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Resto Druid IdeaFollow

#1 Jun 11 2008 at 1:17 AM Rating: Decent
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1,094 posts
I was looking at a Druid talent tree the other day and had an idea pop in my head.

In theory a Druid could use this spec:
http://www.wowhead.com/?talent=0ZxGGofzRxZxvc0xqM0o
in order to get the benefit of Heart of the Wild and still not missing out on Resto talents. Plus the Feral talents could be useful for PvP.

Now before you start to flame me with "You don't know what Resto Druids need!" or "You're missing out on all the good HoT buffs!" hear me out. This would be for tank healing mainly. It would excel in 5 mans, especially Heroics and would be useful in Kara (with the right gear). Past Kara and ZA its usefulness would diminish.

The point would be to grab the talents that are good for Healing Touch, (for teh tankz) while still being able to use HoT's (or downranked Healing Touches) for the rest of the party(s). Diminished HoT's, but HoT's nonetheless.

Now, if the Druid in question were to gear themself with alot of Intellect, with Intellect gems or gems with +healing and Int, Int enchants they could, in theory, reach very high mana pools. Raid buffed, Kara and ZA, they would have even more.

To demonstrate my point, I'm going to show you how much mana the Druid could (in theory) have. All of this will be Karazhan gear. (Except for one, Wrists)


Crown of Malorne - 27 Int, 12 Int Meta Gem and Luminous Noble Topaz in socket, (LNT hereon out) +9 healing 4 INT, socket bonus of 4 INT (37 INT)
Shining Chain of the Afterworld - 21 INT
Forest Wind Shoulderpads - 28 INT
Stainless Cloak of the Purehearted - 23 INT
Stonebough Jerkin - 35 INT
Vindicator's Kodohide Bracer's, with Brilliant Dawnstone (BD hereon out) - 30 INT
Mitts of the Treemener, BD, BD - 38 INT
Cord of Nature's Sustenance - 30 INT
Earthsoul Leggings, with BD, BD, BD - 54 INT
Forestlord Striders, BD, BD - 43 INT
Mender's Heart Ring - 21 INT
Violet Signet of the Grand Restorer - 23 INT
Pendant of the Violet Eye - 40 INT
Next Trink Slot can be filled with anything really but JC ones would be good, the ones that add Stam and int
Light's Justice - 21 INT
Aran's Soothing Sapphire - 22 INT
TOTAL: 466 INT

Enchants
30 INT to weapon (possibly +81 healing if the Druid is low on heals)
12 INT to Bracers
6 to all stats to Chest
16INT/17STR if the Druid is fine on healing, otherwise 35 healing, 7MP5
Shoulder: Whatever you can get depending on faction/reputation
Gloves: 35 healing, nothing else
Pants: Thread, nothing else
Boots: Vitality or Stamina
TOTAL (counting that they took the 30 INT to wep and 16 INT to hat): 64

GRAND TOTAL: 530+120(120 is how much your character has with no gear)
=650 unbuffed

Now add...

Arcane Intellect: 40 INT
Gift of the Wild: 14 INT
Elixir of Draenic Wisdom: 30 INT
650+40+14+30=734

Then add...
Blessing of Kings (10%): 73.4 INT (this is assuming that BoK is applied before Heart of the Wild, if it applies Heart of the Wild first, plase say so, any Feral druid can test this by getting BoK and doing some math and I will edit my posts numbers)
734+73.4=807.4


And finally...
Heart of the Wild (20%): 161.4 INT
807.4+161.4 = 968.8 = 14,532 mana


If this spec actually did work in 25 mans (was guessing it wouldn't) think of the mana from BT/MH/SW gear with this spec!

Opinions on this from Alla's resident Resto Druids? Oh, and gratz if you read this whole thing.

kthxbai

EDIT: Replaced the wrong gloves/redid calculations.
EDIT: Edited 3 times for spelling/forgot something.
Edited, Jun 11th 2008 5:18am by CestinShaman

Edited, Jun 11th 2008 5:18am by CestinShaman

Edited, Jun 11th 2008 5:19am by CestinShaman

Edited, Jun 11th 2008 2:46pm by CestinShaman
#2 Jun 11 2008 at 2:32 AM Rating: Good
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1,622 posts
I tried this once. Healed MgT fine, even though I had a bad tank. I wouldn't use it for anything past regular 5-mans, though. I respecced immediately after, because I was both less efficient at healing *and* soloing than I am as Restokin.

No mangle FTL :(


It's not a bad idea though. Just didn't work as well as other builds for me.



Edited, Jun 11th 2008 6:35am by PhoenixOmbre
____________________________

Nuit Midril - White Mage/Scholar on Ultros
Nuit the Insane! - Retired Druid on Sentinels.
Ombre - Retired Dragoon/bard on Phoenix.
#3 Jun 11 2008 at 2:37 AM Rating: Decent
resto druids hardly use Healing touch, i never have in a raid i just use HoT's and there is never a problem.

and TBH you will lack any real good healing even if you gear is great due to you splitting your talents to 0/30/31, if you get tree form you get 25% of you spirit extra healing in a 5 man which can be quite alot of difference from dead to survived!!

you still can have the same mana but can use it more effectively.

also i cant understand why you have used N.instict as your not gonna have much agl in resto gear!! aswell as some of the gear mentioned cannot be used by druids!!



Edited, Jun 11th 2008 6:46am by Plainwalker
#4 Jun 11 2008 at 2:40 AM Rating: Decent
Gloves of Centering are mail gloves for starters. The spec isnt worth it you don't use healing touch much it's more just the HoTs. For groups you have no reduced threat from resto talents and your just less efficient at healing imo without your improved HoTs.
#5 Jun 11 2008 at 3:10 AM Rating: Good
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1,180 posts
I did actually try this back when my guild started out in Kara and we were short on healers. Obviously didn't have all the gear to get a big mana pool, but I wanted to keep some feral talents (mainly so I could still try tanking normal instances).

It's ok for healing. Nothing special and in Kara mana shouldn't actually be that much of an issue (unless all of your raid are just starting out in there).

I didn't find it very useful for tanking as without mangle the threat generation is rather lacking.

PvP wise I think you'd be better off with a mainly resto build as the more usefull talents are toward the bottom of the feral tree anyway (11 points for feral charge and increased stun duration arer probably enough). You're not actually going to claw anything to death, so you'd probably get more out of resto to outlast your opponants, maybe with some in balance for damage.

Lastly I would have to question why you'd want a spec that requires Kara/badge loot to work and is only really viable where you got the loot from in the first place.
#6 Jun 11 2008 at 10:36 AM Rating: Decent
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1,094 posts
Quote:
Lastly I would have to question why you'd want a spec that requires Kara/badge loot to work and is only really viable where you got the loot from in the first place.


Because it's easy to obtain. Any starting out Druid can get these just by doing Karazhan. There's no badge gear unless you mean the PvP Wrists.

Sorry about the mail, I was thinking of the leather healing gloves, they both drop off of Maiden. I'll edit my numbers.


Quote:
also i cant understand why you have used N.instict as your not gonna have much agl in resto gear!!


You still have your base AGI with no gear, the amount your character has with no added AGI. It would be around 75 so that's an extra 37 healing. Plus there's no where to put those points.

Edited, Jun 11th 2008 2:40pm by CestinShaman
#7 Jun 12 2008 at 5:12 PM Rating: Good
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1,764 posts
The strength of a druid healer isn't our direct heal (Healing Touch), it's our HoTs and mana efficiency. The role you're talking about (constant direct-heal spam om the MT) is something any other healer does better than a druid. That being said, 30 points in Feral just for Heart of the Wild is too many points for too little benefit. Compared to a 33/0/28 build I threw together in less than a minute, you have (assuming around 1500 base bonus healing):

13% less healing/mana (7.16 vs 6.21, from Moonglow)
5% less healing/second (1785 vs 1875, Restokin has more +healing from Lunar Guidance)
60-70 less mp/5 (from Dreamstate vs the extra spirit regen from more int)

The extra 20% Int gives you about 2400 more mana, or enough for 3 max-rank HTs. After you burn through the first few spells, your max mana pool is mostly irrelevant. (Unless your Innervate will regen more than your max mana, but a high Int build like this probably doesn't have the spirit regen for that.)

Basicly, Heart of the Wild would be a great talent for Balance or Resto, if it was just lower in the tree. At 25+ points in feral to get to it, you lose too many talents from other trees.
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