bismarckmajivo wrote:
Why do people always have to take everything personally? It wasn't a shot at you, it was basically stating that, if it takes you that long (also not aimed at you) then frankly you probably do suck.
I Wasn't taking it personally ... I know my limitations, and I know what I like and don't, so if you (or anyone else ... seeing as this isn't personal), want to think that I suck based on a few comments I make, then good for you. As I said, I just felt that the conversation HAD been quite cival until insults (albeit general ones) had to be thrown around.
bismarckmajivo wrote:
As it is, it might be a pain for you, sure. But that's no reason to discourage other people from playing it, so long as they realize they're probably losing some dps in the bargain and everyone involved is okay with that. And if you have a 600ms ping, you're already in suboptimal conditions for dpsing, and I'm willing to bet your build will play less of a role in any fight where your on-target uptime is less than 100% than your latency. (Granted, a 600ms Combat Swords is probably still better than a 600ms Mutilate, but they're both probably worse than a 200ms Mutilate.)
Not once have I mentioned that you shouldn't use it ... I was presenting my own impressions regarding the use of the ability ... if my impressions influence your decisions (without you doing any further investigations), then ... well, that's your choice. I, Me, Personally, would rather not use an ability where I constantly have to keep readjusting my position in relation to the mob.
bismarckmajivo wrote:
Mutilate as an opener is generally a poor choice, unless you meant following Cheap Shot with it. After Cheap Shot, I stab away until either a poison procs or the stun is about to wear off, to increase my odds of the 50% damage boost.
Again, using Mutilate "as an opener" was not meant in the literal sense. I just saw merit in what you said (CS first followed by Muti .. in other words, using Muti as
part of your opener)... and actually supported you in it (remember), why would you then change your tune.
bismarckmajivo wrote:
In the end, you can't tell other people what's "FUN" for them. One person hates playing Rogue at all, another loves Mutilate and can't stand combat swords. As long as everybody involved understands and accepts the drawbacks of this, why not play how you want? It's a fantasy game, it's not Number Cruncher.
And yet again, I haven't once told anybody else what's fun for them ... only what is or isn't fun for me ... As for not being a number cruncher ... ever considered that Crunching Numbers and figuring out the optimal combinations, gear, numbers, etc is actually fun for some people ... or are you (once again) going against your own advice and telling people what must be fun for them.