I was looking at a Druid talent tree the other day and had an idea pop in my head.
In theory a Druid could use this spec:
http://www.wowhead.com/?talent=0ZxGGofzRxZxvc0xqM0o
in order to get the benefit of Heart of the Wild and still not missing out on Resto talents. Plus the Feral talents could be useful for PvP.
Now before you start to flame me with "You don't know what Resto Druids need!" or "You're missing out on all the good HoT buffs!" hear me out. This would be for tank healing mainly. It would excel in 5 mans, especially Heroics and would be useful in Kara (with the right gear). Past Kara and ZA its usefulness would diminish.
The point would be to grab the talents that are good for Healing Touch, (for teh tankz) while still being able to use HoT's (or downranked Healing Touches) for the rest of the party(s). Diminished HoT's, but HoT's nonetheless.
Now, if the Druid in question were to gear themself with alot of Intellect, with Intellect gems or gems with +healing and Int, Int enchants they could, in theory, reach very high mana pools. Raid buffed, Kara and ZA, they would have even more.
To demonstrate my point, I'm going to show you how much mana the Druid could (in theory) have. All of this will be Karazhan gear. (Except for one, Wrists)
Crown of Malorne - 27 Int, 12 Int Meta Gem and Luminous Noble Topaz in socket, (LNT hereon out) +9 healing 4 INT, socket bonus of 4 INT (37 INT)
Shining Chain of the Afterworld - 21 INT
Forest Wind Shoulderpads - 28 INT
Stainless Cloak of the Purehearted - 23 INT
Stonebough Jerkin - 35 INT
Vindicator's Kodohide Bracer's, with Brilliant Dawnstone (BD hereon out) - 30 INT
Mitts of the Treemener, BD, BD - 38 INT
Cord of Nature's Sustenance - 30 INT
Earthsoul Leggings, with BD, BD, BD - 54 INT
Forestlord Striders, BD, BD - 43 INT
Mender's Heart Ring - 21 INT
Violet Signet of the Grand Restorer - 23 INT
Pendant of the Violet Eye - 40 INT
Next Trink Slot can be filled with anything really but JC ones would be good, the ones that add Stam and int
Light's Justice - 21 INT
Aran's Soothing Sapphire - 22 INT
TOTAL: 466 INT
Enchants
30 INT to weapon (possibly +81 healing if the Druid is low on heals)
12 INT to Bracers
6 to all stats to Chest
16INT/17STR if the Druid is fine on healing, otherwise 35 healing, 7MP5
Shoulder: Whatever you can get depending on faction/reputation
Gloves: 35 healing, nothing else
Pants: Thread, nothing else
Boots: Vitality or Stamina
TOTAL (counting that they took the 30 INT to wep and 16 INT to hat): 64
GRAND TOTAL: 530+120(120 is how much your character has with no gear)
=650 unbuffed
Now add...
Arcane Intellect: 40 INT
Gift of the Wild: 14 INT
Elixir of Draenic Wisdom: 30 INT
650+40+14+30=734
Then add...
Blessing of Kings (10%): 73.4 INT (this is assuming that BoK is applied before Heart of the Wild, if it applies Heart of the Wild first, plase say so, any Feral druid can test this by getting BoK and doing some math and I will edit my posts numbers)
734+73.4=807.4
And finally...
Heart of the Wild (20%): 161.4 INT
807.4+161.4 = 968.8 = 14,532 mana
If this spec actually did work in 25 mans (was guessing it wouldn't) think of the mana from BT/MH/SW gear with this spec!
Opinions on this from Alla's resident Resto Druids? Oh, and gratz if you read this whole thing.
kthxbai
EDIT: Replaced the wrong gloves/redid calculations.
EDIT: Edited 3 times for spelling/forgot something.
Edited, Jun 11th 2008 5:18am by CestinShaman
Edited, Jun 11th 2008 5:18am by CestinShaman
Edited, Jun 11th 2008 5:19am by CestinShaman
Edited, Jun 11th 2008 2:46pm by CestinShaman