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and discussions of what we'd like to see turn into what we need because if we get things we only want but don't need, we'd end up having something else nerfed which would be bad for us.
I agree, but at least if we do get what has been suggested it does have some use for us. Look at Shamans right now, 51pts in Resto for Spirit Link, the stupidest ability I think I've ever seen besides that Summon Doomguard thing for locks. Its totally incongruous, costs 51 talents and addresses no class concerns at all. It could be worse for us.
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i'm sorry if i'm argumentative, but it seems to me that you're suggesting making the game super easy just because some people have a harder time with one of the easiest parts of the game
No, for goodness sake. I appreciate your preface there, but please, arguments do not devolve into two completely polar opposites. I said eas
ier, because to be frank the average WoW player's skill level has dropped like a rock ever since the game reached critical mass and started appearing on TV. Since that time every week we get another retarded 12 year old who thinks he's a raidleader. The argument 'find a good healer' becomes secondary when
so many people suck. Healing a Heroic like SH in particular is far from easy, and is frankly beyond most people in my experience. It makes what should be a fun game of skill into a terrifying and nerve-wracking game of chance, wondering if Fumbles McStupid over there is going to do his job or not.
My suggestion is to offer new
mechanics, not improve old ones to the point of not trying. A reactive heal
in particular will be a dramatic improvement simply because it resists burst damage, a Paladin's weakest area, thus helping to create more viable healers out of the gaming population.
To clarify, I am in a T6 guild with a damn finely equipped main and alt, finding a good healer from my guild is easy. However, Id like to be able to accomplish certain bits of content without bugging my guildies for help every day, I'd like to be able to PUG with a reasonable chance of success, and this change will help with that.
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i'm honestly not 100% opposed. as devil's advocate i'd say my biggest concern is that this really is a solution to a made up problem or our lack of willingness to help improve the healers we have and will likely result in other, possibly important, aspects of pally healing/tanking being nerfed.
Fine, I appreciate that, I'm not a developer and I dont know what arcane system of brownie points they use to hand out buffs. I merely suggested an ability, which actually I dont think sucks that badly at all, and that Rogues and Shamans would find very helpful when DPSing. If you like the ability
on its own then great. Bodhis doesnt, I dont know why, so I dont care.
Anyway, good times :)