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Shamans are OPFollow

#1 Jun 10 2008 at 8:18 AM Rating: Decent
.. at lvl 49. I just finished up my twink enchacment sham last week and have been tearing people up. I was bored with my mage, waiting for S4 to come out, had a old sham sitting at lvl 41, and had crap loads of gold to blow.

This is probably the most fun I've had in wow for a long time. Rolling around with my massive mace and 700 AP one shotting people. Having fought against sham upon sham in arena and duels I can see where you guys have issues (btw, just because ghost wolf is instant, that doesn't mean you have to use it in arena all the time. It's not cat form guys).

Speaking of that... what's the difference between a druid shapeshift and a sham ghostwolf that makes the druids break all snare? As a mage I would hate it if they changed it to where GW did break snare, but it's really not too much to ask imo.

I've now played every class up to at least 40. Some to try out and some to get a feel for how they work so I can learn to counter them better. And after my mage my sham was the most fun to mess around with and play. One day I hope to get him up to 70 but since I only PVP, and it seems that your the only class thats on par with the mage QQing, that it's just not worth my time right now. I hope new patchs and the expac fix that. I keep hoping that the expac will turn mages into the new locks. So you guys keep thinking that shams will be the new druids ok. Then I'll come looking for you for 2v2s :)

Edited, Jun 10th 2008 12:20pm by DarkHybridX
#2 Jun 10 2008 at 9:49 AM Rating: Decent
Yes Shamans are the only class that can rival mages at QQ. But I don't QQ on my mage anymore cause im arcane now and I destroy the damage meters in AV and instances. My Shammy however could use a few nice buffs but I'm not 70 yet so I'll wait before I scream OMG (insert not mage-shaman class of the month) IS OP!!!
#3 Jun 10 2008 at 10:21 AM Rating: Good
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861 posts
Shammans are OP in the 40-49 bracket. I think the QQ here comes from lvl 70 PvP.

PS, If GW broke snares, mages would have no chance against us. None. We can purge their shields, break their snares, move faster than them and one-shot them if wf procs. As both a mage and a shamman, I'm torn....
#4 Jun 10 2008 at 11:45 AM Rating: Decent
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2,396 posts
tuskerdu wrote:
PS, If GW broke snares, mages would have no chance against us. None. We can purge their shields, break their snares, move faster than them and one-shot them if wf procs. As both a mage and a shamman, I'm torn....

I hope you're still talking about the 40-49 bracket here. Otherwise... no.
#5 Jun 10 2008 at 12:25 PM Rating: Decent
Quote:
(btw, just because ghost wolf is instant, that doesn't mean you have to use it in arena all the time. It's not cat form guys


There is a BIG reason for that, its our ONLY mechanism for moving, we can't break out of any CC, we have no form of CC. You either stand there and take it, which in the case of a 70 shaman means stand there and die, or you move.

You move constantly and continuously never let anyone get close to you. Was the same before the GW change, and one of the biggest reasons Shamans are one of the worst arena healer since we just can't move and heal, like a druid or lesser extent priest can.

GW change helped with that a bit, now If I GW and move i can get a very large distance to stop and heal, before whatever was trying to stop me catches up, usually the second they do I'm in GW moving to the next clear spot if my teams health allows it.


Edited, Jun 10th 2008 4:26pm by WastedFire
#6 Jun 10 2008 at 12:47 PM Rating: Decent
WastedFire wrote:
There is a BIG reason for that, its our ONLY mechanism for moving, we can't break out of any CC, we have no form of CC. You either stand there and take it, which in the case of a 70 shaman means stand there and die, or you move.

You move constantly and continuously never let anyone get close to you. Was the same before the GW change, and one of the biggest reasons Shamans are one of the worst arena healer since we just can't move and heal, like a druid or lesser extent priest can.

GW change helped with that a bit, now If I GW and move i can get a very large distance to stop and heal, before whatever was trying to stop me catches up, usually the second they do I'm in GW moving to the next clear spot if my teams health allows it.


Yeah, I can see that now. I was thinking from a mages veiw with our slows and ranged nova. If it helps you get away from that war or rogue then I'm sure it's helpfull. Since the change to instant cast I just see alot of shams go GW and try and run aginst me in arena. Then I'll just range nova and shatter combo and you can't get out of GW and shock in time.

I really do love my sham though and I'm sure I'll get tired of the twinkage and head to 70. I don't know why but I guess I have a fondness for the 2 classes that have some issues. To me it's just that I have to work so much harder then that lock or druid to do anything, and the challange is what I like. I tried a hunter once... probably the most bored I've ever been playing WoW, well, that or my lock.
#7 Jun 10 2008 at 1:01 PM Rating: Good
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1,245 posts
You and I frequent the same forum, DarkHybridX, and I have no idea what you mean by "mage QQ"ing. The only QQing in that forum is by non-regular mage scrubs and the ones who whine about warlocks being a mage's counterclass.
#8 Jun 10 2008 at 1:07 PM Rating: Good
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2,396 posts
DarkHybridX wrote:
Yeah, I can see that now. I was thinking from a mages veiw with our slows and ranged nova. If it helps you get away from that war or rogue then I'm sure it's helpfull. Since the change to instant cast I just see alot of shams go GW and try and run aginst me in arena. Then I'll just range nova and shatter combo and you can't get out of GW and shock in time.

Honestly, it's not even that difficult.

The GW change was nice, but it actually accomplished very little outside of the first week it went through. After that, people got used to it and realized that Shaman couldn't run away any better as a see-through wolf than they could as a space goat/moo cow/jolly green guy/Jamaican ninja turtle. The only difference is that what we can do now is actually put some respectable distance between ourselves and our attackers if we do get that help.

Overall Shaman are still completely incapable of maintaining their mobility on their own.
#9 Jun 10 2008 at 4:36 PM Rating: Good
God, those were the days! I remember running around at 49 with a Kang the Decapitator back in the day and just 2 shotting every squishy in sight. It was tough to leave that bracket, so much fun.
#10 Jun 11 2008 at 6:57 PM Rating: Decent
Quote:
You and I frequent the same forum, DarkHybridX, and I have no idea what you mean by "mage QQ"ing. The only QQing in that forum is by non-regular mage scrubs and the ones who whine about warlocks being a mage's counterclass.


I wasn't talking about this fourm Rag. But I do head to the wow fourms alot. Mainly for my realm fourms but I'll stop in the class fourms for a good laugh from time to time. If people here QQ'd then I wouldn't be here lol.
#11 Jun 13 2008 at 9:02 AM Rating: Decent
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158 posts
Try rolling a 49 firelock twink. 4k Soulfire crits...game over
#12 Jun 16 2008 at 1:23 AM Rating: Good
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1,146 posts
The worst things for me in battlegrounds or arena are fear and stun. Snare isn't that bad because you can at least do SOMETHING.
I can't count how often i got stunned by a warrior or rogue which meant almost certain death for me if nobody was there to heal me.
Fear is even better which turns a deadly melee shaman into a running punchball. I'm sure you all know the feeling of getting feared as you try to defend a spot and run straight into the enemy forces getting smashed to a bloody pulp in seconds.
Or when you desperately try to reach that warlock/priest/... and right when you get close enough for SS and already spam the button you get feared away running back to where you came from -_-
Yes we have tremor totem but if you're unlucky you're still feared for several seconds before a pulse comes which can be enough time for others to kill you.

I'd really like tremor totem to work against stuns and snares too and also lessen the time between pulses.
And while we're at it let sentry totem make stealthed players visible to give it at least some use.
#13 Jun 16 2008 at 2:45 AM Rating: Good
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387 posts
I second that final remark.
#15 Jun 20 2008 at 1:22 AM Rating: Good
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881 posts
tuskerdu wrote:
Shammans are OP in the 40-49 bracket. I think the QQ here comes from lvl 70 PvP.

PS, If GW broke snares, mages would have no chance against us. None. We can purge their shields, break their snares, move faster than them and one-shot them if wf procs. As both a mage and a shamman, I'm torn....


If you don't already one shot mages in PvP, you need to gear the hell up man.
#16 Jun 21 2008 at 7:55 PM Rating: Good
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1,245 posts
DarkRein wrote:
tuskerdu wrote:
Shammans are OP in the 40-49 bracket. I think the QQ here comes from lvl 70 PvP.

PS, If GW broke snares, mages would have no chance against us. None. We can purge their shields, break their snares, move faster than them and one-shot them if wf procs. As both a mage and a shamman, I'm torn....


If you don't already one shot mages in PvP, you need to gear the hell up man.


Those are BGs. Frost mages in higher Arena can kite shaman pretty well, as they have plenty more tools to keep enemies down, and they're not all on-proc, like how too many of the shaman's abilities are. They're reliable, deliberate, and as such allow better players to take advantage of them.
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