Forum Settings
       
Reply To Thread

Arena Grandmaster FAQFollow

#1 Jun 15 2008 at 7:18 PM Rating: Decent
The Arena Grandmaster (http://thottbot.com/?i=40294) is one of the most sought after trinkets in the game. To attain it you must get 12 Arena Masters from the Gurubashi Arena in STV. This quest is very difficult because the Arena is a PVP Zone so you will be going up against high levels becasue it is an amazing trinket so it is highly coveted by twinks who bring 70s to protect themselves. Also the chest only spawns every 3 hours 12 server time 3, 6, 9,12,3,6,9 etc.
I have heard a few strategys for getting it and I am going to share them with you likewise you should add any advice you have
1. Bring atleast 3 70s with you and then have 1 kill you and run back to the arena but don't rez then when the chest spawns have the 70s kill everyone else then rez and take chest (could also stealth but be careful if u are a low level because u can get 1 shoted)
2. You will need:
1. Gnomish Mind Control Cap (reqs 215 eng)
2. Magic dust (dropped in Westfall by Dust Devils, 10% chance)

Strategy:
- get yourself killed in Arena and log out as ghost (so you can res in right time)
- wait till somebody is about to get chest, res and MC him.
- try to log on at 6 (best), 9 and 12 AM
- if a player is about to get the chest, MC him, you lose nothing anyway. Sometimes you will be able to get it yourself.

Variants:
1. Theres nobody except you. Wait 5 sec after chest appears (in case somebody is stealthed) and open it
2. Many people fighting on stairs. Res and open the chest before they notice whats going on
3. Theres a lvl 60 fighting. Wait till he kills all and starts opening. Wait 5 sec, res and MC him
4. Highlevel opening the chest and a lower lvl scared to approach. MC the HL and make him attack the lowbie while opening the chest. Usually it works. Same when 2 guys just shared loot and one went to stairs while the other one is opening.
5. A low level (3x) is alone getting the chest. This time use Magic Dust on him, just in case MC helm backfires
6. An undead is about to get the chest. Use Magic Dust first in any case. If it works, the undead will most likely use WOTF to break sleep. Thats the time you MC him :)
7. You have just MCed someone and another guy shows up and jumps down. Send the MCed one to attack him.
8. Two people fighting and another one is opening. Res and use Magic Dust on him, then run back (you can even use Invisibility potion).  When one of them is killed, MC the third and send him finish off the survivor. This tactic is for arena masters only :)

Reasons things went wrong when you thought chest was 100% yours:
1. You didnt log on as ghost and and opposite faction player kills you before event begins. Avoid this by always logging on as ghost
2. The MC helm backfires making you pet of your target. Nothing can be done about that, happens like every 4-5 uses. To minimize, use Magic Dust on lower level players
3. Magic Dust resisted by an undead. gg :P
4. A pet attacked you. Always pay attention to hunters and warlocks. MC them distantly and send them attack their pet. Another reason not to rush is there can be a frost trap by the chest

Notes:
1. Quest.
Green trinket itself requires level 35 to use, but the quest it gives can be started by any level. The final trinket doesnt have any level reqs. Turn it in to the goblin at Arena and it gives you repeatable quest for collecting trinkets.
2. Addons:
- LevelEstimator/LevelMatrix allows you to see the level of pets making you able to guess opponent's level
- Get addon that disables BoP confirmation and shift-click on chest when opening. Thats is not a must though
3. MC helm.
- You are unable to make it youself as lvl 29, but able to equip it. Get it crafted by a friend
- MC helm can be dispelled by SOME (not all) PvP trinkets (rogue's and warlock's I think)
- it can backfire making you opponent's pet
- effect can be removed by using WOTF (undead racial). Thats why you have to use Magic Dust on them first
- you wont be able to use any of controlled players abilities, just select another player and click Attack button (first from left on MC minibar)
- using most eng items puts helm on 5 min cooldown, so those are useless the only exception being the Net Projector. You cant count on it though, it wont disable anyone (using class skills or shooting a gun at you)
4. Magic Dust. Its a drop in Westfall from Dust Devils (lvl 18-19 elementals). There are 13 in the area, you have to go in circles looking for them. Check corresponding mob locations. Drops are pretty low, but you dont use it often anyway. Using MD puts target to lvl 2 Sleep for 30sec. This is a low lvl spell and it gets resisted very often by 40+ players. On a lvl 60 it rarely works, the only use for it on a lvl 60 is to make them burn their anticharm ability (usually WOTF) Theres no other item with such effect except some quest reward (useless)
4. Other items and abilities.
I didnt find them useful, for example you cant count on fearing the crowd and getting the chest, you wont have enough time and many players have PvP trinkets equipped
3. It helps a lot if u go on at one of the late/early times as there are fewer people on esp. in the winter on weekdays
#2 Jun 16 2008 at 2:42 AM Rating: Default
**
644 posts
Is this a joke? The trinket is pretty crappy in my eyes. Rogues are supposed to deal damage, do not equip +dodge items, you're not a tank. And that much/little healing, once every 15 min? No thanks. At lvl 35, there must be some better stuff.

And all this **** with bringing 3 lvl 70s to get the token? Give me a break...

nostra
#3 Jun 16 2008 at 5:23 AM Rating: Decent
It's a twink trinket.
#4 Jun 16 2008 at 5:26 AM Rating: Good
*****
13,048 posts
Salwrathis wrote:
It's a twink trinket.

Only terribads who can't make it in arena twink.
#5 Jun 16 2008 at 11:18 AM Rating: Decent
Quote:
Only terribads who can't make it in arena twink


I don't dispute that one bit. Doesn't detract from the fact that it's still a twink trinket.
#6 Jun 17 2008 at 2:08 PM Rating: Decent
***
3,451 posts
It was a decent trinket back pre BC, nowaday's it's meh. And why the hell doesn't Blizzard have an STV type of arena in Outland with better goodies? Would be so much fun.
#7 Jun 17 2008 at 2:17 PM Rating: Decent
*****
13,048 posts
Zornov wrote:
It was a decent trinket back pre BC, nowaday's it's meh. And why the hell doesn't Blizzard have an STV type of arena in Outland with better goodies? Would be so much fun.

Because casters dominate an arena with no LOS.

A frost mage or a hunter could absolutely dominate an open arena in outland like they do in STV.

It'd be cool if they did something like it in Nagrand, but I really doubt that'll ever happen.
#8 Jun 17 2008 at 4:49 PM Rating: Decent
Melee are dominating now. Casters will never dminate, as they need melee for MS debuff. They also have bad sustained damage - casters can't pressure **** on their own.

Besides, open ended arena would see Hunters kill mages, if anything.

Really what we need is arenas with pillar, but not circular ones you can run around forever without getting hit. An oval pillar covering the space from Nagrand's two pillars would be cool.
#9 Jun 17 2008 at 7:34 PM Rating: Decent
*****
13,048 posts
Kavekk wrote:
Melee are dominating now. Casters will never dminate, as they need melee for MS debuff. They also have bad sustained damage - casters can't pressure sh*t on their own.

Besides, open ended arena would see Hunters kill mages, if anything.

Really what we need is arenas with pillar, but not circular ones you can run around forever without getting hit. An oval pillar covering the space from Nagrand's two pillars would be cool.

An arena with endless room to kite wouldn't see casters winning? Riiight.
#10 Jun 17 2008 at 8:12 PM Rating: Decent
Overlord Theophany wrote:
Kavekk wrote:
Melee are dominating now. Casters will never dminate, as they need melee for MS debuff. They also have bad sustained damage - casters can't pressure sh*t on their own.

Besides, open ended arena would see Hunters kill mages, if anything.

Really what we need is arenas with pillar, but not circular ones you can run around forever without getting hit. An oval pillar covering the space from Nagrand's two pillars would be cool.

An arena with endless room to kite wouldn't see casters winning? Riiight.


No pillars =/= endless kite room. Anyway, you can't kite a melee pain train, especially if it has BoF. Not at all. Apart from that, what casters can kite even one rogue? Druids and mages. Mages are totally going to dominate 2s, the only place where you can kite for any extended period. Oh right, theey're not, Mages are a terrible 2v2 and 1v1 class. Druids actually kite better WITH Pillars. Can't intercept through three feet of rock.

Apart from that you do about 200 dps whilst kiting. You're not killing anything with a healer that way.

Oh, and yes. If a mage can't hide from a hunter he's dead. Boom, headshot.
#11 Jun 18 2008 at 10:42 AM Rating: Decent
***
3,451 posts
Theo wrote:
Because casters dominate an arena with no LOS.

A frost mage or a hunter could absolutely dominate an open arena in outland like they do in STV.



Not really, it's free for all pvp. There'd be tons of people at the arena, a bloodbath of unorganized chaos. Being a hunter or mage you wouldn't get that much of an edge if you have a bunch of people at your throat, no matter how good you are.

As Rogues we have a huge advantage over others in this type of arena. Sit back and watch the fight with a bag of popcorn, when the last guy standing starts opening up the chest, put away the popcorn and finish him off...just leave that health pot in the chest so people will still think the shinies are inside and restealth..... /grin
#12 Jun 18 2008 at 12:12 PM Rating: Good
*****
13,048 posts
Zornov wrote:
Theo wrote:
Because casters dominate an arena with no LOS.

A frost mage or a hunter could absolutely dominate an open arena in outland like they do in STV.



Not really, it's free for all pvp. There'd be tons of people at the arena, a bloodbath of unorganized chaos. Being a hunter or mage you wouldn't get that much of an edge if you have a bunch of people at your throat, no matter how good you are.

As Rogues we have a huge advantage over others in this type of arena. Sit back and watch the fight with a bag of popcorn, when the last guy standing starts opening up the chest, put away the popcorn and finish him off...just leave that health pot in the chest so people will still think the shinies are inside and restealth..... /grin

Nah, back in the day on PvP servers and some more organized PvE servers people would bring friends. Then it was basically, "k, who can keep people off our mage the longest".
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 39 All times are in CST
Anonymous Guests (39)