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Hit cap vs Haste vs Crit?Follow

#1 Jun 09 2008 at 8:17 AM Rating: Decent
Ola

I was just wondering a few thingy's about end game rogues

First of all this is my sneaky *******
Armory-link

As you can see I made the hit cap of 363.

Now there is a few thingy's that you need to know about my gameplay.
Im going for hard white damage so no crit spikes but pure flatline white damage which provides me with a steady solid dps which allows me to controle my agro extremely well during boss fights.

Now I been taking some looks around rogues from the HC - guilds on our server. People who clear BT/SWP and ofc have the ultimate dream gear :P

And I see loads of them sacrifice tons of there hit for haste gear.
Now what I wanted to know am I an idiot for chasing my hit cap? I see these bad *** geared rogues with missing like more then 100 hit rating but ofc with a nice haste rating.

If you had to choose what would you do? Im under the impression that I need to keep my hit cap and work as high as I can on my ATP. Ok haste is nice and Im sure it will on times outdamage hit rating gear but I also think there are times that hit gear out damage haste rating gear by a long shot, since our attacks allmost will land every time where there attacks will miss much more then ours.

Tell me what you would do if you had the choise?

for the record I think I sacrificed about 100 atp to get my hit cap, if I change it I lose about 40-60 hit.
#2 Jun 09 2008 at 8:37 AM Rating: Good
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2,550 posts
http://elitistjerks.com/f31/t11882-rogue_gear_spreadsheet/

1) Download that.
2) Insert Current Gear check DPS
3) Insert Other Gear check DPS
4) ???
5) Profit!
#3 Jun 09 2008 at 8:50 AM Rating: Good
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644 posts
ElWaSTo wrote:
am I an idiot for chasing my hit cap?


There's a common misconception about caps. Caps are not number which you must reach... caps are number which you must NOT reach, unless you want to waste points.

This being said, I can't reply to your specific question since I'm not a pve guru. All I can say is based on life experience: there's usually a curve of benefits with diminishing returns. So it might not make sense to have 100% of your hit cap (and sacrifice a lot for it) and consequently have no/liss haste... when you could probably have a decent amount of hit and haste and benefit more from this on the overall.

nostra
#4REDACTED, Posted: Jun 09 2008 at 10:27 AM, Rating: Sub-Default, (Expand Post) Holy ****, I haven't seen ****** socketing like that in a while.
#5 Jun 09 2008 at 11:01 AM Rating: Good
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591 posts
Nothing wrong with capping hit, just don't be afraid of upgrading with gear that has other stats. Hit(and wpn expertise) is great for a combat build as you maximize your combat potency potential. Any +hit over the special attack cap(9%) only benefits your white dam and 'on hit' procs(which includes combat potency so it does effect yellow dam in a synergistic fashion, this also includes poison/sword spec/wf procs). Haste acts nearly identically to hit, more 'on hit' procs and more white dam. As stats haste and hit effectively do the same things, with the added incentive that hit increases the value of haste. As white dam + 'on hit' procs make up 65%+ of your total dam for a standard combat sword/mace/fist build this means stacking hit/wpn expertise and haste is an extremely effective way to maximize your dps.

As you are currently at the hit cap(which is extreme overkill for anything thats not a raid boss, swap 3-4% hit for crit/ap gear for trash/heroics) any haste rating you can add will be a noticeable increase in your dps as you will be getting nearly maximum potential from that haste(you aren't expertise capped so you'll still have 3-4% or so of your white attacks dodged).

#6 Jun 09 2008 at 11:37 AM Rating: Decent
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13,048 posts
mahlerite wrote:
swap 3-4% hit for crit/ap gear for trash/heroics

No.

Nonononononononononono.

You NEVER socket for crit/AP in PvE gear.

That's awful. Why are you telling him this ****?

You socket for Agi or hit. Nothing else.
#7 Jun 09 2008 at 12:11 PM Rating: Decent
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2,550 posts
The only time you ever have a non Hit/Agi Gem in your gear is when you are putting gems in for activating your meta socket.

If you have AP/Crit in your gem slots, you need to go stab yourself in the hand so you can't gem anything.
#8 Jun 09 2008 at 1:27 PM Rating: Decent
Quote:
Holy sh*t, I haven't seen sh*tty socketing like that in a while.

Learn how to socket, FFS. 20 AP in your Tunic? Good job wasting 15 badges.


FYI it was a free gem I received from a Q, and as far as I can its better then the +8 agi so stfu :)

If you cant bother to reply with a constructive reply dont bother to reply at all :)

And the remark that you never ever socket ATP gems is rubbish :)
There are a few rare ATP gems that provide you more then the agi gem does. But yes generally u just socket AGI + HIT.
#9 Jun 09 2008 at 1:43 PM Rating: Decent
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1,039 posts
Quote:

And the remark that you never ever socket ATP gems is rubbish :)
There are a few rare ATP gems that provide you more then the agi gem does. But yes generally u just socket AGI + HIT.



not completely correct. this depends on talents on gear. if you have some screwed up build this might be the case, but agi will always add more dps than AP.
the only problem is getting more agi costs a lot. the budget rogue will go AP because 12AP > 6 AGI in most spreadsheet setups. (for newish 70s). the price is affordable too.

if your in T5+ raiding content with ap gems then your just lazy and are gimping yourself.


Edited, Jun 9th 2008 4:43pm by EnthalpyTheBurninator
#10 Jun 09 2008 at 1:53 PM Rating: Good
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2,680 posts
To the OP:

363 is the raid boss hit cap. Most raiders expect us to be at the trash cap (285? I can't recall but somewhere around there), not the boss cap.

After gaining as much hit as you have and within the constraint you mention (pushing for a smooth damage curve) I'd go haste with some AP on the side, ignoring all crit. From what I can tell (not doing a full proof), the DPS you get per itemization point will scale a bit better with haste than AP. Also note that Bliz has added some nice haste gear in 2.4 and there seems to be some coming up soon as well. I'm guessing that haste will be the new "it" stat Bliz will be itemizing for in the expansion (probably moving crit down the priority list). JUST A GUESS.

Personally I prefer to keep a balance rather than pushing for one stat regardless of others. But for what you're looking for, I'd put my bet on haste slightly over AP.

Theo is rough around the edges but does really know what he's talking about most of the time. Take him with a grain of salt and with a slice of lime (like I do :). Honestly though, your chest gem choice is debatable. I can see both arguments but don't have an analysis in front of me.

But I really have another question all together: Tailoring??? I have to know why!

;)

Happy hunting!

edited for typos

Edited, Jun 9th 2008 2:56pm by TherionSaysWhat
#11 Jun 09 2008 at 1:55 PM Rating: Decent
Overlord Theophany wrote:
mahlerite wrote:
swap 3-4% hit for crit/ap gear for trash/heroics

No.

Nonononononononononono.

You NEVER socket for crit/AP in PvE gear.

That's awful. Why are you telling him this sh*t?

You socket for Agi or hit. Nothing else.


I think you misunderstood him Theo. He's saying to switch out gear...not gems.
#12REDACTED, Posted: Jun 09 2008 at 2:57 PM, Rating: Sub-Default, (Expand Post) No, you are wrong. Never should you have an AP gem in your gear. Never ever ever.
#13 Jun 09 2008 at 3:35 PM Rating: Decent
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177 posts
Anybody else notice he doesn't even have a meta? So all those blue gems are completely worthless.
#14 Jun 09 2008 at 4:01 PM Rating: Good
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591 posts
Theo - I said swap gear not gems. Gemming crit is terribad. But we both know there is plenty of gear out there that has just crit rating on it with no +hit. For trash/heroics this will give him a dps increase as being 3% above the hit cap for those mobs adds 0 dps.
#15 Jun 09 2008 at 4:43 PM Rating: Good
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13,048 posts
mahlerite wrote:
Theo - I said swap gear not gems. Gemming crit is terribad. But we both know there is plenty of gear out there that has just crit rating on it with no +hit. For trash/heroics this will give him a dps increase as being 3% above the hit cap for those mobs adds 0 dps.

My bad, read it wrong.
#16 Jun 10 2008 at 12:41 AM Rating: Decent
Quote:
But I really have another question all together: Tailoring??? I have to know why!


Enchanting ftw :P !
+ was golden time on TBC with all the bag making :P

Quote:
Anybody else notice he doesn't even have a meta? So all those blue gems are completely worthless.


Till recently I was walking around with the T4 head with the meta but this head is by far better imo and I didnt resocket because Im about to get my new belt so waste of 2 gems

But I geuss i will start dropping some hit gear and start taking some more DPS gear
#17 Jun 10 2008 at 1:36 AM Rating: Decent
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142 posts
Quote:

Quote:
Anybody else notice he doesn't even have a meta? So all those blue gems are completely worthless.


Till recently I was walking around with the T4 head with the meta but this head is by far better imo and I didnt resocket because Im about to get my new belt so waste of 2 gems


well your wrong, T4 is much better than Cowl of defiance, the increase in AP and Hit isn't enough to Counter the loss of a meta gem
#18 Jun 10 2008 at 5:49 AM Rating: Decent
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591 posts
Using EJs Equivalency Point calculator for T4 gear gives the following results: without the metagem they are nearly identical, but seeing as T4 includes a metagem slot this makes it far superior to Cowl of Defiance.

T4 helm
28 agi = 61.28
12 agi/+3% crit dam = 79.64
4 agi/4 hit = 17.84
4agi = 8.76
14 hit = 37.78
78 ap = 78
Total = 283.3

T4 Helm stats gemmed:
48 agi(aprox 24 crit rating)
+3% crit dam
18 hit
78 ap(126 combined ap)

Cowl of Defiance
34 agi(aprox 17 crit rating) = 74.46
24 hit = 54.48
100 ap(134 combined ap) = 100
Total = 228.94

Comparison results of T4 Helm-
+14agi(aprox +7 crit rating)
+3% crit dam
-6 hit
-22ap(-8 combined ap)
#19 Jun 10 2008 at 7:45 AM Rating: Good
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2,550 posts
Helm of the Claw is better than Cowl of Defiance as well due to the meta gem socket. I learned this only after I had sold my Helm of the Claw after getting the Cowl.
#20 Jun 11 2008 at 8:46 PM Rating: Decent
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103 posts
GodOfMoo wrote:
Quote:

FYI it was a free gem I received from a Q, and as far as I can its better then the +8 agi so stfu :)

If you cant bother to reply with a constructive reply dont bother to reply at all :)

And the remark that you never ever socket ATP gems is rubbish :)
There are a few rare ATP gems that provide you more then the agi gem does. But yes generally u just socket AGI + HIT.


No, you are wrong. Never should you have an AP gem in your gear. Never ever ever.

And that was a constructive reply, you were wrong, he said how you were wrong. Not to mention if you expect Theo to be anything but an *** you're an idiot or in the wrong forum.

Btw...ATP?

Then what about pvp? :)
#21 Jun 11 2008 at 9:46 PM Rating: Good
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2,550 posts
And we've been talking about PvP when? If the OP has a hit rating of 363 for PvP he has other issues...

But you should only ever gem as follows:

PvE:
Meta: 12 Agi/3% crit damage (Relentless Earthstorm Diamond)
Red: hit/Agi (4/4 as blue quality, 5/5 as epic)
Yellow: hit (8 as blue, 10 as epic)
Blue: 2x Agi/stam to activate meta (4/6 as blue, 5/7 as epic)

PvP:
Meta: 24 AP/runspeed (ShS) or 12 crit/5% snare resist (Mut)
Red: AP
Yellow: 2x crit/AP gems (4/8 as blue quality, 5/10 as epic) to activate meta
Blue: None in our PvP gear, LOL!

So yes, in PvP you gem AP. But never in PvE.
#22 Jun 11 2008 at 9:56 PM Rating: Decent
Quote:
and as far as I can its better then the +8 agi


Agility scales with BoK..

Quote:

And the remark that you never ever socket ATP gems is rubbish


No its not, you never socket AP gems for PvE, PvP is entirely different.

Quote:
Till recently I was walking around with the T4 head with the meta but this head is by far better imo and I didnt resocket because Im about to get my new belt so waste of 2 gems


WoW.. Epic Fail.
#23 Jun 12 2008 at 2:50 AM Rating: Decent
Just a small question

1 agi = 2 atp?
#24 Jun 12 2008 at 2:56 AM Rating: Good
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501 posts
1 agi = 1 ap unbuffed without talents.

Edited, Jun 12th 2008 6:59am by FletusSanguine
#25 Jun 12 2008 at 2:58 AM Rating: Decent
Quote:
1 agi = 2 atp?


Yes and crit/dodge and armor.. and i see you've taken our advice and put on the T4 helmet :)
#26 Jun 12 2008 at 7:38 AM Rating: Decent
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84 posts
from reading the beginning posts about gemming and figuring that AP gems are a nogo,
does this completely change the requirements one would need for kara?
because ive read that 1300 AP is a good amount for kara, but does this mean that most of this extra AP should be coming from the agility?

ive been kind of a noob in the gems area, so im just learning of these gemming tips :)
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