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FAST or SLOW weapon speed?Follow

#1 Jun 24 2008 at 10:57 AM Rating: Decent
After reading a few other threads I am confused, I thought that it is better to have fast weapon(weapon with low attack speed 1.9ish). so that windfury will proc more often?

but now some threads are saying the opposite.

which is true?

Edited, Jun 24th 2008 2:57pm by sushisbloodhoof
#2 Jun 24 2008 at 11:06 AM Rating: Decent
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1,121 posts
slow has always been preferred, slower weapons tend to hit harder making them much more valuable to a shaman since they make WF and Stormstrike more worth while.

I have even heard (but not tested) we do more damage with level 68-70 greens with slower attack speed then epic daggers.

the thing is most of our damage as enhancement is yellow and with things like hidden cool downs on wf it makes slower weapons more of a necessity. Back in the day we could get away with daggers but the hidden cool down on wf ruined this. Stick to Slow weapons if you want competitive damage, fast weapons are for rogues.
#3 Jun 24 2008 at 6:03 PM Rating: Good
Slow weapons - 2.6 or slower is best.

Duel Wield is better than 2h

Enhance is best for leveling.





...does anyone read the FAQ at the top?
#4 Jun 24 2008 at 6:25 PM Rating: Decent
my question is still,

if it is faster then won't windfury proc more often?
#5 Jun 24 2008 at 6:53 PM Rating: Good
3...second...cooldown
#6 Jun 25 2008 at 10:30 AM Rating: Good
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1,450 posts
Taurrus, its cool man, just walk away.

Sushisbloodhoof:
The idea is simple, if Windfury goes off, it will do damage that is not concerned with the speed of the weapon. So if the actual damage component of the weapon is larger, your windfury hits will be bigger. Now add to that a hidden 3 second cooldown on the Windfury proc chance, and you can see that having a weapon that hits harder, and will swing outside of the cooldown will outperform a fast weapon that does small damage. You will not see this difference in the first 9 seconds of a fight, but rather over a 3 min. fight.

If you want to look into the math, you should search for a post all about this on a website called elitestjerks.com.

Don't mind Taurrus, he spends so much time on these boards that he has effectively lost his mind. Don't get me wrong, I love the guy, he just gets frustrated with reading the same questions every week.
#7 Jun 25 2008 at 12:15 PM Rating: Good
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1,121 posts
WF is our main source of damage, it can proc once every 3 seconds meaning the bigger the damage the better, this is why slower weapons with higher top end damage is preferred.

it has less to do with the speed of the weapon and more to do with the fact that slower weapons tend to have higher top end damage. Higher top end damage means bigger Windfury and Storm Strike hits.

When i said most of our damage is yellow that's what I meant, most of our damage comes from WF and SS, which when you land these attacks is in yellow text, white damage are normal attacks and don't make up as much as one would think.

If you are looking for a in depth guide to enhancement shaman here is a solid link with lots of text

http://elitistjerks.com/f47/t20765-shaman_enhancement/

btw if you ever read anything on enhancement shaman you would know we have never liked fast weapons for damage, we have always preferred slow weapons.
#8 Jun 25 2008 at 6:41 PM Rating: Good
Moonkissed wrote:

If you want to look into the math, you should search for a post all about this on a website called elitestjerks.com.

Don't mind Taurrus, he spends so much time on these boards that he has effectively lost his mind. Don't get me wrong, I love the guy, he just gets frustrated with reading the same questions every week.


Here is the tread you were talking about http://elitistjerks.com/f47/t20765-shaman_enhancement/ it really goes above and beyond as far as explaining why 2.6 weapons are optimal for WF - with a lot of math that I don't care to understand :P

Lost that a long time ago...but thanks.
#9 Jun 25 2008 at 6:52 PM Rating: Decent
ok,ok

I know for a fact that I understand.

The thread that you linked rly rly helped, thx again.
#10 Jun 25 2008 at 11:45 PM Rating: Default
22 posts
@jmfmb

just to be correct with figures:

MOST of your damage is white damage (auto-attack) 45-50%
WF (yellow damage) adds about 25-30 %
SS (yellow damage) adds about 10%
Schocks add another 10%

#11 Jun 26 2008 at 4:27 AM Rating: Decent
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947 posts
Enhance, not one of those figures is correct for all Shaman players, you dont account for level, target, resistances, armour or gear.

What damage component hits the hardest varies greatly with your gear, for example Shocks can account for higher than 20% damage for some Shamans, no problem.
#12 Jun 26 2008 at 9:38 AM Rating: Decent
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1,121 posts
I have always been told enhancement shaman damage is around 60% yellow 40% white yellow being WF SS and shocks...
#13 Jun 26 2008 at 5:05 PM Rating: Good
jmfmb wrote:
I have always been told enhancement shaman damage is around 60% yellow 40% white yellow being WF SS and shocks...


The vast majority (75-80%) of a shaman's damage comes from autoattack and Windfury.
#14 Jun 26 2008 at 6:23 PM Rating: Decent
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1,121 posts
ok but what WF and Auto attack is, I am talking yellow damage versus white damage, does that make sense?
#15 Jun 27 2008 at 3:51 AM Rating: Default
22 posts
@Sins

These figures are (roughly) absolutly correct. I´m not talking of single encounter, but a whole instance or a Zul/Kara raid.
I always check my recount after an instance/raid, and these are solid basics, confirmed by the guide on elitistjerks.
It is meant for Shamans on lvl.70 with a gear range from "best blue+some epics", up to T5/T6, I should have mentioned that ;-)

Of course these figures can vary.

To put things together:
45-55% is white Damage from auto-attack (basically)
35-45% is yellow Damage (SS+WF)

some may see shocks as "yellow damage" too, I would put them as an extra (5-15%).

ROUGH figures, but absolutely true to get a feeling for the amount of damage that is produced by
"white" and "yellow" figures. And helps people to understand why +hit for example (only affects "white" damage)
is not as important as +AP/+crit (affects "white"+"yello" damage).

Nothing more, nothing less.



Edited, Jun 27th 2008 7:55am by Enhancemaster
#16 Jun 29 2008 at 6:53 PM Rating: Decent
i have always found slower weapons to be more effective, whether it be pvp or killing mobs
#17 Jul 02 2008 at 10:55 AM Rating: Decent
i'm still new to the idea of dual wielding but for the purpose of PVP focused shammys: would it be best to forget about the off-hand weapon with a 1.5 speed and just dual wield a pair of 2.6's?

and is that a possibility? (i.e. can 2 main hand maces[merciless gladiators pummeler] be purchased through the honor rewards vendor? or do you have to go with say a main hand axe and mace?)

#18 Jul 02 2008 at 11:25 AM Rating: Decent
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109 posts
Quote:
would it be best to forget about the off-hand weapon with a 1.5 speed and just dual wield a pair of 2.6's?
Of course, you should always be DW with a pair of 2.6's to 2.8's, if you have not read the elitistjerks article, its a great help and it is posted twice earlier in this thread
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