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#1 Jun 18 2008 at 10:54 AM Rating: Decent
I just spent the past two days reading and rereading the sticky and threads.
To spent some time with friends new to wow I just switched to a PVP server. The one thing I have not seen with searches is a talent break down if you would do it different if your on a PVP server. If someone isnt busy can you please do a level 20/40/60 talent break down what you would do different if you were on a PVP server. Im the type of person whos willing to spent the $$ and change my talents as often (as its needed) to maximize my talents for the level. Depending on your spec and level there are big dif between tiers. what might be a great talent at 70 doesnt make sense when your level 20.
Right now Im level 20 and have gone full BM. After a few gank fests I'm wondering if the cookie cut BM talent is the right way to go( at 20). Any help or insight would be most appreciated.

Joe

Edited, Jun 18th 2008 2:55pm by nyvp
#2 Jun 18 2008 at 11:04 AM Rating: Decent
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902 posts
World PvP shouldn't be the focus of your talent build, faster leveling should be. Giant gank-fests don't really occur too often, its really just getting camped by one person, and you can always call in 70 friends to help you if you are being GY camped. For leveling, most people go BM from 10-70, but Aethian has recommended a few times to go MM at 40 for the TSA scaling with growl (and the generally higher AP as MM).

I am curious to how you transferred to a PvP server as well. I thought that going from PvE->PvP was impossible.
#3 Jun 18 2008 at 11:20 AM Rating: Decent
Yuppley wrote:
I am curious to how you transferred to a PvP server as well. I thought that going from PvE->PvP was impossible.
It is. Which is why a common way to **** someone off in WoW is to transfer their characters to PvE servers. It basically cuts them off permanently from where/whoever they previously hung with.

Also, what Yuppley said. World PvP doesn't affect your leveling builds. I personally level as BM all the way, but MM is also a viable build once you get TSA. It's mostly a matter of taste and preferences...
#4 Jun 18 2008 at 11:46 AM Rating: Default
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830 posts
Levelling on a PvP server is SLOWER than levelling on a PvE server. I know, I did 59 levels on a PvP server. It took me FOREVER to level because I was always getting ganked out by myself once I hit contested areas. World PvP is the realm of twinko idiots that have nothing better to do than to pick on the opposite faction. They do NOT play fair. They wait until you are in the worst possible position then ambush you. Sometimes they even drag more mobs to you to force the issue, which is why you never use AOE traps and effects outside of instances in high gank areas or you risk another player dragging a bunch of mobs through your AOE field and then suddenly have several more mobs on you. A couple of shots from the player and you die. They /slap or /spit on you because, hey, they got you. Like it was hard for them.

I rarely won a PvP fight in the open field as I always had at least one mob on me and my pet. The only thing you can do is hope your pet lives and keeps the mob occupied while you attempt to take on the player with a starting point of about 20% less health going into the fight than they had. Now I won about half the fights that started fair- ie: saw them coming and starting to cast or act.

So, be prepared to spend a lot of time running back to your body, hoping they aren't cruel enough to KOA you and then get back to what you were doing after you heal up, etc. On a PvE server, I was levelling almost twice as fast.
#5 Jun 18 2008 at 11:48 AM Rating: Decent
Sloshot, PvP has never been about fair play. It's about winning. That's all that matters.
Unless you are actually twinking which is another deal entirely. World PvP? It's all about the first shot and skill.

If you think WoW World PvP is harsh, go play Eve Online. They don't even know about the faction zone concept.
#6 Jun 18 2008 at 12:15 PM Rating: Default
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830 posts
Oh, I understand the concepts of PvP and fair play. I tended to play PvP with honor (bushido/chivalry code and all that) and knew what I was in for, but it didn't make levelling any easier. We were few and far between who played the way I did. I actually enjoyed PvP when I ran into another honorable player and generally speaking, it was a great deal of fun when a group of us ran into another group of us.

Had a few encounters where 3-5 of us would run across an opposite faction of equal numbers, we'd help them kill their targets or finish their quest, etc., let them heal up and toss the gauntlet. It was fun and rewarding, no bad blood and frequently we'd meet them again and it was always good times. Did the same when soloing. It might be possible to fully play this way on an RP server but would require a lot of offline work to keep it consistent with all the players.

My whole point is you level slower on a PvP server due to ganking issues and unless you are willing to attack first without provocation, you will level VERY slowly as I did. I never hit first unless I could see I was being targeted and cast against. Certain places will just be gankfest, you have to live with it. One of the imbalances of the game is that Allied have fewer areas that favor them in PvP combat. Horde generally has more/better support in most of the contested areas. It doesn't help that most Allies are like me, never shoot first. If you run into those that don't have such qualms, they can do well in World PvP. I've seen excessive behavior on both sides.

I barely have time for WoW, but EVE looked interesting. Maybe if I ever tire of WoW... LOL!
#7 Jun 18 2008 at 12:26 PM Rating: Good
Yeah, I have a couple of characters on a RPPvP server. We try to avoid ganking if at all possible, mostly. There's exceptions though. See an Alliance character bunnyhopping = corpsecamping until judgement day. Well, we also deal swiftly with any lowbie character venturing far beyond his/her boundaries but we do try to avoid corpsecamping unless it is inevitable.

Heh, I once got a full guild of Alliance players after me since I kept killing a Warlock that quested in the same area as I did. On a PvP server, RP or otherwise, I'm not leaving a possible threat with a clear shot at my backside. I kept that guild after me through four zones...
#8 Jun 18 2008 at 3:05 PM Rating: Decent
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797 posts
That gank-fest wouldn't have happened to start in Stranglethorn Vale? ;)
#9 Jun 18 2008 at 6:47 PM Rating: Decent
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807 posts
Well if your horde, the gank fest seems to always start at Tarren Mill.

I hate pvp servers, yet seem to spend the majority of my time there (my hunter main is on a pvp). In some sick twisted way I like it, even though it frusrates the hell out of me. I suck, badly, at pvp. I hardly ever participate in bgs, arena's are kind of fun though.

And it all is coming back to haunt me as I am leveling a b'elf paladin now. While xp'n in Ungoro the other day, this 61 paladin (I was 53) and his 49 rogue buddy chased me 1/2 across the zone to gank me. Later on we tangled up 3 or 4 times, but this time I was teamed up with a 54 hunter, we still lost though.

Eventually we ran into them again, and being the honourable guy that I am, did not attack them when they were obviously afk. We went about our xp'n (ape hunting) and they came back but did bother us again, much to my relief.
#10 Jun 19 2008 at 7:24 AM Rating: Decent
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830 posts
Well, all the 'classic' gank areas tend to be Ally centric zones just because Ally don't tend to hit first. Ashenhell, STV, Dorkshire, Slothshore, Raperidge... all Ally influence areas and Horde are all over them. It would also imply that Ally PvP takes longer to level than Horde as well, but I can't prove that. Just a logical extension of the concept. I only have one Horde toon and it was much easier to level. I haven't worried about PvP yet on that toon, but I haven't played him in over a year. Concentrating on end game with Thal at the moment.

Outland is a bit more balanced so at least Blizz learned their lessons somewhat with the faction stuff. I hope WotLK is as balanced.

If you are only interested in levelling fast, I'd stick with PvE. If you want experience in PvP that will carry on into Arena, go on a PvP server.
#11 Jun 19 2008 at 8:36 AM Rating: Decent
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203 posts
sloshot wrote:
Well, all the 'classic' gank areas tend to be Ally centric zones just because Ally don't tend to hit first.


ROFL ROFL. Are you kidding? In my experiences allies ALWAYS strike first, and then only if:
a)they outlevel or outnumber the horde
b)wait until the horde player is engaged in combat and down to at leaset 50% health
c)they are close enough to the guards to run to safety if they think they are about to lose and hope the guards finish him off.

I'm sure this goes on both sides in similar fashion, but that's my experience.
#12 Jun 19 2008 at 2:17 PM Rating: Good
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830 posts
Don't kid yourself, Ally gankers use all the same tricks Horde gankers use- you listed them. However, per capita gankers are generally higher on Horde side than Ally. Too many boy scouts like myself are Ally. Horde often appeals to the bad-boy sorts. I've only read of a couple of servers where the Ally is higher in ganker per capita than Horde. You get a pretty good impression of the rates by reading a given PvP server board.
#13 Jun 21 2008 at 3:55 PM Rating: Good
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54 posts
Quote:
My whole point is you level slower on a PvP server due to ganking issues


I play on Maelstrom, a RPPvP server (RP is practically dead on that server, from what I have heard) and leveled quite easily. I was occasionally ganked but I found most tended to leave me alone. Maybe a ride-by look, consider, and then realize kittycaticus would eat them. I have had a much harder time as a mage. The key to my success was to ALWAYS run with track Humanoids up. Sure, the rare stealthed Ally got a shot in, but I usually saw them on the map before they went stealth and then could be prepared.

On just about EVERY fight where enemy activity was in the area, I would send the cat, drop a frost trap behind me/flare off and start shooting at my mob target. If a gankster tried to hit me, he would get frozen and I would have time to retarget the enemy and control the fight. If I saw a red dot apppear near by, I would quickly find them, determine level and see if I needed to run & hide or let them know they were about to die. A hunter's mark without actually shooting usualy deterred any of those considering dancing with the hulk.

I have played both servers, PvE and PvP, and I must admit, I love the PvP aspect and the challenge that provided while leveling. It is just that little something "extra" that keeps it more than exciting. And yes, I have ganked my fair share as well. If they are really lower than me, I just feed them to the cat and never fire a shot. Not very honorable, but then I have helped a few allies as well. Balance!

Happy Hunting!

Hulkababy - Lvl 70 Orc Hunter
Mouldybones - lvl 13 undead Mage
Thamage - Lvl 56 Undead Mage
#14 Jun 23 2008 at 5:55 AM Rating: Decent
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203 posts
ArtofMagic wrote:
Quote:
My whole point is you level slower on a PvP server due to ganking issues
... usualy deterred any of those considering dancing with the hulk.



ROFL
#15 Jun 23 2008 at 7:21 AM Rating: Decent
Well I’m level 28 now and have had 4 true pvp my level encounters( had a few quick drive by lvl 70 deaths but no CCing yet).
1st I was at lvl 26 with a 29 Druid that got me while I was afk( looking at my quest interface). I feared him and killed him pretty quick was much easier then I thought it would be. Neg was a high level Horde happen to came rolling down the hill and saw me, the dead horde and poof I went.
Second was at level 28 with a 31 hunter who attacked me as I ran past him. I never saw him attack me but saw my pets HP going down. I turned around and he was beating on my pet. Was very easy kill when they are fighting the pet instead of me.
Next I ran into him again 1hr later, I was killed by a high level after restarting the bonfire in ashenvale. He saw me dead and was camping my body waiting on me to rez myself (I assume to avenge the embarrassment he felt before). Guess being killed by me earlier wasn’t enough. I ran behind a tree while he was fighting a bear and healed and rez'd myself. All of a sudden I saw him coming around the tree I sic'd my pet at him and feared his and put a beating on him again.Gotta love when it all works out well.
Last was a mage also I was 28 and he was 34 I was running up behind him(I love our run speed Buff). He didn’t attack me so I waved and ran pass. Boom got hit in the back of the head as I turned and ended up dieing at 2% health. only positive was he AE'd me and pet and a Buck agrro'd so I saw him die seconds later. Basically learnt to shoot first next time on that one.
Looking back at these fights everyone that has attacked me was higher level then me, guess they saw me as and easier target.
To bring this topic back. Should I invest in stun talents or human DPS ( love using traps btw ) or just keep leveling as BM?


Edited, Jun 23rd 2008 11:28am by nyvp

Edited, Jun 23rd 2008 11:31am by nyvp
#16 Jun 23 2008 at 8:02 AM Rating: Decent
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27,272 posts
Yuppley wrote:
but Aethian has recommended a few times to go MM at 40 for the TSA scaling with growl (and the generally higher AP as MM).
And that will be removed in a few days.
Growl wont gain any benefit anymore from things that buffs their AP.


wooh ******* hoo, since when is it game breaking that a hunter's pet can hold aggro?
You know... like intended by blizzard...
/sigh
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