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Question for you expierenced Shamans....Follow

#1 Jun 20 2008 at 2:56 AM Rating: Decent
I have a lvl 8 Tauren Shaman. I know lvl is still low and all, but when ever I get my comp fixed, I'm planning on busting my tail on lvling the Sham. What my question is, after I reach lvl 10 and start getting TP for my TT, what would you recommend I put the TP? I like how my Sham right now has both good ranged and decent melee and if possible, I would like to keep it that way. Any suggestions?
#2 Jun 20 2008 at 3:59 AM Rating: Good
Well depending on which you enjoy more (assuming ranged from your post), I'd say go elemental. Elemental is more of a ranged spec (since you pretty much spam Lightning Bolts), Enhancement is more melee. Although, many people (along with the FAQ) says enhancement is the quickest to level with, do what you want. Honestly, I felt that both Enh and elem levelled about the same. Take a look here for some specs you can use.

If you plan on going Resto later on in the game, I'd suggest just waiting until you hit 70. I managed to gather a bit of healing gear along the way while in Outlands and healed just fine specced as elemental.
#3 Jun 20 2008 at 4:07 AM Rating: Decent
I will most definetly keep that in mind. I liked my ranged, but also enjoy the melee as I said. I will most definetly keep in touch once I get my computer working. I hate that I can only check my stuff while I'm at work. It sucks......
#4 Jun 20 2008 at 4:26 AM Rating: Decent
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109 posts
Since you mentioned
Quote:
I'm planning on busting my tail on lvling the Sham.

I would suggest going enhance. You can level faster this way and have less downtime. it is the easiest of the 3 builds to lvl fast, with resto being the hardest.
But as an OP mentioned, pick which one you will enjoy
elemental-ranged DPS
enhance-melee
resto-heals plan on doing alot of instances to lvl as this is harder going solo
#5 Jun 20 2008 at 5:27 AM Rating: Good
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2,069 posts
Damage output is about equal between elemental and enhance, but there is no defense against spell pushback in elemental until you get to lvl 25-27 (eye of the storm) and that only works if you get hit by a crit. Keep in mind that shamans are somewhat of a bore until you get lvl 30 (windfury) and become awesome at 40-41 (storm strike and dual wield if you go enhancement).

Also, at lvl 70 as resto, you are very hard to kill in solo-pve. There have been many times where I've had to fight 8-10 equal level mobs at once and finished at full health and mana. Of course it takes a long time, but was fun.

My overall recommendations would be 1. use what you prefer (melee or casting) and 2. Enhancement for soloing and elemental if you group a lot.
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#6 Jun 20 2008 at 6:39 AM Rating: Good
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2,396 posts
The whole "good melee and ranged" thing is going to wear off at about level 20. At that point, if you're trying to do both, you're going to be much less effective and slower leveling than if you focus on one or the other.

As for which one to go with, there are two routes you can take:

1. The "I want to have fun route". Do whichever you want. If you prefer the ranged caster aspects of the Shaman, then go Elemental. If you prefer the up-close melee aspects of Shaman, go Enhancement. If you like healing, go Resto.

2. The "fast, efficient, effective route". Enhancement. In order to keep up with Enhancement's damage output, Elementals will have to drink constantly throughout the entire game, even after you get Water Shield. Because of that, Enhancement grinds/levels faster, especially after you reach 40.

If you're looking to have fun, do whatever you want. If you want to get to 60 or 70 as fast as possible, go Enhancement.
#7 Jun 20 2008 at 7:49 AM Rating: Good
See I think that's all in a matter of how a person plays. I mean, I understand what people are saying about going enhancement, but honestly, in my experience, I had to stop and drink just as much with elemental as I did with enhancement, and that was barely at all. Maybe I got the top-secret shaman that doesn't have to drink much no matter the spec? =P

Anyway, good advice everyone
#8 Jun 21 2008 at 3:29 PM Rating: Good
Enhancement is generally the better spec for leveling, but at some levels you will find the gear selection sucks (a lot of leather does not have the stats an enhance sham needs - like + spirit is useless). I did level as elemental for a while, and it was painful at times. You have time to cast a CL/LB or maybe a LB/LB but then the mob will be in your face and you will have to kill it with melee and shocks. I'd reccomend just going enhance all the way to 70, unless you can find a group or guild to instance run you then you could level resto.
#9 Jun 21 2008 at 7:49 PM Rating: Good
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1,245 posts
Ailitardif, Star Breaker wrote:
Damage output is about equal between elemental and enhance, but there is no defense against spell pushback in elemental until you get to lvl 25-27 (eye of the storm) and that only works if you get hit by a crit.


Honestly, Eye of the Storm is terrible outside PvP (but great in PvP). Same-level mobs have a default 5% chance to get a critical melee attack on you, and no chance to get a critical on you with a spell. If you get Elemental Shields along with it (though you shouldn't for soloing as well), you completely remove the chance for Eye of the Storm to proc in PvE situations.
#10 Jun 22 2008 at 4:06 PM Rating: Decent
Raglu wrote:
Ailitardif, Star Breaker wrote:
Damage output is about equal between elemental and enhance, but there is no defense against spell pushback in elemental until you get to lvl 25-27 (eye of the storm) and that only works if you get hit by a crit.


Honestly, Eye of the Storm is terrible outside PvP (but great in PvP). Same-level mobs have a default 5% chance to get a critical melee attack on you, and no chance to get a critical on you with a spell. If you get Elemental Shields along with it (though you shouldn't for soloing as well), you completely remove the chance for Eye of the Storm to proc in PvE situations.


Agreed, Eots is more for PvP, and does not have synergy with Elemental shields later in the tree. It's a fact that enhancement is a better leveling build at later levels than elemental.

Earlier (pre-level 40) elemental may work ok, but enhancement is far better for leveling after 40, no question. I still think I would just level a shammy all the way as enhancement, then there is no need to re-spec or re-gear at 40.
#11 Jun 23 2008 at 10:42 PM Rating: Good
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881 posts
Gaudion wrote:
In order to keep up with Enhancement's damage output, Elementals will have to drink constantly throughout the entire game, even after you get Water Shield. Because of that, Enhancement grinds/levels faster, especially after you reach 40.


Everything Gaudion stated is 100% accurate, but the truth is until Enhancement shamans get Shamanistic Rage and a decent amount of AP, they drink a ton too, Stormstrikes, Shocks, Shields, Totems still cost mana, and truth be told, Enhancement Shamans have less mana than Elementals because we don't focus on Int or Spirit, so may be that we drink even more til we get our 41 point talent.
#12 Jun 24 2008 at 1:53 AM Rating: Good
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387 posts
Everything Gaudion said and everything DarkRein said, but in my experience the tale DarkRein tells can be altered a bit:

- totem dropping only when needed (which is hardly ever with everything dying incredibly fast, mostly stoneclaw on add or grounding against spells)
- shocks only when the focus-talent procs or needed to catch a runner/ stop a spell (which is often when dual wielding)
- stormstrike only once per fight (only use a second one if the mob just won't die or barely lives and almost finishes a spell)
- shields only when on full mana / with your last mana just before drinking
- quick bandages whenever possible instead of healing spells (keep that first aid skill up!)
- other mana goes to healing when bandage is on cooldown

You can last LOOOONG like this...

Edit: removed an ugly error (spelling)

Edited, Jun 24th 2008 5:56am by Immunios
#13 Jun 24 2008 at 3:11 AM Rating: Decent
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2,396 posts
Enhancement is only a mana hog until Stormstrike and Dual Wield at 40 and 41. Stormstrike is a dirt-cheap attack, and once you pair that with Dual Wield you'll be critting regularly enough that you shouldn't ever be shocking without Shamanistic Rage up. Totems are almost a complete waste when grinding, as are shields. You'll still have to drink, but you should be able to go through several mobs before you're required to do so. Once you get SR you can go for even longer, and once you get Water Shield in your early 60's you can literally go forever.
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