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I <3 MutilateFollow

#1 Jun 24 2008 at 4:54 AM Rating: Excellent
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I just respecced after hitting 70 in order to start grinding honour and I'm loving the crap out of it. I hit Kidney Shot, run behind, then **** blows up.

I'm not claiming that I universally kick ***, it's not as consistent as combat swords was for general PvE, and ShS obvious has its own advantages, but...seriously, I'm having some fun. My gear is pants enough that a pair of Ced's Carver's represent a huge upgrade, and I haven't even got the faction PvP set yet, but I still manage to kill more than I die, which is a big thing for a guy who's been combat swords since level 22. Maybe it's the joy of discovering what my dwarf's dagger animations looked like. Maybe it's finally getting a serious benefit from the poisons I carry around. Maybe it's the warm feeling I get in my pants when I do it from behind. But this, right here, this is why you play a rogue.

Just in case you lurk around here and for some obscure reason you've never tried muti, go do it. Now. It's worth 50g and an afternoon of being kited to do it occasionally. I seriously think I've found my calling.
#2 Jun 24 2008 at 5:01 AM Rating: Good
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I love mutilate as well. When I get tired of ShS I like to spec mutilate to have some fun. I don't have a mutilate set, but I still love the burst damage I have with mutilate. I personally go with the 41/0/20 build for the imp ambush and I also get serrated blades. This might not be the choice spec, but it is fun to me, so I don't care.
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#3 Jun 24 2008 at 10:31 AM Rating: Excellent
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I thoroughly enjoy mutilate spec as well and can't wait to go 51/20 in WotLK.

For now, though, I'm back to good old combat swords for some PVE fun since I got tired of BGs and my arena partner went AWOL.
#4 Jun 25 2008 at 11:46 AM Rating: Decent
I find Mutilate to quite awesome in raiding, and, of course, it is fun as hell. It really does make you feel like you are playing a rogues true calling.

Edited, Jun 25th 2008 3:46pm by ArishnaofBalnazzar
#5 Jun 25 2008 at 12:31 PM Rating: Default
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ArishnaofBalnazzar wrote:
I find Mutilate to be quite sub-par in raiding, and, of course, it is almost the same as combat swords, minus AR and BF. It really does make you feel like you are gimping your raid.

FTFY, moron.

Edited, Jun 25th 2008 1:31pm by Theophany
#6 Jun 25 2008 at 12:42 PM Rating: Decent
Whatever Theophany. I like it, and it works well, so you can just gtfo.
#7 Jun 25 2008 at 1:19 PM Rating: Default
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Quote:
ArishnaofBalnazzar wrote:
I find Mutilate to be quite sub-par in raiding, and, of course, it is almost the same as combat swords, minus AR and BF. It really does make you feel like you are gimping your raid.

FTFY, moron.


Haha...that's funny.

Edited, Jun 25th 2008 5:55pm by Feyras
____________________________
It's not that I'm so smart, it's just that I stay with problems longer. -Albert Einstein

Feyras, ****** Superhero wrote:
I think I'm going to sig myself, just to be different.


PSN tag: DavidChrist. If you add me, send me a message telling me who you are, please.
#8 Jun 25 2008 at 1:44 PM Rating: Decent
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ArishnaofBalnazzar wrote:
Whatever Theophany. I like it, and it works well, so you can just gtfo.

If you like missing out on 5-10% of your personal DPS, far be it from me to try and help you out.
#9 Jun 25 2008 at 1:59 PM Rating: Good
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103 posts
I recently got a nice pair of daggers and then changed to Mutilate. God, I love it... Killing clothies or even rogues/druids in CS+KS stun duration makes you feel powerful :) It's a lot more fun grinding BGs. But when your opponent doesn't even think turning his back to you, it sucks. Haven't played in arena as mutilate yet, i hope it's going to be just as fun and powerful :)
#10 Jun 26 2008 at 6:17 AM Rating: Good
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3,909 posts
Overlord Theophany wrote:
If you like missing out on 5-10% of your personal DPS, far be it from me to try and help you out.


Most beginner raiders get pulled through Kara and heroics by overgeared guildies anyway, so gimping your dps isn't an issue. And hardcore raiders aren't the type of people who spec muti for fun, so...doesn't seem like a huge issue.

I mean, if you and your friends are playing kick-a-ball with your little brother, you're not going to ruthlessly judge his technique like he was a pro football player, you're just going to play kick-a-ball. And if he was a pro football player you wouldn't be judging his technique.
#11 Jun 26 2008 at 8:02 AM Rating: Excellent
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2,550 posts
Yes, but if you intend to raid higher than Kara or Gruul's than its better to get into the habit and cycles of Combat Swords early.

After all, if you played minor league baseball and thought, "Its okay my batting technique blows cause this is just minor league." And then go to Major League you'll get @#%^ed over because you need to relearn the way you bat.

Its them same thing with going from Kara->Gruul's and above raiding. You can maybe, maybe get away with it on HKM, but on Gruul which is a DPS race you really need to be doing the most damage you can.

EDIT: I just wanted to add that if you really love Mutilate, go for it. But don't pretend that it compares to Combat for PvE. If you could do raids with 9-24 bots and your mistakes only affected you, than sure you could do Sub-par DPS. But when you have 9-24 other people relying on you to do your best you need to do your best.

Karazhan(except for Shade) doesn't have any enrage timers like 25 mans do, so as long as you don't die first you can get any of the bosses down. But for fights like Loot Reaver and Leotheras the Blind who both have 10 minute enrage timers in which it is quite easy to not kill the boss by the timer if you aren't all doing your best, you need that extra 5-10% personal DPS to win.

Edited, Jun 26th 2008 12:06pm by GodOfMoo
#12 Jun 26 2008 at 8:59 AM Rating: Good
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I realize combat swords is the highest possible DPS spec, but parsers have shown that since the change to give muti 15% more crit, the difference between cswords and muti is nowhere near 5-10% anymore.

It's more like a 2-5% difference IF you know how to play muti and cycle properly. It's entirely possible with muti to run muti/finisher cycles constantly and alternate 4pt SnD, Rupture, and Evis for your finishers while have 80%+ Expose Weakness uptime.
#13 Jun 26 2008 at 9:26 AM Rating: Default
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Bigdaddyjug wrote:
I realize combat swords is the highest possible DPS spec, but parsers have shown that since the change to give muti 15% more crit, the difference between cswords and muti is nowhere near 5-10% anymore.

It's more like a 2-5% difference IF you know how to play muti and cycle properly. It's entirely possible with muti to run muti/finisher cycles constantly and alternate 4pt SnD, Rupture, and Evis for your finishers while have 80%+ Expose Weakness uptime.

5% DPS at T6 levels is ~90-120 DPS. Over the span of a boss fight, that's a substantial amount of damage you're missing out on just because you like to be the bologna of rogues.
#14 Jun 26 2008 at 9:57 AM Rating: Good
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2,550 posts
The only way I can see Muti being viable for PvE in the current PvE situation is if Expose Weakness gave additional damage to ALL people attacking that target, not just the Rogue.
#15 Jun 26 2008 at 10:41 AM Rating: Excellent
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Oh I absolutely realize the potential DPS lost as you gear up better.

I was just stating that the gap between Cswords and muti isn't as large as it used to be.

If you checked my armory you'd notice I was Cswords right now trying to do some PVE.

Although I do REALLY hope that muti is the PVE spec for the new expansion. It's so much more fun to play.
#16REDACTED, Posted: Jun 26 2008 at 11:02 AM, Rating: Sub-Default, (Expand Post) As it stands now, it may be viable, but certainly not "the PvE spec".
#17 Jun 26 2008 at 11:18 AM Rating: Decent
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128 posts
If muti became "the PvE spec" then would combat become the complimentary tree that assassination is now? (for both PvE and PvE)? Dont see that happening. However, if they could get their numbers right (dont envy them for trying to have to work this out) and making them equal, that could be a different story.
#18 Jun 26 2008 at 12:21 PM Rating: Good
I totally realize that Mutilate is not as good as Combat. I was just commenting on how fun it is and, after all, that is why we play the game. I probably will switch to combat daggers later. I am just loving the hell out of Mutilate right now.
#19 Jun 26 2008 at 12:47 PM Rating: Excellent
Why do people even care to answer theo ?

- He is usefull. ok

- He is an asshat. ok

- He has some sort of strange fixation for Dr.House. ok

Just choose one of the above and live with it.
#20 Jun 26 2008 at 2:53 PM Rating: Good
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876 posts
Quote:
I probably will switch to combat daggers later.


Wait... you are going to what?

If you switch from one sub par DPS spec to another claiming you are moving from a joke to serious then you deserve a swift kick in the junk.

The rogue class leader of my guild and I had a long discussion about the inferior rogues in my guild and why they don't listen. Since he hasn't been able to raid lately due to wife aggro I told him about their cycles and specs oh and weapons. He nearly **** bricks and is now going on a huge reform for the rogues in our guild.

Save your guild the hassle and just go swords... it is that much better.
#21 Jun 26 2008 at 3:30 PM Rating: Decent
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There is absolutely ZERO reason to be daggers at any point in this game.

If your guild is killing Illidan, there are plenty of good swords and fists that drop, though honestly your guild should have enough decent people to carry you to 1800 so you can get a S3 set of swords until you can get warglaives.

If your guild is still in T5/beginning of T6, you should have S2 swords or ToA.

If your guild isn't even at T5 yet, why the hell are you using daggers?! Get the badge fists or get S2 swords.

It's not rocket science, people.
#22 Jun 26 2008 at 3:37 PM Rating: Excellent
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Well, the reason I'm using them right now is in order to get honour for the S2 swords. Because I was a little short on cash after funding an epic mount on my pally and all I could spare was 80g for a pair of Ced's Carvers, and the swords I'd been using to level were crappy greens with like 30 less DPS.

It's good for PvP and it doesn't suck for doing dailies. My rogue isn't raiding, so I don't know how we ended up there :/

Quote:
There is absolutely ZERO reason to be daggers at any point in this game.


apart from the first nine levels
#23 Jun 26 2008 at 8:24 PM Rating: Good
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72 posts
Daggers rule... I'm not in T9 gear like all the other elite rogues. I play for fun and upgrade as much as I can. No one is denying that swords are better, but some of the dagger abilities are fun to do.

FUN? Remember that? Games are FUN?

Theo... chill out.
#24 Jun 26 2008 at 9:49 PM Rating: Default
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Stillpist wrote:
Daggers rule... I'm not in T9 gear like all the other elite rogues. I play for fun and upgrade as much as I can. No one is denying that swords are better, but some of the dagger abilities are fun to do.

FUN? Remember that? Games are FUN?

Theo... chill out.

Daggers play the EXACT SAME in PvE outside of soloing.

The only difference is your cycles will be less precise (giving you variances of 10-20 DPS) with Mut.

Daggers are inferior in every way to swords; I don't care what you're doing, if you get more enjoyment from running in a little circle around people to have to use your main damage ability, good for you, here's a bologna sandwich, you're special.

If you want to crit people hard, play the game seriously and gear up. I crit people for 2200 on hemos.
#25 Jun 26 2008 at 11:39 PM Rating: Decent
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You're allowed to have fun. However, not when your fun ruins 24 other peoples fun.

If you want to Solo and maybe do 5-mans as Daggers/Muti/ShS/anything not combat then feel free. But when you get to raiding you need to be at the top of your game.

A RL example of this is if you need to write up lots of reports for your job. Sure you could write it in one shot and not go back to correct all the errors, people can read it still, so why bother? Because poor quality reports make other people's lives harder.

Its the same thing with raiding, if you only care about your own fun/comfort then you are making other people's lives harder. They have to do more DPS to make up for your lackluster DPS. If you were a hardcore raider than you wouldn't be brought to the raid for that reason. Similarly if you write bad reports your boss isn't going to give you a raise or even let you keep your job.

So tell me: Are you really so arrogant and think so highly of yourself that you are willing to say ***** you to the other 24 people in the group?
#26 Jun 27 2008 at 7:25 PM Rating: Excellent
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72 posts
It's not arrogance... it's just not elitist mentality. I enjoy playing WoW and I'm a leader in my guild. My rogue is decently geared for the amount of time I put into this game, which is clearly not as much as you GodOfMoo. I play for fun. Correlating my JOB to this game is absolutely hilarious. If this game required the same amount of time/effort as working and paying my mortgage did... I'd quit. I play it for fun and nothing more.

I just don't take it THAT seriously. Everyone in my guild knows that I play well, and people (that matter to me) invite me to raids and if I'm requested to go swords or change spec, it's no issue. I do what's needed for the crew.

Again, no one's arguing that swords are better or not. Geez... my point was that it's FUN to use daggers.

Nothing more, nothing less.

Damn, take a pill.
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