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Alright so im semi-new to the rogue sceneFollow

#1 Jun 09 2008 at 3:12 PM Rating: Decent
I currently have a lv 38 Bloodelf Combat Rogue

My alt (used to be main) was a lv 70 Feral Druid (Now by some sick perversion of nature hes Resto)

Now my spec I plan to roll with until you guys butcher it is 14/42/5

http://thottbot.com/?ti=Rogue#bS3/bE5gb2wrr/E

(Not sure if it will show it all or not but hey lets try)

I currently use a Dagger in the Mainhand with a sword in offhand, I found the incresed 5% crit and the backstab/ambush to be very handy (Backstab currently can crit for 400-500 while ambush 500-700)

My white dmg crits tend to be in the 110-130 range and SS crits in the 130-200 range. I feel like Im kicking *** (Am I permitted to say this?) But give your feedback

I plan to raid/pvp/arena.

Questions: 1. Does Strength do anything for me as a rogue?




#2 Jun 09 2008 at 3:31 PM Rating: Good
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2,680 posts
Combat builds are all about consistent damage, not crits. So my opinion, and that's all it is, would be:

IF you are serious about raiding, go swords. Combat dagger and Mutilate builds fall behind combat swords for raid dps in every analysis I've seen. Yes, all of them.

Drop Opportunity.

Drop Nerves of Steel.

Drop Remorseless Attacks and Puncturing Wounds.

Consider dropping Deflection if you're instancing more than questing. I'd drop it but it's an "iffy" one.

Get improved Slice and Dice, now. Right now. Don't even read the rest. Go get it.

How do you live without Malice/Lethality? Get them and be happy.

Commonly you're looking for a 20/41/0 or 17/44/0 build (for Vile Poisons and Surprise Attacks)

-----

If you really just love daggers AND want to PvP, go Mutilate. Seems to be reasonable for both areas but you WILL want different gear sets.

There are plenty of links to the standard builds on these boards and elsewhere. The "cookie-cutter" builds are like that for a reason: They work. And work well.

Happy hunting!
#3 Jun 09 2008 at 4:05 PM Rating: Decent
Assassaination Build seems good for pvp but that depends on me being behind the target, which Ill be behind them like 25% of the time in pvp(Less if they are those damn CSS Jumping rogues/war/druid/warlock).

So If I went swords Id drop Dagger Spec for Sword Spec and pray for procs? That doesnt seem right to me....

Everytime ive dueled an Assassian Build Rogue they done their lil Ha I was behind you and look I did so much damage...but now Im not and I would just rip them in half with my Combat (Maybe because its too early to decide).

Also is it better to have a slow offhand or a slow mainhand, I forgot the order.

I always enjoyed the best of both worlds, enjoying those crits on scrubs and yet enjoying my sustained dps when needed.
So Muty doesnt sound like my cup of tea...despite me hating tea.

So no one has tried a Combat Dagger and SWORD? Cause you make it sound like its either Daggers or Swords not a mix.
#4 Jun 09 2008 at 4:23 PM Rating: Good
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2,550 posts
No, its not either Daggers or swords.

If you plan to PvE you go Swords or Fists.

If you PvP you go Shadowstep Swords or Fists and maybe Muti if you feel like it.

Dagger+Sword is just full of fail. And if you're worried about being behind the target than you shouldn't be daggers period. Most of your damage is white damage yea, but your skill of choice is SS and that benefits from a weapon with a high top end damage(Read:Not daggers).

Weapon speed for main hand doesn't matter, you want high top end damage which is usually slow but its not the speed that matters since SS is independant of speed. Off-hand you want as fast as you can get within your weapon spec, anything faster than 1.5 speed is pretty terribad for offhand.

Combat is sustained DPS, but you also get some lovely crits with SS as long as you have a nice high end weapon in your MH.
#5 Jun 09 2008 at 4:27 PM Rating: Good
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2,680 posts
Quote:
Assassaination Build seems good for pvp but that depends on me being behind the target, which Ill be behind them like 25% of the time in pvp(Less if they are those damn CSS Jumping rogues/war/druid/warlock).

Mouse turning in combination with your stuns should suffice for positioning. PvP success is all about adaptability and quick-thinking. See Theo's PvP guide for some more info. But realize that PvP and PvE builds are different. You can't have the best at both in one build. Period.

Quote:
So If I went swords Id drop Dagger Spec for Sword Spec and pray for procs? That doesnt seem right to me....

The end result, not the way it "seems", is what we're after. See http://elitistjerks.com/f31/t16940-roguecraft_101_a/ for an analysis. Or better yet, do some yourself. Get Recount (damage meter add-on) and see the difference for yourself while out there grinding.

Quote:
Everytime ive dueled an Assassian Build Rogue they done their lil Ha I was behind you and look I did so much damage...but now Im not and I would just rip them in half with my Combat (Maybe because its too early to decide).

Just looking at big crit numbers does not make you good. Mut is more burst, combat is not. In a raid you actually don't want burst normally as much as you want the highest consistent damage possible. In PvP the positioning thing comes down to your skill.

Quote:
Also is it better to have a slow offhand or a slow mainhand, I forgot the order.

For combat builds: Highest average damage main, fastest off. For Mut it's different (I think I had 1.8 speed in both hands when I went Mut).

Quote:
I always enjoyed the best of both worlds, enjoying those crits on scrubs and yet enjoying my sustained dps when needed.
So Muty doesnt sound like my cup of tea...despite me hating tea.

Again, there is no perfect build that is optimal for both pvp and pve. There are compromises and the further you move through the levels, the more this becomes clear. Most cross-over players I know go Mut to be viable in arena and early raiding (kara/gruul/mags).

Quote:
So no one has tried a Combat Dagger and SWORD? Cause you make it sound like its either Daggers or Swords not a mix.

Of course people try. There is a post about this at least once a week here and every time the poster gets all uppity that their "revolutionary" idea isn't so revolutionary. Matter of fact is that this arrangement falls short of Combat Swords (for PvE) AND Mut or ShS (for PvP). I am currently in a mixed build (combat fist/sword) but this is a stop-gap until I grab the other fist. But I know that I'm losing a small amount of DPS compared to what I'll have when I spec back to a single specialization.


Finally, read the stickies. Just about all of this info is here on the forum already. Happy hunting.

Edited, Jun 9th 2008 5:31pm by TherionSaysWhat
#6 Jun 09 2008 at 4:46 PM Rating: Decent
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13,048 posts
GodOfMoo wrote:
Weapon speed for main hand doesn't matter, you want high top end damage which is usually slow but its not the speed that matters since SS is independant of speed. Off-hand you want as fast as you can get within your weapon spec, anything faster than 1.5 speed is pretty terribad for offhand.

Bzzt. Wrong.

Weapons speed does matter in that it effects your average damage; that's what you want to be looking at.

Edited, Jun 9th 2008 5:46pm by Theophany
#7 Jun 09 2008 at 5:09 PM Rating: Decent
I read that post(On EJ) and now my eyes have been opened, Ill respec asap since I just got sword of omen and Vanquishers sword. Ill miss the 5% but now I wont be so positional. Garrote works without daggers right? Ill add SnD back to my bar and take BS and Ambush out (Although I think on a realistic level you can Ambush anyone with anything but w/e Blizz)



#8 Jun 09 2008 at 6:56 PM Rating: Decent
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13,048 posts
Violentnight wrote:
I read that post(On EJ) and now my eyes have been opened, Ill respec asap since I just got sword of omen and Vanquishers sword. Ill miss the 5% but now I wont be so positional. Garrote works without daggers right? Ill add SnD back to my bar and take BS and Ambush out (Although I think on a realistic level you can Ambush anyone with anything but w/e Blizz)

Yeah, Garrote works with any weapon.

Keep in mind that for grinding, the most efficient way to do it (IMO) is CS -> KS. Least amount of damage taken, least amount of downtime.
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