll crit (though some will say as low as 18% or high as 25% - it is generally 20%)
Quote:
You did that wrong. With 99% hit and 24% paperdoll crit, you only crit 23.76% of the time. With 98% hit and 25% paperdoll crit, you crit 24.5% of the time.
This is also incorrect, due to WoW's RNG system. You could have 30% paper doll crit, and only crit 15% of the time in one raid, but crit 50% of the time in another raid. Same goes for spell resists (full, not partial). You can go through a raid with no resists at all, but then have another raid where it seems like you get resists left and right.
Edited, Jun 28th 2008 1:31pm by wingsofscion