As Prot, is Spell Hit really all that great a thing to have? The only spells (to my knowledge) that I will be using that rely on Spell Hit would be Judgment and Exorcism. If I'm not mistaken, Avenger's Shield uses Melee Hit to determine misses. Consecration and reflected damage don't calculate To Hit at all, and since SoR piggybacks on melee swings it would obviously rely on Melee Hit.
The issue is becoming more and more prevalent in my mind since end-game Pally Tanking gear seems to be using item budget on Spell Hit at the expense of avoidance stats.
Namely, I'm wrestling with the idea of spending badges on one of the new tanking chest pieces:
Chestplate of Stoicism or Shattrath Protectorate's Breastplate
I'd hate to pass up more Spell Damage, but that's a loss of 25 Defense Rating and 34 Dodge Rating just to gain 60 Spell Damage and some Spell Hit. In my books, the avoidance wins out. But at this rate, I will be losing much Spell Damage. I'm already seeing my guilds DPS begin to overpower my ability to generate threat as they continue to gear up with more and more damage and I gear up with less and less Spell Damage.
~Darxide